Player Matchup

Chiron
Chiron
Diamond II
 
Chiron
Diamond II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
DelfinoPlazaOST
Gilgamesh
Diamond V
Level 158
God Stats
2W - 2L
1,763 SR
Queue Stats
169W - 153L
2,125 MMR
Solo
Susano
Susano
Diamond II
ItsSkeet
Susano
Diamond II
Level 82
God Stats
9W - 11L
1,820 SR
Queue Stats
335W - 321L
2,386 MMR
Party 1
Scylla
Scylla
Masters
Wecci
Scylla
Masters
Level 160
God Stats
7W - 5L
1,716 SR
Queue Stats
974W - 947L
2,342 MMR
Party 1
Athena
Athena
Masters
XboxGoblin
Athena
Masters
Level 156
God Stats
30W - 31L
1,635 SR
Queue Stats
428W - 390L
2,353 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,687 SR
2,141 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 89
1,728 SR
2,292 MMR
Sylvanus
Sylvanus
Diamond III
Armand1
Sylvanus
Diamond III
Level 92
God Stats
7W - 4L
1,690 SR
Queue Stats
368W - 367L
2,031 MMR
Solo
Jormungandr
Jormungandr
Platinum I
Gumyumboy
Jormungandr
Platinum I
Level 57
God Stats
55W - 50L
1,907 SR
Queue Stats
82W - 65L
2,206 MMR
Solo
Jing Wei
Jing Wei
Diamond II
Jessablle
Jing Wei
Diamond II
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 50L
2,323 MMR
Party 2
Erlang Shen
Erlang Shen
Masters
WhitePanther3
Erlang Shen
Masters
Level 153
God Stats
37W - 30L
1,678 SR
Queue Stats
285W - 258L
2,545 MMR
Solo
Raijin
Raijin
Diamond V
YellowNumbersMan
Raijin
Diamond V
Level 76
God Stats
3W - 0L
1,866 SR
Queue Stats
57W - 44L
2,356 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
0 / 4 / 1
8,971
449
8,397
13,425
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
DelfinoPlazaOST
Gilgamesh
14
1 / 7 / 0
8,632
432
9,681
21,719
17,892
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
ItsSkeet
Susano
15
1 / 9 / 3
9,250
463
9,530
18,088
6,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Wecci
Scylla
15
3 / 8 / 1
9,544
477
12,069
12,118
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
XboxGoblin
Athena
12
2 / 5 / 3
8,382
419
5,188
20,614
18,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
OdinGebArtioPersephoneTiamat

VS

Bans
UllrThe MorriganCerberusHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Armand1
Sylvanus
17
3 / 1 / 8
11,859
593
10,348
15,483
21,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Gumyumboy
Jormungandr
17
6 / 0 / 14
11,293
565
14,787
16,454
19,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Jessablle
Jing Wei
18
3 / 2 / 7
12,016
601
6,909
12,965
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Erlang Shen
WhitePanther3
Erlang Shen
18
14 / 2 / 7
13,096
655
20,302
16,293
7,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
7 / 2 / 13
13,109
655
17,817
17,415
7,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
7
Kills
33
33
Deaths
7
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
1
0.13
W
Sylvanus
Armand1
Sylvanus
3
1
8
7
L
Gilgamesh
DelfinoPlazaOST
Gilgamesh
1
7
0
0.14
W
Jormungandr
Gumyumboy
Jormungandr
6
0
14
13
L
Susano
ItsSkeet
Susano
1
9
3
0.28
W
Jing Wei
Jessablle
Jing Wei
3
2
7
3.25
L
Scylla
Wecci
Scylla
3
8
1
0.44
W
Erlang Shen
WhitePanther3
Erlang Shen
14
2
7
8.75
L
Athena
XboxGoblin
Athena
2
5
3
0.7
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,865
Damage
70,163
85,964
Taken
78,610
50,562
Mitigated
60,720
12,910
Healing
38,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,397
3,848
289
3,646
13,425
3,991
0
6,527
6,399
0
71,594
W
Sylvanus
Armand1
Sylvanus
10,348
1,952
4,332
7,789
15,483
21,721
548
1,793
13,664
58,604
14,253
L
Gilgamesh
DelfinoPlazaOST
Gilgamesh
9,681
2,416
0
3,063
21,719
17,892
0
9,248
12,334
4,079
48,721
W
Jormungandr
Gumyumboy
Jormungandr
14,787
2,502
926
8,240
16,454
19,881
583
4,045
12,353
60,290
0
L
Susano
ItsSkeet
Susano
9,530
2,337
0
3,549
18,088
6,121
0
6,273
11,622
0
58,199
W
Jing Wei
Jessablle
Jing Wei
6,909
4,556
0
4,705
12,965
3,933
5,317
2,890
10,019
0
104,518
L
Scylla
Wecci
Scylla
12,069
1,693
0
384
12,118
4,418
0
7,835
4,133
63,204
0
W
Erlang Shen
WhitePanther3
Erlang Shen
20,302
9,815
0
7,636
16,293
7,861
1,888
4,152
12,028
0
77,651
L
Athena
XboxGoblin
Athena
5,188
2,375
0
1,979
20,614
18,140
0
10,544
9,355
22,934
0
W
17,817
1,814
520
4,661
17,415
7,324
1,161
6,647
10,528
104,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,779
Gold Earned
61,373
504
Minions Killed
617
0
Camps Cleared
0
1,824,455
Distance Traveled
1,957,676
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,971
449
139
7
0
384,952
9
W
Sylvanus
11,859
593
120
6
0
322,502
5
L
Gilgamesh
8,632
432
104
5
0
368,840
2
W
Jormungandr
11,293
565
73
4
0
407,814
2
L
Susano
9,250
463
105
5
0
377,702
2
W
Jing Wei
12,016
601
168
8
0
371,409
3
L
Scylla
9,544
477
133
7
0
327,000
0
W
Erlang Shen
13,096
655
101
5
0
454,438
3
L
Athena
8,382
419
23
1
0
365,961
9
W
Raijin
13,109
655
155
8
0
401,513
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role