Player Matchup

Kali
Kali
Aka JT5656
Kali
Level 106
God Stats
1W - 4L
1,823 SR
Queue Stats
113W - 116L
1,528 Elo+
Party 1
Izanami
Izanami
SaucyStream
Izanami
Level 29
God Stats
36W - 22L
1,674 SR
Queue Stats
115W - 98L
1,519 Elo+
Solo
Artio
Artio
YOURKRATOS
Artio
Level 12
God Stats
9W - 3L
1,476 SR
Queue Stats
74W - 91L
1,362 Elo+
Party 1
Nike
Nike
hakimaa
Nike
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 189L
1,389 Elo+
Party 1
Olorun
Olorun
perkzzy
Olorun
Level 18
God Stats
2W - 2L
1,567 SR
Queue Stats
30W - 36L
1,388 Elo+
Party 1
Team Averages
Level 39
1,608 SR
1,437 Elo+

VS

Team Averages
Level 23
1,561 SR
1,556 Elo+
Ymir
Ymir
Keeenann
Ymir
Level 17
God Stats
16W - 6L
1,760 SR
Queue Stats
22W - 9L
1,703 Elo+
Party 2
King Arthur
King Arthur
Oblitiator
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 83L
1,594 Elo+
Solo
Apollo
Apollo
SJints
Apollo
Level 23
God Stats
6W - 5L
1,559 SR
Queue Stats
153W - 119L
1,601 Elo+
Party 2
Hel
Hel
TheLengend629
Hel
Level 27
God Stats
5W - 7L
1,414 SR
Queue Stats
107W - 96L
1,411 Elo+
Solo
Achilles
Achilles
TyphoonLeeroy
Achilles
Level 29
God Stats
9W - 6L
1,571 SR
Queue Stats
34W - 24L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 4
13,352
534
15,131
22,555
11,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SaucyStream
Izanami
20
2 / 7 / 0
12,615
505
6,182
19,218
6,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
10
0 / 7 / 0
8,042
322
1,977
16,584
13,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
hakimaa
Nike
18
5 / 7 / 4
12,528
501
14,654
22,417
16,178
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
perkzzy
Olorun
19
1 / 4 / 1
12,486
499
8,753
13,535
6,433
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
0 / 0 / 9
13,216
529
3,514
8,919
12,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Oblitiator
King Arthur
19
0 / 7 / 6
12,179
487
7,643
21,293
20,619
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
SJints
Apollo
20
16 / 1 / 3
16,193
648
26,177
17,286
8,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 0 / 5
13,956
558
9,706
11,013
7,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
TyphoonLeeroy
Achilles
20
14 / 6 / 4
15,286
611
18,649
26,471
20,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
14
Kills
32
32
Deaths
14
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
W
Ymir
0
0
9
4.5
W
King Arthur
Oblitiator
King Arthur
0
7
6
0.43
W
Apollo
SJints
Apollo
16
1
3
17.5
L
Izanami
SaucyStream
Izanami
2
7
0
0.29
W
2
0
5
4.5
W
Achilles
TyphoonLeeroy
Achilles
14
6
4
2.67
L
Artio
0
7
0
0
L
Nike
hakimaa
Nike
5
7
4
1
L
Olorun
perkzzy
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,697
Damage
65,689
94,309
Taken
84,982
54,066
Mitigated
69,066
19,129
Healing
34,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,131
7,483
0
5,716
22,555
11,151
108
2,273
20,208
0
103,004
W
Ymir
3,514
872
0
1,666
8,919
12,097
712
3,382
5,537
39,300
0
W
King Arthur
Oblitiator
King Arthur
7,643
1,371
0
4,355
21,293
20,619
370
1,456
19,837
0
57,629
W
Apollo
SJints
Apollo
26,177
16,999
0
11,553
17,286
8,384
4,427
1,902
15,384
0
174,502
L
Izanami
SaucyStream
Izanami
6,182
3,538
0
4,853
19,218
6,349
2,564
1,142
18,066
0
123,605
W
9,706
1,023
2,435
7,052
11,013
7,462
2,700
4,057
6,956
105,068
0
W
Achilles
TyphoonLeeroy
Achilles
18,649
10,478
0
7,679
26,471
20,504
1,226
3,138
23,333
0
115,789
L
Artio
1,977
335
180
758
16,584
13,955
104
6,037
10,295
9,225
0
L
Nike
hakimaa
Nike
14,654
2,896
0
2,538
22,417
16,178
0
948
21,441
9,854
56,995
L
Olorun
perkzzy
Olorun
8,753
3,025
121
4,963
13,535
6,433
0
2,430
10,927
86,552
5,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,023
Gold Earned
70,830
691
Minions Killed
667
0
Camps Cleared
0
2,086,418
Distance Traveled
2,433,656
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,352
534
143
6
0
493,351
0
W
Ymir
13,216
529
51
2
0
502,046
1
W
King Arthur
12,179
487
86
3
0
479,325
0
W
Apollo
16,193
648
203
8
0
460,862
16
L
Izanami
12,615
505
215
9
0
373,925
0
W
Hel
13,956
558
204
8
0
514,395
4
W
Achilles
15,286
611
123
5
0
477,028
1
L
Artio
8,042
322
24
1
0
330,739
2
L
Nike
12,528
501
107
4
0
433,898
1
L
Olorun
12,486
499
202
8
0
454,505
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role