Player Matchup

Khepri
Khepri
Flamezani
Khepri
Level 21
God Stats
1W - 1L
1,472 SR
Queue Stats
11W - 8L
1,659 Elo+
Party 1
Arachne
Arachne
FourLyfer_
Arachne
Level 14
God Stats
10W - 3L
1,787 SR
Queue Stats
15W - 13L
1,575 Elo+
Party 1
Sun Wukong
Sun Wukong
JungTFF
Sun Wukong
Level 26
God Stats
8W - 4L
1,709 SR
Queue Stats
23W - 23L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
Twitch PalmTreh
Hou Yi
Level 101
God Stats
1W - 0L
1,329 SR
Queue Stats
11W - 8L
1,659 Elo+
Party 1
Sol
Sol
dimeNieves93
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,938 Elo+
Party 1
Team Averages
Level 36
1,559 SR
1,672 Elo+

VS

Team Averages
Level 16
1,471 SR
1,627 Elo+
Ullr
Ullr
DMW 3K3 MONTANA
Ullr
Level 17
God Stats
17W - 15L
1,649 SR
Queue Stats
35W - 34L
1,629 Elo+
Party 2
Achilles
Achilles
John Wick5842
Achilles
Level 27
God Stats
5W - 10L
1,430 SR
Queue Stats
77W - 84L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Meta9235
Nu Wa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,716 Elo+
Party 2
Nemesis
Nemesis
nyxian_echo
Nemesis
Level 13
God Stats
1W - 1L
1,277 SR
Queue Stats
14W - 10L
1,641 Elo+
Solo
Neith
Neith
vLE0
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Flamezani
Khepri
10
0 / 0 / 4
6,908
493
3,394
6,993
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
FourLyfer_
Arachne
13
2 / 4 / 1
7,673
548
4,254
11,476
5,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
JungTFF
Sun Wukong
13
3 / 1 / 0
7,770
555
2,631
8,126
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 3 / 1
7,546
539
9,057
9,592
3,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
6,313
451
2,774
6,141
1,806
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,674
477
2,649
8,889
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
John Wick5842
Achilles
12
2 / 2 / 2
6,917
494
4,822
10,717
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Meta9235
Nu Wa
13
4 / 1 / 4
7,904
565
13,007
5,374
1,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
nyxian_echo
Nemesis
13
2 / 0 / 2
7,172
512
3,128
7,353
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
vLE0
Neith
4
0 / 4 / 1
4,624
330
1,081
3,008
585
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
10
Kills
8
10
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Khepri
Flamezani
Khepri
0
0
4
2
W
Arachne
FourLyfer_
Arachne
2
4
1
0.63
L
Achilles
John Wick5842
Achilles
2
2
2
1.5
W
Sun Wukong
JungTFF
Sun Wukong
3
1
0
3
L
Nu Wa
Meta9235
Nu Wa
4
1
4
6
W
4
3
1
1.5
W
1
2
1
0.75
L
Nemesis
nyxian_echo
Nemesis
2
0
2
3
L
Neith
vLE0
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,110
Damage
24,687
42,328
Taken
35,341
23,917
Mitigated
16,633
10,971
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,649
1,123
0
2,583
8,889
2,713
0
1,036
7,853
0
41,678
W
Khepri
Flamezani
Khepri
3,394
683
0
1,814
6,993
5,244
151
3,031
3,658
16,024
0
W
Arachne
FourLyfer_
Arachne
4,254
2,522
0
3,345
11,476
5,268
581
2,876
8,559
0
48,037
L
Achilles
John Wick5842
Achilles
4,822
754
0
4,485
10,717
8,304
0
2,149
8,427
0
28,160
W
Sun Wukong
JungTFF
Sun Wukong
2,631
384
0
2,237
8,126
7,866
2,071
886
7,056
0
41,089
L
Nu Wa
Meta9235
Nu Wa
13,007
2,115
0
1,940
5,374
1,920
0
1,304
4,070
57,776
0
W
9,057
4,919
0
2,094
9,592
3,733
951
3,529
5,679
0
47,307
W
2,774
1,298
0
1,481
6,141
1,806
637
2,685
3,456
26,960
0
L
Nemesis
nyxian_echo
Nemesis
3,128
1,033
0
2,296
7,353
3,111
82
1,083
6,136
0
46,335
L
Neith
vLE0
Neith
1,081
857
0
149
3,008
585
240
596
2,214
0
4,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,210
Gold Earned
33,291
342
Minions Killed
306
0
Camps Cleared
0
1,366,943
Distance Traveled
1,191,276
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,674
477
81
6
0
233,008
2
W
Khepri
6,908
493
21
2
0
296,255
2
W
Arachne
7,673
548
94
7
0
317,142
0
L
Achilles
6,917
494
41
3
0
275,465
3
W
Sun Wukong
7,770
555
100
7
0
266,482
0
L
Nu Wa
7,904
565
94
7
0
272,088
2
W
Hou Yi
7,546
539
79
6
0
230,798
2
W
Sol
6,313
451
48
3
0
256,266
0
L
Nemesis
7,172
512
79
6
0
311,389
0
L
Neith
4,624
330
11
1
0
99,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role