Player Matchup

Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
GOD5GREATE5T
Athena
Silver II
Level 159
God Stats
16W - 14L
1,549 SR
Queue Stats
432W - 422L
1,093 MMR
Solo
Chiron
Chiron
Silver I
Magminator
Chiron
Silver I
Level 64
God Stats
1W - 5L
1,240 SR
Queue Stats
202W - 205L
1,118 MMR
Solo
Camazotz
Camazotz
Gold II
Mazokuu
Camazotz
Gold II
Level 149
God Stats
1W - 0L
1,281 SR
Queue Stats
87W - 88L
1,494 MMR
Solo
Pele
Pele
Gold V
Thazmania
Pele
Gold V
Level 157
God Stats
3W - 2L
1,399 SR
Queue Stats
12W - 21L
1,481 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,394 SR
1,337 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,581 SR
1,308 MMR
Tyr
Tyr
Gold II
Aahkuji
Tyr
Gold II
Level 69
God Stats
8W - 8L
1,621 SR
Queue Stats
86W - 91L
1,588 MMR
Party 1
Susano
Susano
Gold V
DaSaruKun
Susano
Gold V
Level 109
God Stats
12W - 8L
1,598 SR
Queue Stats
57W - 66L
1,343 MMR
Party 1
Vulcan
Vulcan
Silver II
DjakPrvak
Vulcan
Silver II
Level 82
God Stats
7W - 5L
1,633 SR
Queue Stats
213W - 222L
1,055 MMR
Solo
Chernobog
Chernobog
Silver I
Sheirkz
Chernobog
Silver I
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 137L
1,088 MMR
Solo
Terra
Terra
Gold III
Xcaliburst
Terra
Gold III
Level 157
God Stats
536W - 521L
1,552 SR
Queue Stats
625W - 639L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
10 / 3 / 5
11,690
649
10,528
12,238
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
13
0 / 2 / 7
8,676
482
4,544
12,880
11,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
Magminator
Chiron
17
1 / 2 / 1
10,451
581
5,187
9,016
2,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
Mazokuu
Camazotz
16
1 / 1 / 6
9,619
534
11,195
23,139
18,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
17
7 / 5 / 8
10,911
606
14,886
17,531
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Morgan Le FayArtemisPersephoneTsukuyomiTiamat

VS

Bans
GilgameshAnubisApolloKhepriDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
0 / 3 / 3
8,497
472
14,324
17,626
16,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
DaSaruKun
Susano
14
6 / 6 / 3
9,115
506
10,659
15,116
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
DjakPrvak
Vulcan
15
2 / 2 / 3
9,398
522
7,031
6,859
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Sheirkz
Chernobog
17
5 / 4 / 1
9,926
551
6,655
11,319
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
13
0 / 4 / 5
7,278
404
7,303
12,550
10,559
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
19
Kills
13
13
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
3
5
4.17
L
Tyr
0
3
3
0.5
L
Susano
DaSaruKun
Susano
6
6
3
1.25
L
Vulcan
DjakPrvak
Vulcan
2
2
3
1.75
W
Athena
0
2
7
1.75
W
Chiron
Magminator
Chiron
1
2
1
0.75
W
Camazotz
Mazokuu
Camazotz
1
1
6
4
L
Chernobog
Sheirkz
Chernobog
5
4
1
1.38
W
Pele
7
5
8
2.2
L
Terra
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,340
Damage
45,972
74,804
Taken
63,470
43,461
Mitigated
40,090
40,576
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,528
669
2,766
6,279
12,238
4,435
491
3,444
8,647
65,212
0
L
Tyr
14,324
1,692
0
5,876
17,626
16,232
0
2,533
13,666
5,362
52,456
L
Susano
DaSaruKun
Susano
10,659
3,206
0
4,135
15,116
5,644
0
2,487
12,249
0
60,239
L
Vulcan
DjakPrvak
Vulcan
7,031
2,710
0
788
6,859
2,545
0
3,684
3,023
66,558
0
W
Athena
4,544
1,088
0
1,743
12,880
11,725
341
3,253
9,547
22,467
0
W
Chiron
Magminator
Chiron
5,187
2,290
636
4,267
9,016
2,995
1,861
1,248
7,768
0
96,157
W
Camazotz
Mazokuu
Camazotz
11,195
1,263
0
16,991
23,139
18,484
1,118
3,299
19,840
0
53,140
L
Chernobog
Sheirkz
Chernobog
6,655
3,985
0
2,331
11,319
5,110
0
1,313
9,897
0
76,953
W
Pele
14,886
4,098
0
7,894
17,531
5,822
947
4,829
12,540
0
76,814
L
Terra
7,303
1,082
811
1,912
12,550
10,559
0
4,543
7,743
30,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,347
Gold Earned
44,214
544
Minions Killed
533
0
Camps Cleared
0
1,874,767
Distance Traveled
1,779,131
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,690
649
133
7
0
369,324
0
L
Tyr
8,497
472
110
6
0
388,558
1
L
Susano
9,115
506
96
5
0
358,958
5
L
Vulcan
9,398
522
148
8
0
368,551
5
W
Athena
8,676
482
40
2
0
407,431
5
W
Chiron
10,451
581
157
9
0
355,188
8
W
Camazotz
9,619
534
98
5
0
381,928
3
L
Chernobog
9,926
551
147
8
0
311,693
4
W
Pele
10,911
606
116
6
0
360,896
5
L
Terra
7,278
404
32
2
0
351,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role