Player Matchup

Anhur
Anhur
Platinum IV
erbr2
Anhur
Platinum IV
Level 69
God Stats
6W - 4L
1,353 SR
Queue Stats
88W - 94L
1,724 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 69
1,353 SR
1,724 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 160
1,475 SR
1,618 MMR
Ullr
Ullr
Gold II
JokerMentality
Ullr
Gold II
Level 160
God Stats
2W - 4L
1,475 SR
Queue Stats
12W - 13L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
erbr2
Anhur
10
2 / 0 / 0
5,335
1,067
4,099
4,821
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah Muzen CabChronosBakasuraSkadiHe Bo

VS

Bans
TsukuyomiIzanamiVulcanKaliPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,598
920
2,443
5,761
1,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Anhur
erbr2
Anhur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,099
Damage
2,443
4,821
Taken
5,761
1,946
Mitigated
1,366
1,616
Healing
1,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,443
217
0
1,000
5,761
1,366
0
414
5,347
0
19,193
W
Anhur
erbr2
Anhur
4,099
1,792
0
1,616
4,821
1,946
0
96
4,725
0
21,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,335
Gold Earned
4,598
47
Minions Killed
36
3
Camps Cleared
2
104,556
Distance Traveled
112,315
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,598
920
36
7
2
112,315
3
W
Anhur
5,335
1,067
47
9
3
104,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role