Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Kalipseau
Loki
Level 26
God Stats
2W - 3L
1,602 SR
Queue Stats
92W - 105L
1,354 Elo+
Party 3
Guan Yu
Guan Yu
Kazaito
Guan Yu
Level 23
God Stats
2W - 0L
1,522 SR
Queue Stats
65W - 68L
1,395 Elo+
Party 3
Heimdallr
Heimdallr
StupidThiccness
Heimdallr
Level 26
God Stats
2W - 0L
1,889 SR
Queue Stats
28W - 17L
1,462 Elo+
Party 1
Athena
Athena
shivyshivers
Athena
Level 28
God Stats
4W - 1L
1,568 SR
Queue Stats
30W - 21L
1,447 Elo+
Party 1
Team Averages
Level 26
1,616 SR
1,432 Elo+

VS

Team Averages
Level 20
1,420 SR
1,393 Elo+
Loki
Loki
Kitsgirl22
Loki
Level 11
God Stats
1W - 3L
1,259 SR
Queue Stats
22W - 23L
1,254 Elo+
Party 2
Merlin
Merlin
evilestisland27
Merlin
Level 29
God Stats
8W - 8L
1,498 SR
Queue Stats
23W - 24L
1,272 Elo+
Party 2
Chang'e
Chang'e
strawberruuu
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,330 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thatsquacktastik
Ah Muzen Cab
Level 29
God Stats
1W - 3L
1,437 SR
Queue Stats
130W - 133L
1,579 Elo+
Party 4
Raijin
Raijin
youzabish
Raijin
Level 28
God Stats
2W - 4L
1,404 SR
Queue Stats
56W - 51L
1,530 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
8 / 2 / 1
12,152
608
10,451
16,955
11,543
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
16
4 / 3 / 1
9,991
500
5,374
10,916
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Kazaito
Guan Yu
16
2 / 1 / 6
9,484
474
6,678
10,182
10,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
StupidThiccness
Heimdallr
16
9 / 3 / 5
11,085
554
15,216
16,644
5,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
16
4 / 2 / 7
10,213
511
6,554
14,946
14,375
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,970
349
465
12,131
2,798
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 4 / 1
9,547
477
9,496
10,551
2,677
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
strawberruuu
Chang'e
11
0 / 8 / 2
7,146
357
2,336
10,607
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
thatsquacktastik
Ah Muzen Cab
17
6 / 4 / 0
10,917
546
12,539
14,586
4,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
youzabish
Raijin
17
3 / 4 / 3
10,827
541
14,647
15,377
6,103
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
27
Kills
11
11
Deaths
28
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
2
1
4.25
W
Loki
4
3
1
1.5
W
Guan Yu
Kazaito
Guan Yu
2
1
6
5
L
0
8
1
0.06
W
Heimdallr
StupidThiccness
Heimdallr
9
3
5
3.83
L
2
4
1
0.63
W
Athena
4
2
7
3.75
L
Chang'e
strawberruuu
Chang'e
0
8
2
0.13
L
Ah Muzen Cab
thatsquacktastik
Ah Muzen Cab
6
4
0
1.5
L
Raijin
youzabish
Raijin
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,273
Damage
39,483
69,643
Taken
63,252
47,380
Mitigated
18,227
24,381
Healing
18,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,451
229
387
10,944
16,955
11,543
719
7,995
8,960
105,144
0
W
Loki
5,374
984
0
1,311
10,916
4,688
3,658
3,942
6,974
0
67,084
W
Guan Yu
Kazaito
Guan Yu
6,678
531
959
3,699
10,182
10,986
883
5,144
5,038
0
34,809
L
465
324
0
2,085
12,131
2,798
0
1,462
10,669
0
31,925
W
Heimdallr
StupidThiccness
Heimdallr
15,216
9,012
0
6,368
16,644
5,788
439
4,950
11,694
0
67,978
L
9,496
725
37
2,582
10,551
2,677
382
1,141
9,410
54,299
0
W
Athena
6,554
1,822
0
713
14,946
14,375
881
4,576
10,370
35,398
0
L
Chang'e
strawberruuu
Chang'e
2,336
120
1,779
1,386
10,607
2,455
0
4,452
6,155
16,345
0
L
Ah Muzen Cab
thatsquacktastik
Ah Muzen Cab
12,539
5,880
86
6,568
14,586
4,194
0
2,756
11,830
0
80,537
L
Raijin
youzabish
Raijin
14,647
875
0
3,980
15,377
6,103
1,068
7,194
8,183
80,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,925
Gold Earned
45,407
564
Minions Killed
500
0
Camps Cleared
0
1,841,487
Distance Traveled
1,736,277
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,152
608
182
9
0
345,230
5
W
Loki
9,991
500
117
6
0
296,501
1
W
Guan Yu
9,484
474
76
4
0
405,753
4
L
Loki
6,970
349
60
3
0
273,403
0
W
Heimdallr
11,085
554
115
6
0
352,196
2
L
Merlin
9,547
477
116
6
0
349,457
1
W
Athena
10,213
511
74
4
0
441,807
2
L
Chang'e
7,146
357
36
2
0
356,239
0
L
Ah Muzen Cab
10,917
546
124
6
0
436,499
5
L
Raijin
10,827
541
164
8
0
320,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role