Player Matchup

Izanami
Izanami
OPG Anubis
Izanami
Level 62
God Stats
1W - 1L
1,910 SR
Queue Stats
2W - 6L
1,129 Elo+
Party 2
Ra
Ra
PlasmaDev9037
Ra
Level 7
God Stats
7W - 5L
1,801 SR
Queue Stats
9W - 10L
1,538 Elo+
Party 2
Set
Set
ScreaminNeuron
Set
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 136L
1,425 Elo+
Solo
Jing Wei
Jing Wei
ThickestAnt
Jing Wei
Level 65
God Stats
1W - 4L
1,165 SR
Queue Stats
1W - 7L
1,091 Elo+
Party 2
Gilgamesh
Gilgamesh
evil1335
Gilgamesh
Level 151
God Stats
0W - 2L
1,482 SR
Queue Stats
9W - 19L
1,372 Elo+
Party 2
Team Averages
Level 64
1,572 SR
1,311 Elo+

VS

Team Averages
Level 79
1,465 SR
1,435 Elo+
Fafnir
Fafnir
Kowallaby
Fafnir
Level 24
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 3L
1,414 Elo+
Party 1
Skadi
Skadi
Savage CrimeZ
Skadi
Level 122
God Stats
1W - 0L
1,323 SR
Queue Stats
11W - 7L
1,577 Elo+
Party 1
Tiamat
Tiamat
TBurn
Tiamat
Level 125
God Stats
1W - 0L
1,727 SR
Queue Stats
4W - 7L
1,389 Elo+
Party 1
Ymir
Ymir
Yungtrap500
Ymir
Level 5
God Stats
2W - 4L
1,411 SR
Queue Stats
34W - 36L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
augur1
Danzaburou
Level 121
God Stats
2W - 1L
1,578 SR
Queue Stats
8W - 7L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OPG Anubis
Izanami
18
5 / 8 / 4
12,577
1,048
20,097
21,566
7,215
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 8 / 7
11,582
965
11,598
20,393
6,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 17 / 8
11,431
953
12,398
26,407
10,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
ThickestAnt
Jing Wei
18
5 / 7 / 8
12,371
1,031
16,474
20,159
7,255
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
evil1335
Gilgamesh
19
3 / 6 / 9
12,494
1,041
14,188
33,517
15,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kowallaby
Fafnir
20
3 / 1 / 26
12,729
1,061
9,681
13,051
22,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
7 / 2 / 25
13,013
1,084
20,885
12,705
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
TBurn
Tiamat
20
15 / 2 / 18
14,390
1,199
36,493
17,308
13,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 5 / 30
12,671
1,056
8,450
17,368
23,435
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
augur1
Danzaburou
20
18 / 5 / 17
15,675
1,306
39,918
19,841
9,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
162
15
Kills
46
46
Deaths
15
36
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Kowallaby
Fafnir
3
1
26
16
L
Izanami
OPG Anubis
Izanami
5
8
4
0.88
L
2
8
7
0.69
W
7
2
25
9.75
L
0
17
8
0.24
W
Tiamat
TBurn
Tiamat
15
2
18
12
L
Jing Wei
ThickestAnt
Jing Wei
5
7
8
1.29
W
3
5
30
3.6
W
Danzaburou
augur1
Danzaburou
18
5
17
5.3
L
Gilgamesh
evil1335
Gilgamesh
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,755
Damage
115,427
122,042
Taken
80,273
47,363
Mitigated
75,497
8,931
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Kowallaby
Fafnir
9,681
3,337
116
2,358
13,051
22,153
0
1,993
11,058
26,299
0
L
Izanami
OPG Anubis
Izanami
20,097
13,971
0
1,450
21,566
7,215
0
8,138
13,198
0
41,299
L
11,598
1,732
502
1,009
20,393
6,990
0
7,292
12,923
33,673
0
W
20,885
9,152
340
3,630
12,705
6,589
0
1,482
11,223
0
41,570
L
12,398
5,258
0
922
26,407
10,795
0
12,983
13,160
0
38,015
W
Tiamat
TBurn
Tiamat
36,493
2,966
364
7,230
17,308
13,612
0
2,201
15,107
55,421
0
L
Jing Wei
ThickestAnt
Jing Wei
16,474
13,010
188
144
20,159
7,255
0
5,913
14,130
0
26,793
W
8,450
1,956
0
100
17,368
23,435
0
2,967
14,401
21,243
0
W
Danzaburou
augur1
Danzaburou
39,918
26,342
0
7,370
19,841
9,708
0
2,955
16,886
0
58,875
L
Gilgamesh
evil1335
Gilgamesh
14,188
2,330
0
4,716
33,517
15,108
0
19,111
14,007
0
31,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,455
Gold Earned
68,478
214
Minions Killed
206
9
Camps Cleared
6
1,094,220
Distance Traveled
1,124,855
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,729
1,061
35
3
0
227,084
0
L
Izanami
12,577
1,048
49
4
4
219,745
1
L
Ra
11,582
965
44
4
0
209,290
0
W
Skadi
13,013
1,084
37
3
2
215,322
0
L
Set
11,431
953
57
5
2
201,436
0
W
Tiamat
14,390
1,199
55
5
1
258,377
0
L
Jing Wei
12,371
1,031
23
2
0
246,808
0
W
Ymir
12,671
1,056
36
3
0
214,942
2
W
Danzaburou
15,675
1,306
43
4
3
209,130
0
L
Gilgamesh
12,494
1,041
41
3
3
216,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role