Player Matchup

Scylla
Scylla
 
Scylla
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CorporateKoala
Cthulhu
Level 45
God Stats
17W - 4L
1,773 SR
Queue Stats
239W - 152L
1,603 Elo+
Party 1
Nemesis
Nemesis
WhiskeySeal
Nemesis
Level 65
God Stats
4W - 5L
1,670 SR
Queue Stats
613W - 451L
1,602 Elo+
Party 1
Team Averages
Level 57
1,648 SR
1,568 Elo+

VS

Team Averages
Level 25
1,460 SR
1,475 Elo+
Zhong Kui
Zhong Kui
Britzbrightmore
Zhong Kui
Level 28
God Stats
0W - 1L
1,238 SR
Queue Stats
30W - 44L
1,426 Elo+
Party 2
Ne Zha
Ne Zha
ShrekasaurusWex
Ne Zha
Level 23
God Stats
4W - 2L
1,474 SR
Queue Stats
17W - 25L
1,361 Elo+
Party 2
Achilles
Achilles
miggurs
Achilles
Level 25
God Stats
20W - 10L
1,667 SR
Queue Stats
275W - 143L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
6 / 5 / 8
11,157
697
15,801
8,887
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 15
11,077
692
10,611
20,422
22,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
WhiskeySeal
Nemesis
16
11 / 2 / 7
12,319
770
12,920
14,384
7,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Britzbrightmore
Zhong Kui
12
1 / 8 / 5
9,768
611
10,065
17,625
10,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 6
10,727
670
7,215
13,787
12,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
miggurs
Achilles
13
8 / 6 / 1
10,654
666
17,703
18,876
18,889
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
19
Kills
10
10
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
5
8
2
L
Zhong Kui
Britzbrightmore
Zhong Kui
1
8
5
0.44
W
2
3
15
3.17
L
1
5
6
0.8
W
Nemesis
WhiskeySeal
Nemesis
11
2
7
7.25
L
Achilles
miggurs
Achilles
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,332
Damage
34,983
43,693
Taken
50,288
32,520
Mitigated
41,774
11,254
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,801
2,348
0
357
8,887
3,146
856
1,293
7,594
42,439
0
L
Zhong Kui
Britzbrightmore
Zhong Kui
10,065
1,299
0
3,887
17,625
10,251
211
9,630
7,328
30,404
0
W
10,611
1,374
599
7,774
20,422
22,287
347
5,436
14,986
27,152
0
L
7,215
903
0
2,733
13,787
12,634
56
5,956
6,959
111
25,320
W
Nemesis
WhiskeySeal
Nemesis
12,920
4,781
0
2,524
14,384
7,087
1,270
3,642
10,742
0
43,078
L
Achilles
miggurs
Achilles
17,703
3,351
0
3,235
18,876
18,889
0
8,875
8,940
185
37,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
31,149
165
Minions Killed
135
9
Camps Cleared
4
936,801
Distance Traveled
837,196
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,157
697
64
4
1
241,407
3
L
Zhong Kui
9,768
611
61
4
0
236,685
3
W
Cthulhu
11,077
692
34
2
0
343,494
0
L
Ne Zha
10,727
670
31
2
0
317,903
5
W
Nemesis
12,319
770
67
4
8
351,900
1
L
Achilles
10,654
666
43
3
4
282,608
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role