Player Matchup

Achilles
Achilles
BadBigMad
Achilles
Level 44
God Stats
5W - 5L
1,502 SR
Queue Stats
142W - 134L
1,410 Elo+
Party 1
Eset
Eset
Litaholic Qc
Eset
Level 125
God Stats
26W - 20L
1,482 SR
Queue Stats
237W - 269L
1,397 Elo+
Party 1
Izanami
Izanami
etienne1803
Izanami
Level 45
God Stats
20W - 17L
1,437 SR
Queue Stats
33W - 39L
1,347 Elo+
Party 1
Team Averages
Level 71
1,474 SR
1,385 Elo+

VS

Team Averages
Level 126
1,564 SR
1,338 Elo+
Merlin
Merlin
Darkness1354
Merlin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,167 Elo+
Party 2
King Arthur
King Arthur
DeadlyBOOGA
King Arthur
Level 154
God Stats
13W - 23L
1,416 SR
Queue Stats
200W - 230L
1,447 Elo+
Solo
Medusa
Medusa
SodoSopas
Medusa
Level 104
God Stats
20W - 13L
1,777 SR
Queue Stats
33W - 39L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BadBigMad
Achilles
11
0 / 4 / 1
7,791
557
8,539
18,898
17,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
0 / 5 / 2
7,825
559
8,005
11,600
5,854
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
etienne1803
Izanami
12
2 / 8 / 0
8,481
606
5,236
11,339
3,674
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 2 / 15
9,013
644
10,703
9,820
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
DeadlyBOOGA
King Arthur
13
2 / 0 / 12
9,305
665
6,123
13,222
14,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
SodoSopas
Medusa
15
15 / 0 / 2
11,312
808
18,441
9,033
4,247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
17
17
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
BadBigMad
Achilles
0
4
1
0.13
W
Merlin
0
2
15
3.75
W
King Arthur
DeadlyBOOGA
King Arthur
2
0
12
8
L
0
5
2
0.2
W
Medusa
SodoSopas
Medusa
15
0
2
16
L
Izanami
etienne1803
Izanami
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,780
Damage
35,267
41,837
Taken
32,075
26,556
Mitigated
22,831
12,743
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BadBigMad
Achilles
8,539
2,712
169
8,150
18,898
17,028
336
4,171
14,727
0
22,538
W
Merlin
10,703
291
226
794
9,820
4,063
188
2,506
7,314
31,280
0
W
King Arthur
DeadlyBOOGA
King Arthur
6,123
212
799
1,635
13,222
14,521
239
2,690
10,532
0
18,639
L
8,005
546
458
2,955
11,600
5,854
112
4,899
6,701
28,762
0
W
Medusa
SodoSopas
Medusa
18,441
8,166
0
1,431
9,033
4,247
2,869
3,068
5,965
0
50,135
L
Izanami
etienne1803
Izanami
5,236
3,327
0
1,011
11,339
3,674
455
2,285
9,054
0
24,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,097
Gold Earned
29,630
134
Minions Killed
148
3
Camps Cleared
6
657,029
Distance Traveled
814,042
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,791
557
35
3
2
250,265
1
W
Merlin
9,013
644
57
4
4
255,565
1
W
King Arthur
9,305
665
31
2
0
267,661
1
L
Eset
7,825
559
34
2
0
209,605
3
W
Medusa
11,312
808
60
4
2
290,816
0
L
Izanami
8,481
606
65
5
1
197,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role