Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Maldor
Medusa
Level 154
God Stats
506W - 519L
1,476 SR
Queue Stats
514W - 536L
1,479 Elo+
Solo
Chaac
Chaac
Pandoras_AU
Chaac
Level 144
God Stats
0W - 1L
1,643 SR
Queue Stats
74W - 65L
1,538 Elo+
Solo
Team Averages
Level 130
1,524 SR
1,504 Elo+

VS

Team Averages
Level 132
1,592 SR
1,572 Elo+
Achilles
Achilles
Cyberlink
Achilles
Level 159
God Stats
10W - 15L
1,626 SR
Queue Stats
97W - 108L
1,617 Elo+
Party 1
Chaac
Chaac
Izzywar
Chaac
Level 157
God Stats
6W - 4L
1,664 SR
Queue Stats
92W - 96L
1,596 Elo+
Party 1
Ah Puch
Ah Puch
LaguzKing
Ah Puch
Level 129
God Stats
6W - 2L
1,683 SR
Queue Stats
130W - 132L
1,579 Elo+
Party 2
Izanami
Izanami
primarch1
Izanami
Level 117
God Stats
107W - 89L
1,532 SR
Queue Stats
398W - 449L
1,506 Elo+
Solo
Ra
Ra
tintoy99
Ra
Level 99
God Stats
6W - 9L
1,456 SR
Queue Stats
137W - 143L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
0 / 2 / 7
9,321
932
10,407
11,496
14,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
 
Arachne
15
2 / 8 / 1
8,831
883
6,529
13,890
8,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
 
Nu Wa
15
0 / 2 / 3
8,785
879
10,139
7,031
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Maldor
Medusa
15
3 / 5 / 2
10,140
1,014
7,778
12,380
5,211
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 3
9,400
940
12,532
14,198
7,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

185

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cyberlink
Achilles
17
7 / 1 / 11
11,177
1,118
11,451
7,965
6,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Izzywar
Chaac
17
3 / 0 / 15
10,308
1,031
15,078
12,201
11,420
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
LaguzKing
Ah Puch
17
6 / 3 / 12
11,499
1,150
13,874
9,748
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
primarch1
Izanami
16
6 / 1 / 7
10,458
1,046
11,303
11,163
3,537
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 12
9,685
969
3,224
7,802
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
7
Kills
22
22
Deaths
7
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
7
1.75
L
Arachne
 
Arachne
2
8
1
0.31
L
Nu Wa
 
Nu Wa
0
2
3
0.75
W
Achilles
Cyberlink
Achilles
7
1
11
12.5
W
Chaac
Izzywar
Chaac
3
0
15
10.5
W
Ah Puch
LaguzKing
Ah Puch
6
3
12
4
L
Medusa
Maldor
Medusa
3
5
2
0.8
L
2
5
3
0.7
W
Izanami
primarch1
Izanami
6
1
7
9.5
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,385
Damage
54,930
58,995
Taken
48,879
38,527
Mitigated
30,459
5,215
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,407
1,051
0
264
11,496
14,301
0
2,906
8,590
18,530
0
L
Arachne
 
Arachne
6,529
4,206
0
1,884
13,890
8,567
0
4,431
9,459
0
13,536
L
Nu Wa
 
Nu Wa
10,139
3,134
81
318
7,031
2,515
0
2,489
4,542
29,498
0
W
Achilles
Cyberlink
Achilles
11,451
1,861
0
240
7,965
6,482
0
4,426
3,539
483
28,247
W
Chaac
Izzywar
Chaac
15,078
3,374
0
4,631
12,201
11,420
0
4,893
7,308
0
36,023
W
Ah Puch
LaguzKing
Ah Puch
13,874
344
0
1,100
9,748
3,763
0
4,445
5,303
45,146
0
L
Medusa
Maldor
Medusa
7,778
3,635
0
421
12,380
5,211
0
2,108
10,272
0
50,254
L
12,532
1,583
0
2,247
14,198
7,933
0
5,647
8,551
0
28,400
W
Izanami
primarch1
Izanami
11,303
9,174
0
704
11,163
3,537
0
3,653
7,510
0
35,705
W
3,224
52
2,623
1,876
7,802
5,257
0
3,129
4,673
18,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,477
Gold Earned
53,127
202
Minions Killed
252
8
Camps Cleared
9
981,236
Distance Traveled
1,002,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,321
932
11
1
0
209,805
0
L
Arachne
8,831
883
19
2
4
191,458
0
L
Nu Wa
8,785
879
36
4
0
188,235
0
W
Achilles
11,177
1,118
40
4
2
214,252
0
W
Chaac
10,308
1,031
44
4
4
213,531
0
W
Ah Puch
11,499
1,150
67
7
0
195,051
0
L
Medusa
10,140
1,014
103
10
4
185,002
0
L
Chaac
9,400
940
33
3
0
206,736
0
W
Izanami
10,458
1,046
61
6
2
192,626
0
W
Ra
9,685
969
40
4
1
186,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role