Player Matchup

Artemis
Artemis
Arrcare
Artemis
Level 28
God Stats
6W - 3L
1,788 SR
Queue Stats
59W - 35L
1,619 Elo+
Party 4
King Arthur
King Arthur
De1v1onic
King Arthur
Level 66
God Stats
10W - 5L
1,651 SR
Queue Stats
103W - 82L
1,572 Elo+
Party 4
Geb
Geb
SolOfSilver
Geb
Level 144
God Stats
16W - 5L
1,739 SR
Queue Stats
68W - 45L
1,581 Elo+
Party 4
Ravana
Ravana
ZaWorldo11
Ravana
Level 27
God Stats
6W - 4L
1,611 SR
Queue Stats
65W - 59L
1,439 Elo+
Party 2
Zhong Kui
Zhong Kui
boundfury
Zhong Kui
Level 102
God Stats
15W - 9L
1,345 SR
Queue Stats
47W - 34L
1,491 Elo+
Party 2
Team Averages
Level 73
1,627 SR
1,541 Elo+

VS

Team Averages
Level 68
1,516 SR
1,530 Elo+
Anubis
Anubis
Arkametes
Anubis
Level 49
God Stats
1W - 2L
1,233 SR
Queue Stats
144W - 142L
1,557 Elo+
Party 3
Apollo
Apollo
BadLuckGnacke
Apollo
Level 45
God Stats
3W - 3L
1,399 SR
Queue Stats
205W - 215L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
TheKumDumpster
Sun Wukong
Level 100
God Stats
10W - 7L
1,668 SR
Queue Stats
311W - 326L
1,544 Elo+
Party 3
Awilix
Awilix
nestormartin
Awilix
Level 121
God Stats
7W - 5L
1,723 SR
Queue Stats
63W - 72L
1,509 Elo+
Party 1
Ymir
Ymir
violaChamacos
Ymir
Level 26
God Stats
22W - 21L
1,555 SR
Queue Stats
145W - 135L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arrcare
Artemis
18
8 / 5 / 7
11,776
535
18,703
15,890
6,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
De1v1onic
King Arthur
16
3 / 7 / 8
10,354
471
17,382
27,330
24,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 4 / 11
9,491
431
10,398
22,059
27,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
ZaWorldo11
Ravana
18
6 / 6 / 8
10,994
500
15,905
17,493
7,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
boundfury
Zhong Kui
17
8 / 4 / 5
11,182
508
19,111
16,913
14,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arkametes
Anubis
19
10 / 9 / 7
12,649
575
20,057
21,570
12,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 6 / 9
10,912
496
15,334
16,738
6,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
TheKumDumpster
Sun Wukong
18
6 / 2 / 12
11,742
534
20,594
25,427
22,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
19
4 / 4 / 9
11,497
523
10,170
17,916
11,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 8 / 16
9,865
448
9,294
23,509
22,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
79
29
Kills
26
26
Deaths
29
39
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arkametes
Anubis
10
9
7
1.5
L
Artemis
Arrcare
Artemis
8
5
7
2.3
W
4
6
9
1.42
L
King Arthur
De1v1onic
King Arthur
3
7
8
1
L
4
4
11
2.38
W
Sun Wukong
TheKumDumpster
Sun Wukong
6
2
12
6
L
Ravana
ZaWorldo11
Ravana
6
6
8
1.67
L
Zhong Kui
boundfury
Zhong Kui
8
4
5
2.63
W
Awilix
4
4
9
2.13
W
2
8
16
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,499
Damage
75,449
99,685
Taken
105,160
80,835
Mitigated
74,897
21,818
Healing
27,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arkametes
Anubis
20,057
511
0
9,088
21,570
12,207
345
9,277
12,293
88,588
0
L
Artemis
Arrcare
Artemis
18,703
8,768
0
5,286
15,890
6,678
3,109
3,078
12,575
0
101,173
W
15,334
8,834
0
3,413
16,738
6,168
502
4,786
11,952
0
81,507
L
King Arthur
De1v1onic
King Arthur
17,382
2,427
0
3,965
27,330
24,778
0
5,341
21,807
0
71,404
L
10,398
368
331
1,552
22,059
27,239
26
6,861
14,752
33,518
0
W
Sun Wukong
TheKumDumpster
Sun Wukong
20,594
4,121
0
11,057
25,427
22,900
38
5,689
19,738
0
68,925
L
Ravana
ZaWorldo11
Ravana
15,905
3,873
0
5,446
17,493
7,773
0
6,657
10,700
0
79,229
L
Zhong Kui
boundfury
Zhong Kui
19,111
2,748
0
5,238
16,913
14,367
0
6,632
10,141
61,995
8,977
W
Awilix
10,170
3,108
0
980
17,916
11,217
119
3,555
14,361
0
92,287
W
9,294
2,124
153
2,353
23,509
22,405
88
5,259
18,250
34,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
56,665
531
Minions Killed
575
0
Camps Cleared
0
2,001,507
Distance Traveled
1,994,292
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,649
575
148
7
0
362,239
5
L
Artemis
11,776
535
145
7
0
351,517
3
W
Apollo
10,912
496
128
6
0
388,367
3
L
King Arthur
10,354
471
115
5
0
374,147
5
L
Geb
9,491
431
43
2
0
441,750
11
W
Sun Wukong
11,742
534
119
5
0
428,745
4
L
Ravana
10,994
500
118
5
0
433,197
4
L
Zhong Kui
11,182
508
110
5
0
400,896
3
W
Awilix
11,497
523
143
7
0
439,829
0
W
Ymir
9,865
448
37
2
0
375,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role