Player Matchup

Morgan Le Fay
Morgan Le Fay
Frosted_Time
Morgan Le Fay
Level 47
God Stats
1W - 0L
1,497 SR
Queue Stats
38W - 46L
1,469 Elo+
Party 2
Yemoja
Yemoja
babykillermain
Yemoja
Level 3
God Stats
3W - 4L
1,693 SR
Queue Stats
43W - 41L
1,369 Elo+
Party 2
Nemesis
Nemesis
gabrieltematouL2
Nemesis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,763 Elo+
Party 3
Hou Yi
Hou Yi
salasar0_0
Hou Yi
Level 107
God Stats
15W - 11L
1,559 SR
Queue Stats
339W - 347L
1,396 Elo+
Party 3
Ullr
Ullr
xXJacobProXx799
Ullr
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 142L
1,441 Elo+
Solo
Team Averages
Level 38
1,550 SR
1,487 Elo+

VS

Team Averages
Level 19
1,541 SR
1,397 Elo+
Cerberus
Cerberus
DannyJohnson534
Cerberus
Level 29
God Stats
4W - 11L
1,396 SR
Queue Stats
104W - 116L
1,416 Elo+
Solo
Tiamat
Tiamat
Imperial Feiry
Tiamat
Level 22
God Stats
70W - 78L
1,428 SR
Queue Stats
143W - 154L
1,412 Elo+
Solo
Cupid
Cupid
Pygmasquatch
Cupid
Level 17
God Stats
6W - 4L
1,796 SR
Queue Stats
15W - 19L
1,370 Elo+
Party 1
Anubis
Anubis
Trippybaby1188
Anubis
Level 17
God Stats
2W - 6L
1,476 SR
Queue Stats
5W - 14L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
ll_CapnCool_ll
Tsukuyomi
Level 10
God Stats
3W - 3L
1,610 SR
Queue Stats
7W - 8L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Frosted_Time
Morgan Le Fay
14
1 / 2 / 13
9,083
478
12,134
8,326
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
10 / 1 / 15
10,707
564
15,561
10,115
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
8 / 4 / 5
9,262
487
11,140
13,751
6,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
salasar0_0
Hou Yi
15
8 / 2 / 12
9,479
499
17,580
12,944
4,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 4 / 4
8,673
456
7,873
13,992
4,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 11 / 4
6,117
322
4,427
19,574
14,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 6 / 4
7,739
407
9,594
15,911
7,505
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 2
7,605
400
2,482
12,304
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 6 / 1
9,160
482
12,313
17,019
7,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ll_CapnCool_ll
Tsukuyomi
14
3 / 2 / 2
8,478
446
7,145
13,078
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
32
Kills
12
13
Deaths
33
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
11
4
0.18
W
Morgan Le Fay
Frosted_Time
Morgan Le Fay
1
2
13
3.75
L
2
6
4
0.67
L
1
8
2
0.25
L
6
6
1
1.08
W
10
1
15
17.5
W
8
4
5
2.63
L
Tsukuyomi
ll_CapnCool_ll
Tsukuyomi
3
2
2
2
W
Hou Yi
salasar0_0
Hou Yi
8
2
12
7
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,288
Damage
35,961
59,128
Taken
77,886
26,426
Mitigated
38,430
21,199
Healing
20,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,427
231
0
2,922
19,574
14,646
0
8,389
11,185
16,848
0
W
Morgan Le Fay
Frosted_Time
Morgan Le Fay
12,134
1,397
307
2,876
8,326
3,164
1,204
4,832
3,494
67,235
0
L
9,594
661
0
4,902
15,911
7,505
0
7,222
8,689
29,591
0
L
2,482
979
308
1,907
12,304
4,247
0
3,441
8,863
0
35,260
L
12,313
619
192
5,004
17,019
7,420
1,782
4,353
12,666
49,399
0
W
15,561
1,334
5,954
3,454
10,115
7,888
207
5,103
5,012
31,773
0
W
11,140
4,750
0
2,222
13,751
6,498
0
4,129
9,622
0
57,079
L
Tsukuyomi
ll_CapnCool_ll
Tsukuyomi
7,145
1,304
0
5,481
13,078
4,612
0
4,290
8,788
0
47,842
W
Hou Yi
salasar0_0
Hou Yi
17,580
10,154
0
4,549
12,944
4,456
1,338
4,009
8,935
0
57,526
W
7,873
4,642
448
1,389
13,992
4,420
1,564
8,261
5,731
0
39,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,204
Gold Earned
39,099
384
Minions Killed
332
0
Camps Cleared
0
1,728,068
Distance Traveled
1,705,739
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,117
322
34
2
0
305,522
0
W
Morgan Le Fay
9,083
478
115
6
0
363,560
1
L
Tiamat
7,739
407
52
3
0
329,681
1
L
Cupid
7,605
400
65
3
0
308,084
2
L
Anubis
9,160
482
87
5
0
305,294
3
W
Yemoja
10,707
564
32
2
0
329,009
3
W
Nemesis
9,262
487
86
5
0
370,246
0
L
Tsukuyomi
8,478
446
94
5
0
457,158
0
W
Hou Yi
9,479
499
88
5
0
346,362
1
W
Ullr
8,673
456
63
3
0
318,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role