Player Matchup

Fenrir
Fenrir
AI P0WER
Fenrir
Level 42
God Stats
16W - 23L
1,405 SR
Queue Stats
155W - 193L
1,302 Elo+
Party 1
Izanami
Izanami
Clamshakes1
Izanami
Level 21
God Stats
2W - 1L
1,509 SR
Queue Stats
41W - 40L
1,432 Elo+
Solo
Rama
Rama
WeLoveXena
Rama
Level 28
God Stats
7W - 4L
1,756 SR
Queue Stats
157W - 171L
1,409 Elo+
Party 1
Ymir
Ymir
Why Tsar Why
Ymir
Level 21
God Stats
12W - 19L
1,322 SR
Queue Stats
187W - 216L
1,324 Elo+
Party 1
Anubis
Anubis
jutve
Anubis
Level 22
God Stats
12W - 11L
1,444 SR
Queue Stats
18W - 24L
1,381 Elo+
Solo
Team Averages
Level 27
1,487 SR
1,370 Elo+

VS

Team Averages
Level 17
1,479 SR
1,503 Elo+
Yemoja
Yemoja
CptKlumpNT
Yemoja
Level 6
God Stats
1W - 2L
1,705 SR
Queue Stats
1W - 5L
1,630 Elo+
Party 3
Chaac
Chaac
Digoku
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,467 Elo+
Party 3
Camazotz
Camazotz
ObesityEatsAll
Camazotz
Level 27
God Stats
5W - 8L
1,462 SR
Queue Stats
77W - 70L
1,484 Elo+
Party 2
Charybdis
Charybdis
SoccerLegend2108
Charybdis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 67L
1,506 Elo+
Party 2
Ra
Ra
blackjuice_watrm
Ra
Level 18
God Stats
0W - 2L
1,228 SR
Queue Stats
5W - 8L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AI P0WER
Fenrir
12
6 / 0 / 4
7,000
636
5,521
6,019
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Clamshakes1
Izanami
11
2 / 0 / 2
6,125
557
4,042
4,031
1,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 2 / 1
6,085
553
4,015
7,075
2,344
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 2
5,827
530
804
3,245
1,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
jutve
Anubis
12
8 / 0 / 3
7,386
671
7,574
6,243
2,319
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CptKlumpNT
Yemoja
7
0 / 2 / 0
4,001
364
1,521
3,347
863
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
Digoku
Chaac
6
0 / 6 / 0
4,300
391
3,125
9,313
3,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Camazotz
8
0 / 5 / 1
4,890
445
3,670
9,213
2,179
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
8
0 / 3 / 1
4,850
441
1,975
6,092
1,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 4 / 0
5,461
496
2,523
4,915
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
20
Kills
2
2
Deaths
20
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AI P0WER
Fenrir
6
0
4
8
W
Izanami
Clamshakes1
Izanami
2
0
2
3
L
Yemoja
CptKlumpNT
Yemoja
0
2
0
0
L
Chaac
Digoku
Chaac
0
6
0
0
L
Camazotz
0
5
1
0.1
L
Charybdis
0
3
1
0.17
W
2
2
1
1.25
W
2
0
2
3
L
2
4
0
0.5
W
Anubis
jutve
Anubis
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,956
Damage
12,814
26,613
Taken
32,880
9,944
Mitigated
8,656
11,969
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AI P0WER
Fenrir
5,521
1,725
0
2,562
6,019
2,554
0
141
5,720
0
36,976
W
Izanami
Clamshakes1
Izanami
4,042
2,534
0
1,059
4,031
1,116
1,764
34
3,997
0
44,521
L
Yemoja
CptKlumpNT
Yemoja
1,521
333
784
118
3,347
863
0
1,660
1,687
7,920
0
L
Chaac
Digoku
Chaac
3,125
702
0
828
9,313
3,094
0
4,422
4,891
0
11,721
L
Camazotz
3,670
849
0
3,383
9,213
2,179
0
2,157
7,056
0
24,426
L
Charybdis
1,975
1,266
0
1,276
6,092
1,204
0
139
5,953
0
24,922
W
4,015
3,607
0
3,278
7,075
2,344
1,486
2,226
4,693
0
34,283
W
804
145
0
1,630
3,245
1,611
328
179
3,066
13,829
0
L
2,523
735
0
184
4,915
1,316
44
0
4,915
23,465
0
W
Anubis
jutve
Anubis
7,574
642
0
3,440
6,243
2,319
1,578
1,308
4,580
34,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
23,502
332
Minions Killed
175
0
Camps Cleared
0
977,996
Distance Traveled
875,124
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,000
636
81
7
0
223,220
3
W
Izanami
6,125
557
88
8
0
193,305
3
L
Yemoja
4,001
364
8
1
0
155,790
0
L
Chaac
4,300
391
13
1
0
165,139
0
L
Camazotz
4,890
445
46
4
0
184,177
0
L
Charybdis
4,850
441
57
5
0
187,946
1
W
Rama
6,085
553
61
6
0
184,752
1
W
Ymir
5,827
530
33
3
0
201,004
0
L
Ra
5,461
496
51
5
0
182,072
0
W
Anubis
7,386
671
69
6
0
175,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role