Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
Bibiriku_Youtube
Yemoja
Level 116
God Stats
10W - 12L
1,430 SR
Queue Stats
271W - 317L
1,405 Elo+
Party 3
King Arthur
King Arthur
King__XIX
King Arthur
Level 45
God Stats
2W - 6L
1,245 SR
Queue Stats
268W - 351L
1,326 Elo+
Party 3
Loki
Loki
LuckyAkkanothinG
Loki
Level 18
God Stats
1W - 1L
1,765 SR
Queue Stats
21W - 21L
1,488 Elo+
Party 4
Sol
Sol
Makoto24YT
Sol
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 253L
1,286 Elo+
Party 3
Team Averages
Level 54
1,488 SR
1,401 Elo+

VS

Team Averages
Level 55
1,576 SR
1,447 Elo+
Ra
Ra
GabrielCedraz
Ra
Level 40
God Stats
7W - 4L
1,630 SR
Queue Stats
88W - 80L
1,478 Elo+
Solo
Loki
Loki
Manuelito76543
Loki
Level 26
God Stats
41W - 42L
1,422 SR
Queue Stats
261W - 329L
1,309 Elo+
Party 1
Medusa
Medusa
Phardvini
Medusa
Level 125
God Stats
11W - 6L
1,704 SR
Queue Stats
206W - 191L
1,557 Elo+
Party 2
Chaac
Chaac
UPC_0
Chaac
Level 68
God Stats
16W - 26L
1,405 SR
Queue Stats
405W - 560L
1,347 Elo+
Party 1
Ymir
Ymir
renan83
Ymir
Level 16
God Stats
6W - 2L
1,721 SR
Queue Stats
23W - 20L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 0
5,730
521
3,368
6,114
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 0
5,207
473
1,919
6,806
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
King__XIX
King Arthur
10
1 / 2 / 0
6,059
551
4,254
7,930
4,031
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 1
5,334
485
3,693
6,837
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 0
5,159
469
2,360
5,119
1,314
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,305
664
4,396
4,137
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,904
537
1,080
5,465
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Phardvini
Medusa
12
4 / 0 / 1
6,855
623
8,773
6,977
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
UPC_0
Chaac
13
1 / 0 / 1
7,170
652
5,568
7,935
5,253
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
renan83
Ymir
9
2 / 0 / 3
6,158
560
1,480
5,108
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
10
10
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
0
2
0
0
W
2
0
1
2.5
L
King Arthur
King__XIX
King Arthur
1
2
0
0.5
L
0
3
1
0.17
L
0
1
0
0
W
1
1
0
1
W
Medusa
Phardvini
Medusa
4
0
1
4.5
W
Chaac
UPC_0
Chaac
1
0
1
1.5
W
Ymir
renan83
Ymir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,594
Damage
21,297
32,806
Taken
29,622
12,195
Mitigated
14,220
8,391
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,368
1,883
0
2,126
6,114
1,666
0
0
6,114
0
35,666
L
1,919
313
485
903
6,806
2,853
0
1,802
5,004
13,058
0
W
4,396
918
0
2,160
4,137
1,525
228
1,254
2,883
56,750
0
L
King Arthur
King__XIX
King Arthur
4,254
533
0
1,722
7,930
4,031
0
1,397
6,533
0
31,966
L
3,693
1,158
0
1,036
6,837
2,331
0
1,671
5,166
0
29,725
L
2,360
840
0
2,119
5,119
1,314
0
2,702
2,417
29,401
0
W
1,080
0
0
2,803
5,465
1,380
0
123
5,342
0
29,837
W
Medusa
Phardvini
Medusa
8,773
3,429
0
2,947
6,977
2,438
670
845
6,132
0
55,170
W
Chaac
UPC_0
Chaac
5,568
624
0
4,793
7,935
5,253
204
153
7,782
3,738
42,684
W
Ymir
renan83
Ymir
1,480
568
0
865
5,108
3,624
162
1,904
3,204
7,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,489
Gold Earned
33,392
292
Minions Killed
397
0
Camps Cleared
0
1,033,878
Distance Traveled
1,119,081
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,730
521
80
7
0
194,564
3
L
Yemoja
5,207
473
24
2
0
206,082
5
W
Ra
7,305
664
117
11
0
240,616
0
L
King Arthur
6,059
551
82
7
0
229,256
4
L
Loki
5,334
485
57
5
0
202,781
2
L
Sol
5,159
469
49
4
0
201,195
3
W
Loki
5,904
537
61
6
0
227,726
0
W
Medusa
6,855
623
92
8
0
201,254
3
W
Chaac
7,170
652
110
10
0
239,019
4
W
Ymir
6,158
560
17
2
0
210,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role