Player Matchup

Hercules
Hercules
Endavor
Hercules
Level 24
God Stats
1W - 1L
1,753 SR
Queue Stats
58W - 59L
1,407 Elo+
Solo
Medusa
Medusa
Grogged
Medusa
Level 26
God Stats
28W - 26L
1,557 SR
Queue Stats
37W - 48L
1,409 Elo+
Party 2
Tiamat
Tiamat
Hanteus
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Anubis
Anubis
deadm0rose
Anubis
Level 28
God Stats
0W - 2L
1,317 SR
Queue Stats
6W - 4L
1,252 Elo+
Solo
Ymir
Ymir
twokinkykoalas
Ymir
Level 36
God Stats
36W - 28L
1,571 SR
Queue Stats
96W - 102L
1,414 Elo+
Party 2
Team Averages
Level 28
1,539 SR
1,396 Elo+

VS

Team Averages
Level 46
1,581 SR
1,472 Elo+
Izanami
Izanami
DieGasKammer27
Izanami
Level 18
God Stats
5W - 2L
1,620 SR
Queue Stats
19W - 15L
1,468 Elo+
Party 1
Mulan
Mulan
Insania811
Mulan
Level 132
God Stats
17W - 7L
1,362 SR
Queue Stats
157W - 153L
1,506 Elo+
Party 1
Fenrir
Fenrir
KILLERFAST99
Fenrir
Level 24
God Stats
27W - 29L
1,526 SR
Queue Stats
52W - 63L
1,445 Elo+
Party 1
Bellona
Bellona
PanicAtTheYMCA
Bellona
Level 27
God Stats
13W - 8L
1,653 SR
Queue Stats
21W - 23L
1,452 Elo+
Party 1
Anubis
Anubis
turbointer
Anubis
Level 28
God Stats
4W - 3L
1,746 SR
Queue Stats
86W - 80L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Endavor
Hercules
18
5 / 5 / 2
11,683
508
9,600
16,247
17,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Grogged
Medusa
14
5 / 9 / 4
10,368
451
11,782
17,628
7,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Hanteus
Tiamat
13
1 / 8 / 5
8,631
375
7,589
16,259
5,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
deadm0rose
Anubis
13
1 / 13 / 2
8,630
375
4,413
16,025
5,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 9 / 9
10,021
436
7,649
28,865
31,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 5 / 6
14,649
637
32,172
17,771
7,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
16
1 / 2 / 16
11,928
519
10,192
18,420
19,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
16
8 / 3 / 5
11,682
508
9,651
15,766
11,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
4 / 3 / 11
12,841
558
11,153
19,825
24,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
turbointer
Anubis
20
8 / 1 / 10
14,269
620
14,644
17,089
10,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
14
Kills
44
44
Deaths
14
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
23
5
6
5.2
L
Hercules
Endavor
Hercules
5
5
2
1.2
L
Medusa
Grogged
Medusa
5
9
4
0.78
L
Tiamat
Hanteus
Tiamat
1
8
5
0.44
W
Mulan
1
2
16
4.5
W
Fenrir
8
3
5
3.5
W
4
3
11
3.17
L
Anubis
deadm0rose
Anubis
1
13
2
0.15
W
Anubis
turbointer
Anubis
8
1
10
13
L
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,033
Damage
77,812
95,024
Taken
88,871
67,684
Mitigated
73,741
13,777
Healing
35,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,172
21,331
0
9,225
17,771
7,776
9,101
5,220
12,038
0
112,527
L
Hercules
Endavor
Hercules
9,600
3,245
0
4,128
16,247
17,541
589
2,663
13,584
0
49,413
L
Medusa
Grogged
Medusa
11,782
4,613
0
2,932
17,628
7,263
777
4,257
13,371
0
52,970
L
Tiamat
Hanteus
Tiamat
7,589
647
135
2,093
16,259
5,757
493
3,976
12,283
29,258
0
W
Mulan
10,192
1,338
1,716
5,103
18,420
19,003
96
4,477
13,416
0
56,369
W
Fenrir
9,651
2,391
0
4,866
15,766
11,791
1,759
3,699
11,909
0
52,532
W
11,153
2,847
0
2,809
19,825
24,505
1,862
2,787
16,705
17,977
71,952
L
Anubis
deadm0rose
Anubis
4,413
705
0
2,335
16,025
5,639
0
3,045
12,980
36,696
0
W
Anubis
turbointer
Anubis
14,644
869
0
12,255
17,089
10,666
2,118
2,863
13,773
134,823
0
L
7,649
2,368
545
1,609
28,865
31,484
301
2,901
25,964
36,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,333
Gold Earned
65,369
342
Minions Killed
679
0
Camps Cleared
0
1,915,433
Distance Traveled
2,102,853
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,649
637
144
6
0
396,678
0
L
Hercules
11,683
508
81
4
0
429,334
0
L
Medusa
10,368
451
99
4
0
390,518
1
L
Tiamat
8,631
375
57
2
0
400,956
1
W
Mulan
11,928
519
73
3
0
431,325
9
W
Fenrir
11,682
508
77
3
0
467,697
1
W
Bellona
12,841
558
162
7
0
432,824
4
L
Anubis
8,630
375
68
3
0
318,144
0
W
Anubis
14,269
620
223
10
0
374,329
0
L
Ymir
10,021
436
37
2
0
376,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role