Player Matchup

Thor
Thor
 
Thor
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Altophobiatic
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,712 Elo+
Solo
Neith
Neith
Lady Berserker
Neith
Level 157
God Stats
5W - 7L
1,487 SR
Queue Stats
419W - 404L
1,554 Elo+
Party 3
Artio
Artio
SailorMoon3301
Artio
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,366 Elo+
Party 3
Serqet
Serqet
velociraptor x1
Serqet
Level 127
God Stats
3W - 3L
1,547 SR
Queue Stats
45W - 36L
1,592 Elo+
Party 3
Team Averages
Level 106
1,507 SR
1,545 Elo+

VS

Team Averages
Level 98
1,429 SR
1,460 Elo+
Medusa
Medusa
ChibiHeartMoon
Medusa
Level 109
God Stats
6W - 8L
1,530 SR
Queue Stats
280W - 269L
1,499 Elo+
Party 2
Freya
Freya
Sonicboom9001
Freya
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 62L
1,536 Elo+
Solo
Tiamat
Tiamat
Violent_Princee
Tiamat
Level 97
God Stats
1W - 1L
1,225 SR
Queue Stats
84W - 92L
1,331 Elo+
Party 1
Zeus
Zeus
bakashinjikun
Zeus
Level 120
God Stats
4W - 3L
1,278 SR
Queue Stats
278W - 269L
1,501 Elo+
Party 2
Achilles
Achilles
mossy_mermaid
Achilles
Level 98
God Stats
3W - 1L
1,610 SR
Queue Stats
179W - 182L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 6 / 7
7,072
707
5,821
8,823
6,598
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Altophobiatic
Hercules
13
0 / 3 / 3
6,708
671
3,185
12,548
9,221
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 3 / 7
7,685
769
5,397
7,495
2,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 4
6,613
661
1,669
8,596
7,379
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 5 / 1
8,298
830
6,726
8,826
3,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 10
9,327
933
7,046
6,171
2,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
6 / 3 / 11
9,120
912
7,441
7,476
2,689
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 12
7,771
777
4,637
7,463
4,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 13
9,491
949
13,035
3,640
1,057
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
mossy_mermaid
Achilles
15
4 / 2 / 14
8,782
878
7,961
10,597
12,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
11
Kills
22
22
Deaths
12
22
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
6
7
0.92
L
Hercules
Altophobiatic
Hercules
0
3
3
0.5
W
5
2
10
5
L
3
3
7
2.17
L
0
5
4
0.4
W
6
3
11
3.83
W
0
3
12
2
W
7
2
13
6.75
W
Achilles
mossy_mermaid
Achilles
4
2
14
5.5
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,798
Damage
40,120
46,288
Taken
35,347
29,083
Mitigated
22,602
11,202
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,821
615
0
702
8,823
6,598
0
6,098
2,639
0
13,852
L
Hercules
Altophobiatic
Hercules
3,185
30
553
3,937
12,548
9,221
0
5,375
6,780
0
10,533
W
7,046
2,999
2,052
1,942
6,171
2,578
1,536
425
5,312
0
21,438
L
5,397
1,746
114
2,406
7,495
2,598
0
4,872
2,431
0
15,465
L
1,669
215
93
580
8,596
7,379
0
4,743
3,636
7,180
0
W
7,441
3,106
1,197
1,898
7,476
2,689
1,153
307
6,812
11,593
0
W
4,637
410
251
1,870
7,463
4,131
341
312
6,891
15,059
0
W
13,035
989
861
168
3,640
1,057
1,410
128
3,512
29,379
0
W
Achilles
mossy_mermaid
Achilles
7,961
1,528
77
2,551
10,597
12,147
428
497
9,926
0
11,728
L
6,726
1,205
817
2,000
8,826
3,287
0
4,025
4,587
0
8,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,376
Gold Earned
44,491
64
Minions Killed
100
0
Camps Cleared
0
797,865
Distance Traveled
939,606
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,072
707
9
1
0
125,276
0
L
Hercules
6,708
671
11
1
0
178,993
0
W
Medusa
9,327
933
31
3
0
204,166
0
L
Neith
7,685
769
23
2
0
158,534
0
L
Artio
6,613
661
14
1
0
155,220
0
W
Freya
9,120
912
7
1
0
185,738
1
W
Tiamat
7,771
777
23
2
0
177,831
0
W
Zeus
9,491
949
29
3
0
186,550
6
W
Achilles
8,782
878
10
1
0
185,321
0
L
Serqet
8,298
830
7
1
0
179,842
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role