Player Matchup

Bacchus
Bacchus
DstructoDisc
Bacchus
Level 24
God Stats
5W - 3L
1,904 SR
Queue Stats
16W - 8L
1,701 Elo+
Party 1
Janus
Janus
Kaernk
Janus
Level 159
God Stats
2W - 1L
1,667 SR
Queue Stats
31W - 17L
1,759 Elo+
Party 1
Gilgamesh
Gilgamesh
Kibbles
Gilgamesh
Level 108
God Stats
2W - 1L
1,612 SR
Queue Stats
38W - 16L
1,771 Elo+
Party 1
Ravana
Ravana
Pseudonymous
Ravana
Level 105
God Stats
1W - 0L
1,781 SR
Queue Stats
37W - 18L
1,764 Elo+
Party 1
Team Averages
Level 99
1,741 SR
1,749 Elo+

VS

Team Averages
Level 50
1,447 SR
1,421 Elo+
Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Lyner-The-Demon
Anubis
Level 36
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SCUG-_-
Nu Wa
Level 108
God Stats
0W - 1L
1,526 SR
Queue Stats
2W - 5L
1,596 Elo+
Party 2
Loki
Loki
cristoferxx
Loki
Level 29
God Stats
0W - 3L
1,255 SR
Queue Stats
3W - 10L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DstructoDisc
Bacchus
14
2 / 0 / 9
9,422
942
4,791
10,384
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Kaernk
Janus
15
4 / 2 / 7
9,494
949
8,906
5,369
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Kibbles
Gilgamesh
15
4 / 0 / 1
9,435
944
5,300
9,492
8,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
16
4 / 0 / 4
9,799
980
6,754
4,623
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 5 / 2
7,104
710
4,009
12,382
4,266
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 0
7,065
707
5,357
8,841
4,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
SCUG-_-
Nu Wa
12
2 / 4 / 0
7,529
753
4,055
6,623
1,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 0
6,736
674
2,150
3,224
703
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
2
0.2
W
Bacchus
DstructoDisc
Bacchus
2
0
9
6.5
W
Janus
Kaernk
Janus
4
2
7
3.75
W
Gilgamesh
Kibbles
Gilgamesh
4
0
1
4.5
L
0
4
0
0
W
Ravana
4
0
4
6
L
Nu Wa
SCUG-_-
Nu Wa
2
4
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,751
Damage
15,571
29,868
Taken
31,070
25,936
Mitigated
11,185
6,707
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,009
504
182
895
12,382
4,266
0
4,219
8,017
0
16,984
W
Bacchus
DstructoDisc
Bacchus
4,791
984
0
1,412
10,384
12,957
821
3,885
6,499
16,155
0
W
Janus
Kaernk
Janus
8,906
640
0
647
5,369
1,969
1,092
1,671
3,698
40,835
0
W
Gilgamesh
Kibbles
Gilgamesh
5,300
1,060
142
1,507
9,492
8,809
813
3,205
6,287
2,785
24,723
L
5,357
0
43
2,469
8,841
4,638
0
4,117
4,622
22,350
0
W
Ravana
6,754
1,983
0
2,999
4,623
2,201
2,098
1,331
3,292
0
41,439
L
Nu Wa
SCUG-_-
Nu Wa
4,055
568
210
997
6,623
1,578
0
4,761
1,668
21,693
0
L
2,150
101
0
685
3,224
703
0
719
2,496
0
11,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,150
Gold Earned
28,434
234
Minions Killed
133
16
Camps Cleared
3
897,821
Distance Traveled
649,153
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,104
710
34
3
0
160,745
0
W
Bacchus
9,422
942
22
2
1
224,679
1
W
Janus
9,494
949
79
8
4
217,515
1
W
Gilgamesh
9,435
944
63
6
4
215,083
1
L
Anubis
7,065
707
44
4
1
161,287
0
W
Ravana
9,799
980
70
7
7
240,544
1
L
Nu Wa
7,529
753
35
4
1
160,188
3
L
Loki
6,736
674
20
2
1
166,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role