Player Matchup

Odin
Odin
Raypurd86
Odin
Level 10
God Stats
3W - 3L
1,416 SR
Queue Stats
7W - 13L
1,265 Elo+
Party 1
Hel
Hel
christhegrait
Hel
Level 28
God Stats
3W - 2L
1,093 SR
Queue Stats
49W - 45L
1,322 Elo+
Party 1
Set
Set
dkracer10
Set
Level 38
God Stats
2W - 3L
1,632 SR
Queue Stats
63W - 72L
1,271 Elo+
Party 1
Team Averages
Level 25
1,380 SR
1,286 Elo+

VS

Team Averages
Level 39
1,457 SR
1,363 Elo+
Chaac
Chaac
C Rock 1SG
Chaac
Level 29
God Stats
24W - 12L
1,553 SR
Queue Stats
255W - 294L
1,314 Elo+
Party 2
Discordia
Discordia
Xensie
Discordia
Level 80
God Stats
2W - 2L
1,459 SR
Queue Stats
66W - 66L
1,528 Elo+
Solo
Danzaburou
Danzaburou
sydtill25
Danzaburou
Level 8
God Stats
6W - 7L
1,360 SR
Queue Stats
112W - 150L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 7 / 8
10,495
552
4,245
23,831
15,014
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 8 / 9
10,720
564
8,435
18,947
9,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
13 / 5 / 2
13,974
735
20,651
29,067
12,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
14 / 5 / 6
14,109
743
30,422
27,544
19,140
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Xensie
Discordia
18
6 / 1 / 13
13,644
718
26,997
8,213
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
sydtill25
Danzaburou
11
0 / 10 / 6
10,457
550
5,724
14,072
3,313
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
16
Kills
20
20
Deaths
16
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
14
5
6
3.4
L
Odin
1
7
8
0.71
W
Discordia
Xensie
Discordia
6
1
13
12.5
L
2
8
9
0.81
L
13
5
2
2.8
W
Danzaburou
sydtill25
Danzaburou
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,331
Damage
63,143
71,845
Taken
49,829
37,671
Mitigated
25,418
17,877
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
30,422
12,613
0
12,268
27,544
19,140
866
5,194
22,350
0
74,525
L
Odin
4,245
1,884
253
3,285
23,831
15,014
0
7,749
15,432
0
20,818
W
Discordia
Xensie
Discordia
26,997
1,367
129
2,380
8,213
2,965
1,072
2,324
5,889
65,701
0
L
8,435
557
4,308
7,075
18,947
9,995
0
4,855
13,494
24,711
0
L
20,651
10,143
495
2,461
29,067
12,662
0
12,715
15,454
0
51,088
W
Danzaburou
sydtill25
Danzaburou
5,724
2,026
0
357
14,072
3,313
118
1,439
12,633
0
13,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,189
Gold Earned
38,210
132
Minions Killed
176
7
Camps Cleared
6
935,426
Distance Traveled
953,258
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,109
743
73
4
4
325,963
2
L
Odin
10,495
552
30
2
2
296,232
0
W
Discordia
13,644
718
87
5
2
339,271
4
L
Hel
10,720
564
31
2
3
310,245
2
L
Set
13,974
735
71
4
2
328,949
1
W
Danzaburou
10,457
550
16
1
0
288,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role