Player Matchup

Merlin
Merlin
AlteredBeast48
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 2
Sol
Sol
BigDaddyDrew641
Sol
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,664 Elo+
Party 1
Jormungandr
Jormungandr
Cookiesniper272
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JKCabildo
Tsukuyomi
Level 5
God Stats
20W - 20L
1,278 SR
Queue Stats
23W - 25L
1,664 Elo+
Party 1
Danzaburou
Danzaburou
Y0 Nephew
Danzaburou
Level 29
God Stats
35W - 60L
1,394 SR
Queue Stats
81W - 102L
1,341 Elo+
Solo
Team Averages
Level 21
1,434 SR
1,470 Elo+

VS

Team Averages
Level 24
1,541 SR
1,575 Elo+
Bellona
Bellona
Haishoe
Bellona
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,662 Elo+
Party 3
Loki
Loki
Prime DayzEnd
Loki
Level 27
God Stats
3W - 2L
1,514 SR
Queue Stats
32W - 31L
1,390 Elo+
Solo
Ares
Ares
Vinhdanh
Ares
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Hel
Hel
ZervaMina
Hel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,662 Elo+
Party 3
Pele
Pele
smunchers
Pele
Level 14
God Stats
3W - 2L
1,693 SR
Queue Stats
5W - 3L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 15 / 14
11,662
972
12,468
23,539
13,242
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
8 / 8 / 8
12,873
1,073
25,933
21,337
7,303
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Cookiesniper272
Jormungandr
19
0 / 9 / 11
11,758
980
8,785
26,181
19,729
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
JKCabildo
Tsukuyomi
20
4 / 9 / 15
12,808
1,067
21,542
18,507
6,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Y0 Nephew
Danzaburou
19
7 / 12 / 8
14,021
1,168
22,587
21,384
9,960
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Haishoe
Bellona
20
10 / 1 / 32
14,117
1,176
22,863
21,742
24,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 5 / 13
12,394
1,033
12,379
13,814
6,866
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ares
20
4 / 10 / 25
12,620
1,052
16,193
29,315
33,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 0 / 34
16,035
1,336
23,564
14,708
13,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
20
17 / 4 / 26
15,397
1,283
30,243
19,288
10,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
183
20
Kills
53
53
Deaths
20
56
Assists
130
Player
Kills
Deaths
Assists
KDA
L
1
15
14
0.53
L
8
8
8
1.5
L
Jormungandr
Cookiesniper272
Jormungandr
0
9
11
0.61
W
Bellona
Haishoe
Bellona
10
1
32
26
L
Tsukuyomi
JKCabildo
Tsukuyomi
4
9
15
1.28
W
8
5
13
2.9
W
Ares
4
10
25
1.65
L
Danzaburou
Y0 Nephew
Danzaburou
7
12
8
0.92
W
14
0
34
31
W
Pele
17
4
26
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,315
Damage
105,242
110,948
Taken
98,867
57,233
Mitigated
88,335
7,805
Healing
27,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,468
1,778
0
348
23,539
13,242
0
8,834
14,705
40,914
0
L
25,933
14,346
0
4,505
21,337
7,303
0
7,349
13,988
47,119
0
L
Jormungandr
Cookiesniper272
Jormungandr
8,785
3,277
0
1,238
26,181
19,729
0
10,438
15,743
22,685
0
W
Bellona
Haishoe
Bellona
22,863
7,880
0
650
21,742
24,485
0
9,332
12,410
1,471
31,694
L
Tsukuyomi
JKCabildo
Tsukuyomi
21,542
5,433
0
485
18,507
6,999
0
7,483
11,024
0
46,411
W
12,379
4,227
1,150
2,215
13,814
6,866
0
4,807
9,007
0
19,351
W
Ares
16,193
1,553
0
0
29,315
33,527
0
16,673
12,642
37,739
0
L
Danzaburou
Y0 Nephew
Danzaburou
22,587
10,174
0
1,229
21,384
9,960
0
7,124
14,260
0
45,376
W
23,564
3,253
14,909
6,990
14,708
13,457
0
5,818
8,890
52,373
0
W
Pele
30,243
7,840
0
1,434
19,288
10,000
0
10,556
8,732
0
45,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,122
Gold Earned
70,563
216
Minions Killed
190
12
Camps Cleared
5
969,000
Distance Traveled
1,058,892
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,662
972
63
5
2
167,967
9
L
Sol
12,873
1,073
41
3
0
182,212
0
L
Jormungandr
11,758
980
34
3
0
173,603
1
W
Bellona
14,117
1,176
20
2
1
248,975
0
L
Tsukuyomi
12,808
1,067
34
3
1
232,130
0
W
Loki
12,394
1,033
14
1
1
140,789
2
W
Ares
12,620
1,052
39
3
1
172,074
0
L
Danzaburou
14,021
1,168
44
4
9
213,088
0
W
Hel
16,035
1,336
89
7
2
266,223
0
W
Pele
15,397
1,283
28
2
0
230,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role