Player Matchup

Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
AnthonyMunoz09
Serqet
Level 108
God Stats
5W - 11L
1,379 SR
Queue Stats
443W - 438L
1,490 Elo+
Party 2
Zhong Kui
Zhong Kui
KR4T058702
Zhong Kui
Level 108
God Stats
10W - 5L
1,897 SR
Queue Stats
367W - 357L
1,553 Elo+
Party 1
Anubis
Anubis
Ricerwrx
Anubis
Level 108
God Stats
3W - 5L
1,545 SR
Queue Stats
21W - 24L
1,496 Elo+
Solo
Ares
Ares
XDcubotunic98
Ares
Level 124
God Stats
4W - 1L
1,859 SR
Queue Stats
151W - 162L
1,566 Elo+
Party 1
Team Averages
Level 115
1,636 SR
1,521 Elo+

VS

Team Averages
Level 108
1,641 SR
1,565 Elo+
Morgan Le Fay
Morgan Le Fay
Foxyninjaboi
Morgan Le Fay
Level 65
God Stats
5W - 1L
1,598 SR
Queue Stats
102W - 97L
1,549 Elo+
Solo
Neith
Neith
Jhoppie21
Neith
Level 147
God Stats
28W - 25L
1,566 SR
Queue Stats
409W - 394L
1,514 Elo+
Solo
Tiamat
Tiamat
SloppyJoel760
Tiamat
Level 99
God Stats
8W - 6L
1,709 SR
Queue Stats
294W - 207L
1,687 Elo+
Party 3
Sylvanus
Sylvanus
Zsparky123
Sylvanus
Level 109
God Stats
3W - 3L
1,816 SR
Queue Stats
293W - 280L
1,468 Elo+
Solo
King Arthur
King Arthur
ZunigaG760
King Arthur
Level 118
God Stats
16W - 19L
1,517 SR
Queue Stats
541W - 392L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
15 / 0 / 17
16,308
906
33,429
19,277
28,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 5 / 16
13,169
732
10,795
16,135
6,494
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

Zhong Kui
KR4T058702
Zhong Kui
20
8 / 3 / 19
14,501
806
25,338
20,807
15,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Ricerwrx
Anubis
20
10 / 0 / 13
14,941
830
21,736
10,976
6,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 5 / 25
13,587
755
10,730
26,847
32,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Foxyninjaboi
Morgan Le Fay
18
3 / 6 / 4
11,610
645
14,109
17,049
6,720
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Jhoppie21
Neith
18
4 / 10 / 5
11,751
653
16,576
21,125
7,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 6 / 7
11,956
664
12,184
17,061
9,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sylvanus
Zsparky123
Sylvanus
16
2 / 8 / 7
10,893
605
10,014
26,482
35,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
ZunigaG760
King Arthur
17
2 / 8 / 6
10,589
588
9,301
29,400
24,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
42
38
Kills
13
13
Deaths
38
90
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
15
0
17
23.5
W
3
5
16
2.2
L
Morgan Le Fay
Foxyninjaboi
Morgan Le Fay
3
6
4
0.83
L
Neith
Jhoppie21
Neith
4
10
5
0.65
W
Zhong Kui
KR4T058702
Zhong Kui
8
3
19
5.83
W
Anubis
Ricerwrx
Anubis
10
0
13
16.5
L
2
6
7
0.92
W
2
5
25
2.9
L
Sylvanus
Zsparky123
Sylvanus
2
8
7
0.69
L
King Arthur
ZunigaG760
King Arthur
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,028
Damage
62,184
94,042
Taken
111,117
89,569
Mitigated
83,357
24,535
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
33,429
3,954
0
4,113
19,277
28,898
743
6,295
12,738
11,803
66,645
W
10,795
2,961
0
1,541
16,135
6,494
2,143
6,801
8,400
0
32,647
L
Morgan Le Fay
Foxyninjaboi
Morgan Le Fay
14,109
1,279
0
1,792
17,049
6,720
0
11,263
4,616
48,598
0
L
Neith
Jhoppie21
Neith
16,576
6,429
0
2,051
21,125
7,654
945
9,180
10,575
0
51,057
W
Zhong Kui
KR4T058702
Zhong Kui
25,338
1,181
0
6,862
20,807
15,229
2,517
10,296
10,255
54,701
0
W
Anubis
Ricerwrx
Anubis
21,736
1,512
0
6,613
10,976
6,133
3,136
4,329
6,509
68,162
0
L
12,184
418
0
1,623
17,061
9,924
5
8,247
7,689
45,468
0
W
10,730
595
0
5,406
26,847
32,815
390
8,143
18,352
20,015
0
L
Sylvanus
Zsparky123
Sylvanus
10,014
1,500
2,201
3,788
26,482
35,023
16
14,362
10,321
19,398
0
L
King Arthur
ZunigaG760
King Arthur
9,301
1,069
0
3,652
29,400
24,036
0
17,955
9,255
0
28,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,506
Gold Earned
56,799
395
Minions Killed
350
8
Camps Cleared
9
1,711,052
Distance Traveled
1,363,207
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,308
906
120
7
4
387,124
0
W
Serqet
13,169
732
32
2
3
315,712
4
L
Morgan Le Fay
11,610
645
96
5
2
277,583
1
L
Neith
11,751
653
102
6
5
247,813
2
W
Zhong Kui
14,501
806
101
6
0
330,512
1
W
Anubis
14,941
830
118
7
1
337,300
0
L
Tiamat
11,956
664
87
5
2
337,606
3
W
Ares
13,587
755
24
1
0
340,404
4
L
Sylvanus
10,893
605
31
2
0
231,015
0
L
King Arthur
10,589
588
34
2
0
269,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role