Player Matchup

Ganesha
Ganesha
BlazeDRicaN
Ganesha
Level 144
God Stats
9W - 5L
1,626 SR
Queue Stats
188W - 170L
1,577 Elo+
Party 2
Thor
Thor
KcirNiteAssassin
Thor
Level 158
God Stats
1W - 3L
1,543 SR
Queue Stats
161W - 131L
1,494 Elo+
Party 2
Xbalanque
Xbalanque
PatsBck2Bck
Xbalanque
Level 160
God Stats
12W - 10L
1,713 SR
Queue Stats
576W - 499L
1,550 Elo+
Party 2
Terra
Terra
RhapsodicPath1
Terra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 149L
1,636 Elo+
Party 2
Persephone
Persephone
yoPartlow
Persephone
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 143L
1,341 Elo+
Solo
Team Averages
Level 117
1,576 SR
1,519 Elo+

VS

Team Averages
Level 115
1,664 SR
1,583 Elo+
Poseidon
Poseidon
BoutilierFTW
Poseidon
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
CSOClK
Cthulhu
Level 160
God Stats
21W - 7L
1,715 SR
Queue Stats
249W - 200L
1,648 Elo+
Party 1
Sylvanus
Sylvanus
NGMsnowman0507x
Sylvanus
Level 83
God Stats
3W - 1L
1,514 SR
Queue Stats
606W - 642L
1,366 Elo+
Solo
Anubis
Anubis
Sairoglou13
Anubis
Level 160
God Stats
4W - 4L
1,714 SR
Queue Stats
203W - 164L
1,639 Elo+
Party 1
Jing Wei
Jing Wei
Sayese
Jing Wei
Level 155
God Stats
6W - 1L
1,878 SR
Queue Stats
128W - 89L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlazeDRicaN
Ganesha
14
0 / 7 / 12
8,600
717
5,658
16,786
20,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 7 / 11
9,048
754
8,634
12,107
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
PatsBck2Bck
Xbalanque
16
10 / 8 / 2
9,835
820
14,814
13,526
6,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 6 / 12
10,677
890
8,065
19,206
29,169
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
yoPartlow
Persephone
14
0 / 4 / 8
8,310
693
9,077
9,365
3,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BoutilierFTW
Poseidon
14
4 / 6 / 12
9,320
777
6,800
7,288
2,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
CSOClK
Cthulhu
17
5 / 2 / 24
11,163
930
10,329
12,626
13,448
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
13
2 / 6 / 10
8,710
726
2,733
18,939
15,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
18
3 / 5 / 22
10,771
898
10,408
9,904
5,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Sayese
Jing Wei
20
18 / 3 / 9
12,531
1,044
30,882
12,527
6,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
109
19
Kills
32
32
Deaths
22
45
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BlazeDRicaN
Ganesha
0
7
12
0.86
W
Poseidon
BoutilierFTW
Poseidon
4
6
12
1.67
W
Cthulhu
CSOClK
Cthulhu
5
2
24
8.5
L
2
7
11
1.07
W
Sylvanus
2
6
10
1.17
L
Xbalanque
PatsBck2Bck
Xbalanque
10
8
2
1.38
L
7
6
12
2.17
W
Anubis
3
5
22
2.8
W
Jing Wei
Sayese
Jing Wei
18
3
9
7.5
L
Persephone
yoPartlow
Persephone
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,248
Damage
61,152
70,990
Taken
61,284
65,623
Mitigated
43,457
16,423
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BlazeDRicaN
Ganesha
5,658
114
751
2,457
16,786
20,548
115
9,519
7,267
10,775
0
W
Poseidon
BoutilierFTW
Poseidon
6,800
1,175
0
0
7,288
2,519
0
3,093
4,195
12,479
0
W
Cthulhu
CSOClK
Cthulhu
10,329
651
2,122
3,477
12,626
13,448
494
3,795
8,831
19,534
0
L
8,634
334
0
1,362
12,107
5,585
75
6,124
5,983
0
17,001
W
Sylvanus
2,733
277
2,649
4,485
18,939
15,663
616
5,679
13,260
4,938
0
L
Xbalanque
PatsBck2Bck
Xbalanque
14,814
5,464
746
1,210
13,526
6,338
969
4,673
8,853
0
31,522
L
8,065
1,349
2,110
5,834
19,206
29,169
0
7,973
11,233
10,042
0
W
Anubis
10,408
287
574
1,758
9,904
5,225
890
4,727
5,177
31,807
0
W
Jing Wei
Sayese
Jing Wei
30,882
23,823
0
3,557
12,527
6,602
3,070
5,506
7,021
0
52,039
L
Persephone
yoPartlow
Persephone
9,077
736
772
1,181
9,365
3,983
333
1,981
7,380
22,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,470
Gold Earned
52,495
118
Minions Killed
124
0
Camps Cleared
0
984,619
Distance Traveled
1,072,461
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,600
717
1
0
0
180,475
0
W
Poseidon
9,320
777
7
1
0
197,157
1
W
Cthulhu
11,163
930
14
1
0
258,880
1
L
Thor
9,048
754
37
3
0
183,017
1
W
Sylvanus
8,710
726
4
0
0
202,845
1
L
Xbalanque
9,835
820
42
4
0
156,346
0
L
Terra
10,677
890
6
1
0
208,283
0
W
Anubis
10,771
898
45
4
0
208,288
1
W
Jing Wei
12,531
1,044
54
5
0
205,291
1
L
Persephone
8,310
693
32
3
0
256,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role