Player Matchup

Skadi
Skadi
N7Harb1nger
Skadi
Level 47
God Stats
1W - 2L
1,852 SR
Queue Stats
78W - 79L
1,452 Elo+
Solo
Loki
Loki
Prymle
Loki
Level 129
God Stats
4W - 6L
1,759 SR
Queue Stats
183W - 190L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
SoulMaster12
Kumbhakarna
Level 74
God Stats
4W - 9L
1,395 SR
Queue Stats
126W - 112L
1,494 Elo+
Solo
Merlin
Merlin
TheSacachispas
Merlin
Level 125
God Stats
54W - 51L
1,562 SR
Queue Stats
438W - 468L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
eltotolpqtp
Gilgamesh
Level 157
God Stats
8W - 19L
1,260 SR
Queue Stats
393W - 424L
1,430 Elo+
Party 2
Team Averages
Level 106
1,565 SR
1,465 Elo+

VS

Team Averages
Level 82
1,525 SR
1,453 Elo+
Cabrakan
Cabrakan
Blue2012
Cabrakan
Level 78
God Stats
7W - 8L
1,636 SR
Queue Stats
47W - 56L
1,452 Elo+
Party 1
Sol
Sol
LegnaLinx
Sol
Level 65
God Stats
7W - 5L
1,487 SR
Queue Stats
45W - 52L
1,450 Elo+
Party 1
Bellona
Bellona
Lilrayray1988
Bellona
Level 66
God Stats
4W - 6L
1,352 SR
Queue Stats
42W - 47L
1,401 Elo+
Solo
Danzaburou
Danzaburou
OokamiH2O
Danzaburou
Level 118
God Stats
33W - 24L
1,515 SR
Queue Stats
114W - 106L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
TippyTurtle009
Nu Wa
Level 85
God Stats
10W - 6L
1,635 SR
Queue Stats
80W - 90L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 1
11,312
943
8,109
11,414
3,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
Prymle
Loki
18
2 / 7 / 1
11,127
927
7,249
12,339
5,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
SoulMaster12
Kumbhakarna
17
2 / 4 / 3
10,726
894
3,366
14,145
15,895
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 4 / 2
11,749
979
16,594
9,672
3,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
eltotolpqtp
Gilgamesh
17
0 / 5 / 3
10,409
867
4,627
15,100
16,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

111

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blue2012
Cabrakan
19
4 / 2 / 16
12,041
1,003
8,491
11,438
16,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 3 / 16
11,931
994
15,485
12,144
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
19
4 / 0 / 15
12,594
1,050
4,028
11,985
10,517
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
OokamiH2O
Danzaburou
19
6 / 0 / 16
13,278
1,107
17,654
5,241
2,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
7 / 1 / 11
12,849
1,071
12,454
2,703
1,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
98
6
Kills
24
24
Deaths
6
10
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Blue2012
Cabrakan
4
2
16
6
W
3
3
16
3.67
W
Bellona
4
0
15
11.5
L
1
4
1
0.38
W
Danzaburou
OokamiH2O
Danzaburou
6
0
16
14
L
Loki
Prymle
Loki
2
7
1
0.36
L
Kumbhakarna
SoulMaster12
Kumbhakarna
2
4
3
0.88
L
1
4
2
0.5
W
7
1
11
12.5
L
Gilgamesh
eltotolpqtp
Gilgamesh
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,945
Damage
58,112
62,670
Taken
43,511
44,447
Mitigated
35,586
3,676
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Blue2012
Cabrakan
8,491
896
0
0
11,438
16,760
0
4,535
6,903
20,459
0
W
15,485
3,912
0
1,659
12,144
4,888
0
4,768
7,376
31,154
0
W
Bellona
4,028
1,212
1,642
1,732
11,985
10,517
0
6,568
5,417
0
20,067
L
8,109
3,151
33
1,597
11,414
3,586
0
8,872
2,390
0
49,955
W
Danzaburou
OokamiH2O
Danzaburou
17,654
8,687
0
1,486
5,241
2,154
0
2,976
2,265
0
47,542
L
Loki
Prymle
Loki
7,249
1,478
0
205
12,339
5,075
0
5,952
6,197
0
19,606
L
Kumbhakarna
SoulMaster12
Kumbhakarna
3,366
153
0
10
14,145
15,895
0
5,425
8,674
9,794
0
L
16,594
174
122
1,223
9,672
3,755
0
6,247
3,329
65,027
0
W
12,454
3,230
132
448
2,703
1,267
0
1,113
1,590
33,865
0
L
Gilgamesh
eltotolpqtp
Gilgamesh
4,627
225
0
486
15,100
16,136
0
9,202
5,650
0
13,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,323
Gold Earned
62,693
268
Minions Killed
225
9
Camps Cleared
7
1,178,660
Distance Traveled
1,091,751
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,041
1,003
28
2
0
216,783
0
W
Sol
11,931
994
50
4
0
230,912
0
W
Bellona
12,594
1,050
46
4
1
236,602
0
L
Skadi
11,312
943
95
8
5
246,771
0
W
Danzaburou
13,278
1,107
58
5
4
223,406
1
L
Loki
11,127
927
19
2
1
277,989
1
L
Kumbhakarna
10,726
894
4
0
1
169,525
1
L
Merlin
11,749
979
139
12
0
241,492
0
W
Nu Wa
12,849
1,071
43
4
2
184,048
0
L
Gilgamesh
10,409
867
11
1
2
242,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role