Player Matchup

Janus
Janus
ChocoMassa
Janus
Level 123
God Stats
0W - 1L
1,684 SR
Queue Stats
109W - 124L
1,417 Elo+
Party 1
Skadi
Skadi
Joker11Hunk
Skadi
Level 88
God Stats
6W - 7L
1,641 SR
Queue Stats
142W - 148L
1,460 Elo+
Party 2
Chaac
Chaac
Novak0001
Chaac
Level 88
God Stats
17W - 17L
1,497 SR
Queue Stats
538W - 558L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
fat blingxbling
Sylvanus
Level 147
God Stats
2W - 2L
1,522 SR
Queue Stats
156W - 171L
1,517 Elo+
Party 1
Thor
Thor
potter146
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 90
1,569 SR
1,474 Elo+

VS

Team Averages
Level 102
1,551 SR
1,445 Elo+
Cthulhu
Cthulhu
BeANnAThEKLoWn
Cthulhu
Level 102
God Stats
25W - 28L
1,553 SR
Queue Stats
271W - 351L
1,439 Elo+
Solo
Mercury
Mercury
Cursed Horcrux
Mercury
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 26L
1,356 Elo+
Solo
Medusa
Medusa
LordBeatDown
Medusa
Level 156
God Stats
95W - 92L
1,494 SR
Queue Stats
431W - 500L
1,500 Elo+
Solo
Hera
Hera
Morrigan4851
Hera
Level 45
God Stats
4W - 2L
1,717 SR
Queue Stats
239W - 251L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
YC ATM BOY 513
Baron Samedi
Level 142
God Stats
35W - 30L
1,489 SR
Queue Stats
435W - 414L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 3 / 4
9,481
948
9,349
10,664
3,814
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 8 / 4
9,473
947
9,796
16,571
6,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Novak0001
Chaac
16
1 / 3 / 3
9,566
957
10,319
15,802
16,869
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
15
2 / 6 / 3
9,364
936
11,223
19,482
9,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
0 / 11 / 2
8,195
820
2,893
14,319
5,673
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

126

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 20
11,115
1,112
11,164
17,513
19,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 3 / 16
10,595
1,060
10,412
10,467
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
17
8 / 0 / 15
11,080
1,108
10,337
4,292
2,102
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 1 / 19
11,304
1,130
20,379
8,479
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
YC ATM BOY 513
Baron Samedi
18
5 / 0 / 23
11,363
1,136
16,958
8,152
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
124
5
Kills
31
31
Deaths
5
16
Assists
93
Player
Kills
Deaths
Assists
KDA
W
4
1
20
14
L
Janus
1
3
4
1
W
5
3
16
4.33
L
1
8
4
0.38
W
Medusa
8
0
15
15.5
W
9
1
19
18.5
L
Chaac
Novak0001
Chaac
1
3
3
0.83
W
Baron Samedi
YC ATM BOY 513
Baron Samedi
5
0
23
16.5
L
Sylvanus
2
6
3
0.58
L
Thor
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,580
Damage
69,250
76,838
Taken
48,903
41,742
Mitigated
33,489
11,688
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,164
645
468
2,368
17,513
19,208
0
5,510
11,786
25,391
0
L
Janus
9,349
763
1,078
1,217
10,664
3,814
0
6,908
3,756
42,517
0
W
10,412
4,330
0
653
10,467
4,921
0
4,346
5,931
0
17,145
L
9,796
4,659
0
575
16,571
6,219
0
11,768
4,803
0
34,440
W
Medusa
10,337
4,661
0
216
4,292
2,102
0
2,281
1,947
0
24,151
W
20,379
5,618
0
0
8,479
3,296
0
3,742
4,585
42,117
0
L
Chaac
Novak0001
Chaac
10,319
1,118
74
3,111
15,802
16,869
0
7,061
8,741
47
45,928
W
Baron Samedi
YC ATM BOY 513
Baron Samedi
16,958
1,439
3,822
1,946
8,152
3,962
0
3,815
4,037
42,326
0
L
Sylvanus
11,223
405
1,975
3,658
19,482
9,167
0
12,865
6,617
15,045
0
L
Thor
2,893
1,457
0
0
14,319
5,673
0
9,899
4,420
0
4,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,079
Gold Earned
55,457
206
Minions Killed
210
3
Camps Cleared
8
837,458
Distance Traveled
1,024,513
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,115
1,112
27
3
0
213,908
0
L
Janus
9,481
948
53
5
1
182,830
0
W
Mercury
10,595
1,060
16
2
5
194,179
0
L
Skadi
9,473
947
53
5
0
152,135
0
W
Medusa
11,080
1,108
39
4
1
222,101
0
W
Hera
11,304
1,130
67
7
2
196,843
0
L
Chaac
9,566
957
82
8
0
209,119
4
W
Baron Samedi
11,363
1,136
61
6
0
197,482
0
L
Sylvanus
9,364
936
16
2
1
160,395
0
L
Thor
8,195
820
2
0
1
132,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role