Player Matchup

Zhong Kui
Zhong Kui
AmosSM
Zhong Kui
Level 26
God Stats
3W - 1L
1,418 SR
Queue Stats
25W - 33L
1,389 Elo+
Party 1
Hachiman
Hachiman
Neejinn
Hachiman
Level 127
God Stats
0W - 1L
1,589 SR
Queue Stats
414W - 424L
1,542 Elo+
Solo
Ymir
Ymir
rflsn_
Ymir
Level 61
God Stats
5W - 10L
1,351 SR
Queue Stats
12W - 19L
1,358 Elo+
Party 1
Team Averages
Level 71
1,452 SR
1,430 Elo+

VS

Team Averages
Level 99
1,673 SR
1,568 Elo+
Hera
Hera
ImDarreC410
Hera
Level 129
God Stats
1W - 0L
1,846 SR
Queue Stats
42W - 20L
1,660 Elo+
Party 2
King Arthur
King Arthur
KingBattousai-ka
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,413 Elo+
Solo
Fenrir
Fenrir
banguare
Fenrir
Level 160
God Stats
63W - 47L
1,673 SR
Queue Stats
877W - 697L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AmosSM
Zhong Kui
10
1 / 6 / 0
6,788
617
7,635
11,566
6,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Neejinn
Hachiman
10
0 / 5 / 1
6,403
582
4,898
8,641
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
rflsn_
Ymir
9
0 / 3 / 1
6,167
561
2,631
8,229
3,948
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
8,051
732
9,116
3,969
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KingBattousai-ka
King Arthur
11
2 / 0 / 9
7,607
692
3,395
8,012
5,841
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
banguare
Fenrir
13
10 / 1 / 4
9,062
824
11,344
11,588
6,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
14
14
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AmosSM
Zhong Kui
1
6
0
0.17
W
2
0
8
6
W
King Arthur
KingBattousai-ka
King Arthur
2
0
9
6.5
L
Hachiman
Neejinn
Hachiman
0
5
1
0.1
W
Fenrir
banguare
Fenrir
10
1
4
12
L
Ymir
rflsn_
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,164
Damage
23,855
28,436
Taken
23,569
13,637
Mitigated
14,087
3,872
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AmosSM
Zhong Kui
7,635
883
0
2,322
11,566
6,752
0
2,838
8,266
19,348
0
W
9,116
1,634
0
851
3,969
1,724
1,007
1,049
2,920
44,669
0
W
King Arthur
KingBattousai-ka
King Arthur
3,395
629
0
1,462
8,012
5,841
240
3,827
4,185
0
11,775
L
Hachiman
Neejinn
Hachiman
4,898
1,780
0
320
8,641
2,937
0
2,694
5,649
0
22,992
W
Fenrir
banguare
Fenrir
11,344
2,361
0
1,991
11,588
6,522
646
5,968
5,620
0
24,140
L
Ymir
rflsn_
Ymir
2,631
438
0
1,230
8,229
3,948
0
3,688
4,496
7,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,358
Gold Earned
24,720
90
Minions Killed
142
1
Camps Cleared
8
518,811
Distance Traveled
642,847
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,788
617
35
3
0
172,600
3
W
Hera
8,051
732
86
8
2
206,635
2
W
King Arthur
7,607
692
19
2
1
206,364
3
L
Hachiman
6,403
582
42
4
1
175,650
3
W
Fenrir
9,062
824
37
3
5
229,848
4
L
Ymir
6,167
561
13
1
0
170,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role