Player Matchup

Vamana
Vamana
FusedFountain
Vamana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 31L
1,442 Elo+
Party 1
Poseidon
Poseidon
Jbkny1G
Poseidon
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,747 Elo+
Party 3
Raijin
Raijin
ManiacMonkey98
Raijin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 34L
1,531 Elo+
Party 1
Merlin
Merlin
THEASIAN73
Merlin
Level 95
God Stats
2W - 4L
1,704 SR
Queue Stats
159W - 142L
1,481 Elo+
Party 1
Terra
Terra
Yoshibori23
Terra
Level 143
God Stats
2W - 4L
1,608 SR
Queue Stats
55W - 79L
1,380 Elo+
Party 3
Team Averages
Level 61
1,562 SR
1,516 Elo+

VS

Team Averages
Level 82
1,713 SR
1,659 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Blakey420
Chaac
Level 21
God Stats
1W - 0L
1,816 SR
Queue Stats
38W - 14L
1,802 Elo+
Party 2
Ganesha
Ganesha
DarkAltBanana
Ganesha
Level 45
God Stats
8W - 0L
2,029 SR
Queue Stats
89W - 31L
1,775 Elo+
Party 2
Discordia
Discordia
Davidovensky
Discordia
Level 23
God Stats
3W - 0L
1,744 SR
Queue Stats
26W - 29L
1,538 Elo+
Solo
Kumbhakarna
Kumbhakarna
GodlessOverkill
Kumbhakarna
Level 159
God Stats
3W - 1L
1,474 SR
Queue Stats
178W - 147L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
7,794
709
3,908
17,205
13,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Jbkny1G
Poseidon
9
1 / 8 / 1
6,876
625
3,409
8,224
2,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 7 / 1
7,612
692
5,606
9,681
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
THEASIAN73
Merlin
15
1 / 5 / 2
7,998
727
14,765
8,562
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 4
7,629
694
6,221
13,474
15,257
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
6 / 1 / 10
9,506
864
5,384
10,159
4,070
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
Blakey420
Chaac
17
11 / 2 / 14
10,412
947
13,292
15,978
20,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
15
0 / 2 / 23
8,621
784
11,290
10,197
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Davidovensky
Discordia
18
9 / 1 / 17
10,405
946
16,375
9,785
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
GodlessOverkill
Kumbhakarna
16
6 / 2 / 20
9,796
891
4,736
14,582
15,264
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
116
6
Kills
32
32
Deaths
8
9
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
10
11
W
Chaac
Blakey420
Chaac
11
2
14
9
W
Ganesha
0
2
23
5.75
W
Discordia
Davidovensky
Discordia
9
1
17
17.5
L
1
7
1
0.21
W
Kumbhakarna
GodlessOverkill
Kumbhakarna
6
2
20
8
L
Poseidon
Jbkny1G
Poseidon
1
8
1
0.19
L
2
7
1
0.36
L
Merlin
THEASIAN73
Merlin
1
5
2
0.4
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,909
Damage
51,077
57,146
Taken
60,701
36,417
Mitigated
50,501
9,453
Healing
35,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,384
137
8,859
4,845
10,159
4,070
2,117
5,992
4,079
20,242
0
W
Chaac
Blakey420
Chaac
13,292
1,126
3,147
4,970
15,978
20,325
332
5,546
10,207
2,947
19,777
W
Ganesha
11,290
237
2,312
1,643
10,197
6,596
846
5,819
4,302
22,142
0
W
Discordia
Davidovensky
Discordia
16,375
1,586
2,622
2,487
9,785
4,246
1,152
5,653
4,064
27,931
0
L
3,908
1,631
705
2,033
17,205
13,370
252
10,719
6,120
0
8,792
W
Kumbhakarna
GodlessOverkill
Kumbhakarna
4,736
294
2,507
2,039
14,582
15,264
554
6,322
7,472
10,345
0
L
Poseidon
Jbkny1G
Poseidon
3,409
317
134
41
8,224
2,234
0
4,940
3,073
6,358
0
L
5,606
43
69
65
9,681
2,824
179
6,445
2,961
13,287
0
L
Merlin
THEASIAN73
Merlin
14,765
428
1,159
975
8,562
2,732
0
6,511
1,862
36,716
0
L
6,221
370
1,673
2,599
13,474
15,257
0
10,327
2,913
10,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
48,740
82
Minions Killed
115
0
Camps Cleared
0
860,152
Distance Traveled
1,202,330
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,506
864
31
3
0
245,563
0
W
Chaac
10,412
947
25
2
0
248,575
2
W
Ganesha
8,621
784
0
0
0
214,774
0
W
Discordia
10,405
946
50
5
0
248,774
0
L
Vamana
7,794
709
6
1
0
188,141
0
W
Kumbhakarna
9,796
891
9
1
0
244,644
0
L
Poseidon
6,876
625
3
0
0
97,196
2
L
Raijin
7,612
692
23
2
0
180,588
0
L
Merlin
7,998
727
41
4
0
210,821
0
L
Terra
7,629
694
9
1
0
183,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role