Player Matchup

Da Ji
Da Ji
Dombri16
Da Ji
Level 51
God Stats
4W - 10L
1,241 SR
Queue Stats
143W - 167L
1,411 Elo+
Party 3
Ymir
Ymir
Hi192837465
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 4
Anubis
Anubis
Maitre_Rancourt
Anubis
Level 42
God Stats
36W - 42L
1,542 SR
Queue Stats
117W - 127L
1,389 Elo+
Party 3
Bellona
Bellona
SSJ Gray
Bellona
Level 149
God Stats
11W - 5L
1,786 SR
Queue Stats
380W - 324L
1,572 Elo+
Party 4
Izanami
Izanami
SSJ Luna
Izanami
Level 154
God Stats
3W - 1L
1,630 SR
Queue Stats
168W - 163L
1,542 Elo+
Party 4
Team Averages
Level 80
1,540 SR
1,483 Elo+

VS

Team Averages
Level 49
1,645 SR
1,508 Elo+
Sobek
Sobek
Deck2431
Sobek
Level 34
God Stats
75W - 78L
1,531 SR
Queue Stats
209W - 226L
1,470 Elo+
Party 1
Loki
Loki
Gamerix7Pr
Loki
Level 46
God Stats
5W - 15L
1,517 SR
Queue Stats
320W - 315L
1,555 Elo+
Party 1
King Arthur
King Arthur
Jiraiyasenseiii
King Arthur
Level 27
God Stats
2W - 2L
1,780 SR
Queue Stats
53W - 56L
1,527 Elo+
Party 2
Skadi
Skadi
Woo1999
Skadi
Level 27
God Stats
9W - 11L
1,666 SR
Queue Stats
64W - 60L
1,505 Elo+
Party 2
Ra
Ra
zDiggster
Ra
Level 110
God Stats
3W - 6L
1,731 SR
Queue Stats
59W - 71L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dombri16
Da Ji
18
8 / 1 / 3
11,503
639
6,923
12,672
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 1
8,118
451
925
10,562
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
9 / 6 / 2
10,570
587
19,485
20,029
10,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SSJ Gray
Bellona
18
8 / 3 / 5
11,615
645
21,754
16,282
17,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
SSJ Luna
Izanami
16
5 / 3 / 3
10,654
592
8,619
12,351
4,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Deck2431
Sobek
13
2 / 4 / 9
8,559
476
5,599
15,755
15,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 6 / 9
8,761
487
11,667
14,390
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Jiraiyasenseiii
King Arthur
15
1 / 6 / 0
8,505
473
4,324
17,132
9,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Woo1999
Skadi
10
3 / 7 / 7
7,398
411
7,885
12,716
2,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 7 / 4
10,235
569
12,112
14,226
4,516
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
30
Kills
17
18
Deaths
30
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
Deck2431
Sobek
2
4
9
1.63
W
Da Ji
Dombri16
Da Ji
8
1
3
9.5
L
3
6
9
1.25
W
0
5
1
0.1
L
King Arthur
Jiraiyasenseiii
King Arthur
1
6
0
0.17
W
9
6
2
1.67
W
Bellona
SSJ Gray
Bellona
8
3
5
3.5
W
Izanami
SSJ Luna
Izanami
5
3
3
2.17
L
Skadi
Woo1999
Skadi
3
7
7
0.93
L
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,706
Damage
41,587
71,896
Taken
74,219
48,293
Mitigated
36,390
24,372
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Deck2431
Sobek
5,599
819
0
2,816
15,755
15,233
0
6,153
9,602
19,800
0
W
Da Ji
Dombri16
Da Ji
6,923
969
0
834
12,672
5,299
0
2,274
10,398
0
82,045
L
11,667
4,150
0
4,468
14,390
4,279
0
5,163
9,227
0
52,880
W
925
256
0
1,055
10,562
9,766
29
1,906
8,656
8,105
0
L
King Arthur
Jiraiyasenseiii
King Arthur
4,324
133
0
3,005
17,132
9,382
243
1,486
15,646
0
43,574
W
19,485
549
137
11,931
20,029
10,622
900
8,482
11,547
70,097
0
W
Bellona
SSJ Gray
Bellona
21,754
9,555
0
7,691
16,282
17,617
1,915
3,499
12,783
10,217
70,642
W
Izanami
SSJ Luna
Izanami
8,619
5,546
0
2,724
12,351
4,989
4,496
1,621
10,730
0
87,100
L
Skadi
Woo1999
Skadi
7,885
4,767
0
1,111
12,716
2,980
0
4,477
8,239
0
32,821
L
12,112
2,223
1,429
3,662
14,226
4,516
0
6,525
7,701
49,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,460
Gold Earned
43,458
529
Minions Killed
350
0
Camps Cleared
0
1,664,929
Distance Traveled
1,682,320
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,559
476
29
2
0
348,992
6
W
Da Ji
11,503
639
123
7
0
419,728
0
L
Loki
8,761
487
90
5
0
337,495
0
W
Ymir
8,118
451
9
1
0
305,902
0
L
King Arthur
8,505
473
99
6
0
322,611
0
W
Anubis
10,570
587
97
5
0
281,170
1
W
Bellona
11,615
645
142
8
0
350,005
2
W
Izanami
10,654
592
158
9
0
308,124
5
L
Skadi
7,398
411
53
3
0
344,167
0
L
Ra
10,235
569
79
4
0
329,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role