Player Matchup

Sylvanus
Sylvanus
K1LLAMANJAR0
Sylvanus
Level 103
God Stats
9W - 4L
1,593 SR
Queue Stats
145W - 137L
1,619 Elo+
Party 1
Tiamat
Tiamat
MammothMatt
Tiamat
Level 159
God Stats
8W - 11L
1,488 SR
Queue Stats
416W - 414L
1,649 Elo+
Party 1
Charybdis
Charybdis
SkillzWG
Charybdis
Level 153
God Stats
24W - 30L
1,543 SR
Queue Stats
269W - 292L
1,668 Elo+
Party 1
Thor
Thor
Sleepysteve
Thor
Level 128
God Stats
8W - 12L
1,543 SR
Queue Stats
470W - 448L
1,627 Elo+
Party 1
Serqet
Serqet
mdslush
Serqet
Level 160
God Stats
4W - 3L
1,727 SR
Queue Stats
284W - 268L
1,696 Elo+
Party 1
Team Averages
Level 141
1,579 SR
1,652 Elo+

VS

Team Averages
Level 134
1,633 SR
1,614 Elo+
Nox
Nox
Maalphas
Nox
Level 160
God Stats
21W - 24L
1,570 SR
Queue Stats
1,351W - 1,354L
1,527 Elo+
Party 3
Pele
Pele
PigsDragon
Pele
Level 121
God Stats
19W - 16L
1,627 SR
Queue Stats
883W - 637L
1,616 Elo+
Party 2
Ymir
Ymir
Polarwombear
Ymir
Level 126
God Stats
1W - 1L
1,567 SR
Queue Stats
111W - 87L
1,623 Elo+
Solo
Hachiman
Hachiman
SultanSword
Hachiman
Level 147
God Stats
35W - 31L
1,657 SR
Queue Stats
378W - 365L
1,687 Elo+
Party 3
Ao Kuang
Ao Kuang
TheJwyatt
Ao Kuang
Level 118
God Stats
59W - 33L
1,741 SR
Queue Stats
593W - 534L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
K1LLAMANJAR0
Sylvanus
14
0 / 5 / 4
8,747
417
6,614
18,777
19,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
15
1 / 5 / 6
9,470
451
12,717
14,292
8,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
SkillzWG
Charybdis
16
0 / 4 / 4
9,790
466
5,222
14,006
4,903
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 5 / 4
10,178
485
12,509
15,154
10,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
mdslush
Serqet
19
8 / 2 / 2
11,640
554
14,577
14,017
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 7
12,149
579
7,304
10,891
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 5 / 4
12,499
595
11,767
22,148
10,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 11
10,679
509
4,893
17,545
15,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hachiman
SultanSword
Hachiman
20
6 / 1 / 3
14,159
674
12,259
14,602
5,748
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
TheJwyatt
Ao Kuang
19
7 / 3 / 4
13,443
640
16,765
21,297
15,360
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
11
Kills
21
21
Deaths
11
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
K1LLAMANJAR0
Sylvanus
0
5
4
0.4
W
1
1
7
4.5
L
Tiamat
1
5
6
0.8
W
6
5
4
1.6
W
1
1
11
6.5
L
Charybdis
SkillzWG
Charybdis
0
4
4
0.5
L
2
5
4
0.8
W
Hachiman
SultanSword
Hachiman
6
1
3
7.5
W
Ao Kuang
TheJwyatt
Ao Kuang
7
3
4
3
L
Serqet
mdslush
Serqet
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,639
Damage
52,988
76,246
Taken
86,483
48,793
Mitigated
51,330
25,373
Healing
36,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
K1LLAMANJAR0
Sylvanus
6,614
1,662
2,622
5,539
18,777
19,434
86
9,384
9,207
21,001
0
W
7,304
312
454
3,230
10,891
4,357
2,066
4,192
5,987
91,578
0
L
Tiamat
12,717
764
0
3,505
14,292
8,774
0
4,874
9,194
68,814
0
W
11,767
2,654
0
8,290
22,148
10,489
0
4,122
17,033
0
84,850
W
4,893
1,037
0
4,665
17,545
15,376
580
7,684
8,861
20,173
0
L
Charybdis
SkillzWG
Charybdis
5,222
3,262
0
4,539
14,006
4,903
0
2,688
11,288
0
61,762
L
12,509
936
0
3,566
15,154
10,170
0
9,376
5,742
0
59,690
W
Hachiman
SultanSword
Hachiman
12,259
9,147
0
8,561
14,602
5,748
6,613
2,633
11,503
0
127,390
W
Ao Kuang
TheJwyatt
Ao Kuang
16,765
3,966
0
11,578
21,297
15,360
2,963
2,867
17,882
86,934
0
L
Serqet
mdslush
Serqet
14,577
3,519
0
5,602
14,017
5,512
0
3,767
10,170
0
82,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,825
Gold Earned
62,929
540
Minions Killed
682
0
Camps Cleared
0
2,015,289
Distance Traveled
1,936,905
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,747
417
25
1
0
365,979
6
W
Nox
12,149
579
181
9
0
388,325
9
L
Tiamat
9,470
451
139
7
0
372,238
9
W
Pele
12,499
595
127
6
0
388,356
2
W
Ymir
10,679
509
13
1
0
389,006
10
L
Charybdis
9,790
466
137
7
0
368,357
7
L
Thor
10,178
485
120
6
0
411,858
6
W
Hachiman
14,159
674
186
9
0
358,386
10
W
Ao Kuang
13,443
640
175
8
0
412,832
2
L
Serqet
11,640
554
119
6
0
496,857
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role