Player Matchup

Hou Yi
Hou Yi
Gold III
Cindy Teng
Hou Yi
Gold III
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 31L
1,853 MMR
Party 1
Nemesis
Nemesis
Platinum IV
Juubox
Nemesis
Platinum IV
Level 159
God Stats
12W - 10L
1,682 SR
Queue Stats
185W - 169L
1,811 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum III
PurifiedTitan
Morgan Le Fay
Platinum III
Level 69
God Stats
0W - 1L
1,638 SR
Queue Stats
180W - 158L
1,878 MMR
Solo
Arachne
Arachne
Gold II
YoruGaDaisuki
Arachne
Gold II
Level 155
God Stats
1W - 1L
1,745 SR
Queue Stats
43W - 13L
1,861 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
unicornbeefstew
Kuzenbo
Gold III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,831 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 95
1,613 SR
1,847 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,610 SR
1,783 MMR
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum I
Buuchie
Discordia
Platinum I
Level 125
God Stats
9W - 10L
1,530 SR
Queue Stats
497W - 489L
1,852 MMR
Solo
Cerberus
Cerberus
Platinum II
DZ REAPPER
Cerberus
Platinum II
Level 147
God Stats
2W - 5L
1,573 SR
Queue Stats
318W - 318L
1,869 MMR
Solo
Fenrir
Fenrir
Gold V
Mustuy
Fenrir
Gold V
Level 153
God Stats
2W - 1L
1,685 SR
Queue Stats
44W - 28L
1,847 MMR
Solo
Heimdallr
Heimdallr
Platinum III
TheBigO314
Heimdallr
Platinum III
Level 142
God Stats
24W - 11L
1,761 SR
Queue Stats
199W - 183L
1,848 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cindy Teng
Hou Yi
19
3 / 6 / 4
12,667
487
11,560
20,162
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Juubox
Nemesis
18
3 / 6 / 6
11,773
453
15,293
22,887
10,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
PurifiedTitan
Morgan Le Fay
17
4 / 10 / 4
11,849
456
16,571
28,269
9,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
20
3 / 6 / 0
13,229
509
13,846
32,813
24,819
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

14
1 / 7 / 9
10,479
403
11,699
31,446
46,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TiamatGilgameshOdinArtemisSet

VS

Bans
ArtioCthulhuSkadiAthenaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
1 / 3 / 15
13,041
502
11,686
21,200
23,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Buuchie
Discordia
20
9 / 3 / 16
16,193
623
26,729
14,904
5,380
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
DZ REAPPER
Cerberus
20
2 / 1 / 17
15,139
582
15,991
27,159
27,701
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Mustuy
Fenrir
20
15 / 6 / 7
16,356
629
25,298
25,122
12,472
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
TheBigO314
Heimdallr
20
8 / 3 / 11
15,543
598
25,527
21,237
7,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
14
Kills
35
35
Deaths
16
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
15
2.83
W
Discordia
Buuchie
Discordia
9
3
16
5.67
L
Hou Yi
Cindy Teng
Hou Yi
3
6
4
0.83
W
Cerberus
DZ REAPPER
Cerberus
2
1
17
10.5
L
Nemesis
Juubox
Nemesis
3
6
6
1
W
Fenrir
Mustuy
Fenrir
15
6
7
3.08
L
Morgan Le Fay
PurifiedTitan
Morgan Le Fay
4
10
4
0.6
W
Heimdallr
TheBigO314
Heimdallr
8
3
11
4.5
L
Arachne
3
6
0
0.5
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,969
Damage
105,231
135,577
Taken
109,622
99,565
Mitigated
76,723
28,805
Healing
48,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,686
1,337
0
8,485
21,200
23,478
1,339
5,586
15,614
51,884
0
W
Discordia
Buuchie
Discordia
26,729
1,045
545
4,478
14,904
5,380
960
7,635
7,189
142,222
0
L
Hou Yi
Cindy Teng
Hou Yi
11,560
5,643
0
2,999
20,162
7,403
2,406
2,861
17,109
0
108,192
W
Cerberus
DZ REAPPER
Cerberus
15,991
1,116
0
17,645
27,159
27,701
241
5,766
21,153
127,396
0
L
Nemesis
Juubox
Nemesis
15,293
5,738
0
4,792
22,887
10,511
0
8,854
13,932
0
94,875
W
Fenrir
Mustuy
Fenrir
25,298
6,077
0
9,167
25,122
12,472
3,767
7,352
17,770
0
108,415
L
Morgan Le Fay
PurifiedTitan
Morgan Le Fay
16,571
1,463
181
4,559
28,269
9,891
0
14,151
13,614
83,024
0
W
Heimdallr
TheBigO314
Heimdallr
25,527
13,431
0
8,028
21,237
7,692
9,669
4,390
16,607
0
132,194
L
Arachne
13,846
10,025
652
9,066
32,813
24,819
0
15,592
17,153
0
84,252
L
11,699
2,623
814
5,742
31,446
46,941
29
12,023
19,084
36,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,997
Gold Earned
76,272
646
Minions Killed
910
0
Camps Cleared
0
2,328,442
Distance Traveled
2,498,258
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,041
502
57
2
0
497,138
10
W
Discordia
16,193
623
202
8
0
502,196
4
L
Hou Yi
12,667
487
183
7
0
371,933
5
W
Cerberus
15,139
582
301
12
0
490,187
5
L
Nemesis
11,773
453
135
5
0
519,504
6
W
Fenrir
16,356
629
152
6
0
522,858
0
L
Morgan Le Fay
11,849
456
143
6
0
428,396
4
W
Heimdallr
15,543
598
198
8
0
485,879
11
L
Arachne
13,229
509
159
6
0
545,522
2
L
Kuzenbo
10,479
403
26
1
0
463,087
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role