Player Matchup

Thoth
Thoth
Horrordaily
Thoth
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 28L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
JovaScotia
Danzaburou
Level 109
God Stats
14W - 7L
1,643 SR
Queue Stats
298W - 248L
1,607 Elo+
Party 1
Gilgamesh
Gilgamesh
Raynac224
Gilgamesh
Level 82
God Stats
1W - 0L
1,498 SR
Queue Stats
194W - 162L
1,569 Elo+
Party 1
Hel
Hel
UserAvailable
Hel
Level 107
God Stats
1W - 0L
1,219 SR
Queue Stats
281W - 236L
1,618 Elo+
Party 1
Artio
Artio
stinkylover47
Artio
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,538 Elo+
Solo
Team Averages
Level 78
1,472 SR
1,582 Elo+

VS

Team Averages
Level 105
1,515 SR
1,544 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Azorathum
Xing Tian
Level 114
God Stats
1W - 2L
1,720 SR
Queue Stats
97W - 69L
1,627 Elo+
Solo
Baba Yaga
Baba Yaga
BragaXII
Baba Yaga
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,411 Elo+
Solo
Hel
Hel
SlideWays HKS
Hel
Level 107
God Stats
2W - 8L
1,354 SR
Queue Stats
225W - 223L
1,620 Elo+
Party 2
Bakasura
Bakasura
ayoblack91
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 74L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 14
8,129
903
6,882
10,197
3,853
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
JovaScotia
Danzaburou
15
6 / 2 / 10
9,353
1,039
19,927
9,682
3,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Raynac224
Gilgamesh
14
2 / 3 / 14
8,780
976
12,813
23,182
16,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 13
7,979
887
2,603
11,521
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 2 / 11
8,894
988
10,571
30,086
23,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 3 / 6
8,092
899
14,532
12,002
5,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Azorathum
Xing Tian
13
0 / 4 / 8
7,089
788
11,223
14,444
15,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
BragaXII
Baba Yaga
14
3 / 1 / 3
8,143
905
17,832
11,675
5,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 9
7,600
844
7,266
10,085
4,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
ayoblack91
Bakasura
13
3 / 3 / 4
7,830
870
8,847
10,420
4,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
17
Kills
11
11
Deaths
17
62
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
3
6
2.33
L
Xing Tian
Azorathum
Xing Tian
0
4
8
1
L
Baba Yaga
BragaXII
Baba Yaga
3
1
3
4.5
W
2
2
14
4.5
W
Danzaburou
JovaScotia
Danzaburou
6
2
10
5.5
W
Gilgamesh
Raynac224
Gilgamesh
2
3
14
3
L
1
6
9
0.92
W
1
2
13
3.75
L
Bakasura
ayoblack91
Bakasura
3
3
4
1.67
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,796
Damage
59,700
84,668
Taken
58,626
53,353
Mitigated
35,277
54,941
Healing
27,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
14,532
1,639
405
3,531
12,002
5,190
294
4,057
7,945
0
25,424
L
Xing Tian
Azorathum
Xing Tian
11,223
674
795
3,495
14,444
15,420
108
5,213
9,231
17,635
0
L
Baba Yaga
BragaXII
Baba Yaga
17,832
1,927
644
4,994
11,675
5,701
315
3,744
7,931
30,761
0
W
6,882
1,028
986
1,312
10,197
3,853
1,691
4,412
4,564
13,264
0
W
Danzaburou
JovaScotia
Danzaburou
19,927
7,230
1,276
2,235
9,682
3,990
2,402
4,337
5,135
20
44,759
W
Gilgamesh
Raynac224
Gilgamesh
12,813
3,051
2,672
7,215
23,182
16,374
377
9,325
13,129
0
21,380
L
7,266
0
5,598
3,396
10,085
4,369
260
2,802
7,283
13,329
0
W
2,603
1,506
14,688
4,754
11,521
5,373
696
5,808
5,537
5,418
0
L
Bakasura
ayoblack91
Bakasura
8,847
5,946
990
3,597
10,420
4,597
562
4,260
6,160
0
9,916
W
10,571
684
5,808
13,995
30,086
23,763
50
12,439
17,404
27,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,135
Gold Earned
38,754
108
Minions Killed
90
0
Camps Cleared
0
937,429
Distance Traveled
930,253
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,092
899
13
1
0
174,564
2
L
Xing Tian
7,089
788
16
2
0
183,403
2
L
Baba Yaga
8,143
905
23
3
0
188,212
0
W
Thoth
8,129
903
16
2
0
159,309
0
W
Danzaburou
9,353
1,039
42
5
0
179,032
2
W
Gilgamesh
8,780
976
14
2
0
184,491
1
L
Hel
7,600
844
20
2
0
183,138
0
W
Hel
7,979
887
9
1
0
185,043
0
L
Bakasura
7,830
870
18
2
0
200,936
0
W
Artio
8,894
988
27
3
0
229,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role