Player Matchup

Discordia
Discordia
BacchusCDI
Discordia
Level 27
God Stats
1W - 0L
1,320 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Booners007
Amaterasu
Level 29
God Stats
6W - 6L
1,596 SR
Queue Stats
114W - 131L
1,427 Elo+
Party 3
Camazotz
Camazotz
EyedMaple81253
Camazotz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
RyxeOnTop
Ymir
Level 8
God Stats
44W - 33L
1,570 SR
Queue Stats
78W - 83L
1,412 Elo+
Party 1
Apollo
Apollo
Vash123
Apollo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,508 Elo+
Party 1
Team Averages
Level 32
1,497 SR
1,469 Elo+

VS

Team Averages
Level 18
1,452 SR
1,435 Elo+
Artemis
Artemis
Babawabbit
Artemis
Level 12
God Stats
8W - 6L
1,500 SR
Queue Stats
281W - 294L
1,427 Elo+
Solo
King Arthur
King Arthur
BardockBard
King Arthur
Level 24
God Stats
53W - 65L
1,503 SR
Queue Stats
256W - 286L
1,381 Elo+
Solo
Olorun
Olorun
CrustySponge121
Olorun
Level 22
God Stats
1W - 2L
1,257 SR
Queue Stats
35W - 38L
1,439 Elo+
Solo
Set
Set
Spoookyoooky
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,464 Elo+
Party 2
Khepri
Khepri
poshriver213
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BacchusCDI
Discordia
17
6 / 0 / 14
10,846
542
17,293
8,884
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Booners007
Amaterasu
19
8 / 2 / 8
11,682
584
15,351
18,834
10,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
19
9 / 0 / 9
11,452
573
14,138
18,110
6,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
11
2 / 2 / 12
8,252
413
8,166
12,259
8,458
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apollo
Vash123
Apollo
12
4 / 6 / 4
8,754
438
7,855
11,265
3,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Babawabbit
Artemis
14
2 / 4 / 5
8,724
436
11,900
13,694
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
BardockBard
King Arthur
13
1 / 6 / 2
8,377
419
7,588
18,073
20,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 6 / 0
8,736
437
6,857
19,702
7,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 1
8,269
413
8,242
16,520
9,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
11
3 / 6 / 5
8,495
425
5,954
17,572
20,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
29
Kills
8
10
Deaths
29
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
Babawabbit
Artemis
2
4
5
1.13
W
Discordia
BacchusCDI
Discordia
6
0
14
13
L
King Arthur
BardockBard
King Arthur
1
6
2
0.33
W
Amaterasu
Booners007
Amaterasu
8
2
8
6
L
0
6
0
0
W
Camazotz
9
0
9
13.5
W
Ymir
2
2
12
4
L
2
7
1
0.36
W
Apollo
Vash123
Apollo
4
6
4
1
L
Khepri
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,803
Damage
40,541
69,352
Taken
85,561
31,830
Mitigated
62,842
27,722
Healing
20,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Babawabbit
Artemis
11,900
5,001
0
4,638
13,694
4,649
1,156
3,328
10,214
0
50,124
W
Discordia
BacchusCDI
Discordia
17,293
1,922
235
1,893
8,884
3,165
514
1,841
6,819
70,347
0
L
King Arthur
BardockBard
King Arthur
7,588
1,336
0
2,399
18,073
20,496
145
4,323
13,665
0
35,153
W
Amaterasu
Booners007
Amaterasu
15,351
7,595
0
7,679
18,834
10,122
1,693
2,710
15,222
0
86,058
L
6,857
2,402
331
7,289
19,702
7,571
0
7,754
11,447
55,571
0
W
Camazotz
14,138
5,392
0
15,200
18,110
6,992
579
2,777
15,185
0
89,177
W
Ymir
8,166
2,597
0
1,970
12,259
8,458
0
2,530
9,481
13,391
0
L
8,242
3,583
0
3,075
16,520
9,872
0
3,363
13,002
0
69,246
W
Apollo
Vash123
Apollo
7,855
4,401
0
745
11,265
3,093
0
2,391
8,409
0
36,466
L
Khepri
5,954
1,137
0
3,124
17,572
20,254
0
5,618
11,774
15,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,986
Gold Earned
42,601
451
Minions Killed
351
0
Camps Cleared
0
1,882,855
Distance Traveled
1,775,548
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,724
436
72
4
0
313,797
5
W
Discordia
10,846
542
110
6
0
404,434
2
L
King Arthur
8,377
419
50
3
0
367,805
1
W
Amaterasu
11,682
584
155
8
0
426,479
0
L
Olorun
8,736
437
126
6
0
351,156
0
W
Camazotz
11,452
573
113
6
0
469,865
8
W
Ymir
8,252
413
13
1
0
282,076
1
L
Set
8,269
413
88
4
0
366,474
2
W
Apollo
8,754
438
60
3
0
300,001
2
L
Khepri
8,495
425
15
1
0
376,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role