Player Matchup

Ravana
Ravana
GetMyCamp
Ravana
Level 61
God Stats
15W - 18L
1,500 SR
Queue Stats
607W - 489L
1,608 Elo+
Party 1
Raijin
Raijin
Kryptyc_Ares
Raijin
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 139L
1,412 Elo+
Solo
Cerberus
Cerberus
SMITE-_-GOD
Cerberus
Level 107
God Stats
41W - 24L
1,672 SR
Queue Stats
948W - 659L
1,559 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ShadowSeaker360
Kumbhakarna
Level 85
God Stats
24W - 16L
1,707 SR
Queue Stats
568W - 375L
1,661 Elo+
Party 1
Hou Yi
Hou Yi
llertnek
Hou Yi
Level 42
God Stats
11W - 3L
1,742 SR
Queue Stats
133W - 78L
1,539 Elo+
Party 1
Team Averages
Level 66
1,624 SR
1,556 Elo+

VS

Team Averages
Level 64
1,484 SR
1,443 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Massimo2_0
Mercury
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 90L
1,395 Elo+
Party 3
Hel
Hel
Zombotron_3
Hel
Level 61
God Stats
11W - 8L
1,417 SR
Queue Stats
136W - 151L
1,429 Elo+
Party 3
Ne Zha
Ne Zha
joseperez_6
Ne Zha
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 144L
1,578 Elo+
Party 2
Sun Wukong
Sun Wukong
lukitrix2040
Sun Wukong
Level 43
God Stats
5W - 7L
1,503 SR
Queue Stats
23W - 41L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GetMyCamp
Ravana
20
8 / 1 / 9
12,635
574
15,171
12,816
7,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
17
1 / 9 / 3
10,466
476
10,302
16,965
6,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
SMITE-_-GOD
Cerberus
19
13 / 1 / 8
12,542
570
26,047
19,343
23,830
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
ShadowSeaker360
Kumbhakarna
15
3 / 0 / 14
10,989
500
6,480
16,304
22,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
llertnek
Hou Yi
19
8 / 3 / 2
11,835
538
14,613
14,337
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 8 / 5
9,423
428
14,988
17,571
6,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Massimo2_0
Mercury
14
3 / 9 / 6
9,104
414
11,075
15,362
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 6 / 4
10,120
460
12,585
15,831
11,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
12
0 / 5 / 8
8,438
384
7,074
26,107
24,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
lukitrix2040
Sun Wukong
13
1 / 5 / 1
8,501
386
6,117
16,607
7,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
33
Kills
14
14
Deaths
33
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
8
5
0.81
W
Ravana
GetMyCamp
Ravana
8
1
9
12.5
W
Raijin
1
9
3
0.28
L
Mercury
Massimo2_0
Mercury
3
9
6
0.67
W
Cerberus
SMITE-_-GOD
Cerberus
13
1
8
17
W
Kumbhakarna
ShadowSeaker360
Kumbhakarna
3
0
14
10
L
6
6
4
1.33
L
Ne Zha
0
5
8
0.8
W
Hou Yi
llertnek
Hou Yi
8
3
2
3
L
Sun Wukong
lukitrix2040
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,613
Damage
51,839
79,765
Taken
91,478
66,142
Mitigated
54,949
27,315
Healing
21,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
14,988
6,513
0
2,832
17,571
6,286
415
7,873
9,654
0
60,837
W
Ravana
GetMyCamp
Ravana
15,171
2,580
0
6,470
12,816
7,361
562
1,458
11,224
0
104,401
W
Raijin
10,302
724
0
3,870
16,965
6,984
30
2,945
13,854
80,138
0
L
Mercury
Massimo2_0
Mercury
11,075
3,957
0
847
15,362
5,269
0
7,032
8,110
0
49,616
W
Cerberus
SMITE-_-GOD
Cerberus
26,047
942
0
9,031
19,343
23,830
494
2,424
16,729
87,484
0
W
Kumbhakarna
ShadowSeaker360
Kumbhakarna
6,480
1,133
0
3,605
16,304
22,052
736
2,704
13,366
25,427
0
L
12,585
441
3,021
5,024
15,831
11,175
438
7,496
8,077
55,085
0
L
Ne Zha
7,074
2,933
0
6,948
26,107
24,400
213
9,619
16,315
209
27,549
W
Hou Yi
llertnek
Hou Yi
14,613
6,679
0
4,339
14,337
5,915
4,182
2,391
11,798
0
90,650
L
Sun Wukong
lukitrix2040
Sun Wukong
6,117
904
0
3,198
16,607
7,819
0
10,034
6,493
0
39,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,467
Gold Earned
45,586
593
Minions Killed
407
0
Camps Cleared
0
2,155,982
Distance Traveled
1,927,237
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,423
428
106
5
0
340,777
1
W
Ravana
12,635
574
161
7
0
515,857
0
W
Raijin
10,466
476
122
6
0
313,490
6
L
Mercury
9,104
414
82
4
0
409,577
2
W
Cerberus
12,542
570
150
7
0
470,327
5
W
Kumbhakarna
10,989
500
23
1
0
444,951
9
L
Hel
10,120
460
113
5
0
384,223
7
L
Ne Zha
8,438
384
41
2
0
390,641
3
W
Hou Yi
11,835
538
137
6
0
411,357
4
L
Sun Wukong
8,501
386
65
3
0
402,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role