Player Matchup

Sylvanus
Sylvanus
Jegwarr
Sylvanus
Level 109
God Stats
10W - 4L
1,671 SR
Queue Stats
119W - 60L
1,686 Elo+
Party 2
Hachiman
Hachiman
RagingPotato980
Hachiman
Level 34
God Stats
1W - 0L
1,497 SR
Queue Stats
2W - 3L
1,550 Elo+
Party 2
Olorun
Olorun
lamstertiang
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,550 Elo+
Party 2
Team Averages
Level 50
1,556 SR
1,596 Elo+

VS

Team Averages
Level 12
1,586 SR
1,500 Elo+
Pele
Pele
K-E-N-T-O-1-3
Pele
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 54L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MacroStar14
Cthulhu
Level 16
God Stats
11W - 13L
1,500 SR
Queue Stats
33W - 66L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Omega_MapacheS4
Kukulkan
Level 7
God Stats
11W - 7L
1,758 SR
Queue Stats
47W - 75L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jegwarr
Sylvanus
17
10 / 0 / 12
14,636
732
17,319
18,735
28,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
16
8 / 5 / 12
14,025
701
22,390
18,363
7,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
15
4 / 2 / 10
12,117
606
4,199
11,780
4,496
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
11,679
584
9,873
19,539
6,427
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MacroStar14
Cthulhu
13
0 / 12 / 7
10,649
532
8,210
21,358
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
15
4 / 3 / 3
11,977
599
23,918
11,559
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
22
Kills
7
7
Deaths
22
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Jegwarr
Sylvanus
10
0
12
16
L
3
7
4
0.71
L
Cthulhu
MacroStar14
Cthulhu
0
12
7
0.29
L
Kukulkan
4
3
3
1.83
W
Hachiman
8
5
12
2.8
W
Olorun
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,908
Damage
42,001
48,878
Taken
52,456
40,426
Mitigated
20,917
21,055
Healing
4,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Jegwarr
Sylvanus
17,319
2,644
4,652
10,078
18,735
28,477
460
9,878
8,321
36,918
0
L
9,873
3,224
0
357
19,539
6,427
189
8,736
10,803
0
33,723
L
Cthulhu
MacroStar14
Cthulhu
8,210
282
409
1,494
21,358
10,983
23
7,695
13,663
18,298
0
L
Kukulkan
23,918
1,500
635
1,224
11,559
3,507
0
5,431
6,128
70,778
0
W
Hachiman
22,390
8,867
0
3,748
18,363
7,453
2,381
12,254
5,671
0
60,794
W
Olorun
4,199
2,408
1,221
1,356
11,780
4,496
80
8,590
2,725
15,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,778
Gold Earned
34,305
145
Minions Killed
193
2
Camps Cleared
8
998,624
Distance Traveled
1,035,591
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,636
732
32
2
0
341,740
1
L
Pele
11,679
584
49
2
6
357,011
0
L
Cthulhu
10,649
532
24
1
0
319,266
1
L
Kukulkan
11,977
599
120
6
2
359,314
8
W
Hachiman
14,025
701
86
4
2
323,156
0
W
Olorun
12,117
606
27
1
0
333,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role