Player Matchup

Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ninja_Danzo_
Nemesis
Level 33
God Stats
0W - 2L
1,328 SR
Queue Stats
17W - 31L
1,463 Elo+
Solo
Eset
Eset
Roushan
Eset
Level 116
God Stats
3W - 2L
1,584 SR
Queue Stats
240W - 260L
1,474 Elo+
Solo
Chernobog
Chernobog
Yajirushi21
Chernobog
Level 26
God Stats
0W - 1L
1,922 SR
Queue Stats
19W - 41L
1,442 Elo+
Solo
Susano
Susano
ds2478
Susano
Level 120
God Stats
6W - 8L
1,403 SR
Queue Stats
527W - 538L
1,541 Elo+
Solo
Team Averages
Level 88
1,547 SR
1,484 Elo+

VS

Team Averages
Level 87
1,480 SR
1,534 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Byrd_of_Prey
Poseidon
Level 160
God Stats
2W - 0L
1,589 SR
Queue Stats
47W - 50L
1,499 Elo+
Solo
Thor
Thor
GayForThanos
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,519 Elo+
Solo
Sol
Sol
Lyrexio
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,571 Elo+
Solo
Hercules
Hercules
WhereIsMyPanda
Hercules
Level 114
God Stats
1W - 0L
1,313 SR
Queue Stats
18W - 20L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 6 / 8
9,277
843
9,475
20,272
20,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Ninja_Danzo_
Nemesis
14
3 / 7 / 7
8,497
772
6,884
15,209
6,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Roushan
Eset
15
3 / 5 / 7
8,405
764
7,306
9,980
4,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Yajirushi21
Chernobog
13
0 / 4 / 9
7,862
715
6,354
9,093
3,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
ds2478
Susano
15
5 / 7 / 3
9,191
836
12,043
12,525
5,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 3 / 14
9,547
868
12,483
9,329
3,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Byrd_of_Prey
Poseidon
17
7 / 2 / 17
10,182
926
8,624
9,227
2,926
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 3 / 17
9,814
892
9,717
17,214
9,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
18
9 / 2 / 15
10,402
946
14,927
8,285
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
16
2 / 5 / 18
9,805
891
10,457
16,093
16,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
110
14
Kills
29
29
Deaths
15
34
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
6
8
1.17
W
Merlin
 
Merlin
5
3
14
4
W
Poseidon
Byrd_of_Prey
Poseidon
7
2
17
7.75
W
6
3
17
4.83
W
Sol
9
2
15
8.25
L
Nemesis
Ninja_Danzo_
Nemesis
3
7
7
0.93
L
Eset
Roushan
Eset
3
5
7
1.3
W
Hercules
2
5
18
2.2
L
Chernobog
Yajirushi21
Chernobog
0
4
9
1.13
L
Susano
ds2478
Susano
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,062
Damage
56,208
67,079
Taken
60,148
41,045
Mitigated
34,996
17,549
Healing
25,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,475
1,079
836
3,974
20,272
20,523
238
12,162
7,681
18,401
0
W
Merlin
 
Merlin
12,483
646
1,235
2,699
9,329
3,215
1,066
2,323
7,006
24,146
0
W
Poseidon
Byrd_of_Prey
Poseidon
8,624
1,362
1,537
3,935
9,227
2,926
1,249
2,669
6,558
22,939
0
W
9,717
1,352
1,745
5,927
17,214
9,785
561
4,465
12,749
0
19,737
W
Sol
14,927
6,602
0
2,597
8,285
2,612
1,672
1,934
6,351
29,062
0
L
Nemesis
Ninja_Danzo_
Nemesis
6,884
1,642
1,256
3,557
15,209
6,995
695
9,464
5,565
0
12,670
L
Eset
Roushan
Eset
7,306
593
1,773
1,474
9,980
4,036
487
3,637
6,248
22,093
0
W
Hercules
10,457
1,706
1,987
4,198
16,093
16,458
204
5,390
10,703
0
19,779
L
Chernobog
Yajirushi21
Chernobog
6,354
2,416
481
1,076
9,093
3,990
30
4,416
4,630
0
17,402
L
Susano
ds2478
Susano
12,043
1,981
1,602
1,520
12,525
5,501
412
6,355
5,879
0
17,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,232
Gold Earned
49,750
95
Minions Killed
121
0
Camps Cleared
0
1,003,468
Distance Traveled
1,026,669
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,277
843
26
2
0
179,468
0
W
Merlin
9,547
868
28
3
0
201,049
0
W
Poseidon
10,182
926
34
3
0
213,883
3
W
Thor
9,814
892
11
1
0
186,593
1
W
Sol
10,402
946
29
3
0
206,418
0
L
Nemesis
8,497
772
14
1
0
206,840
0
L
Eset
8,405
764
20
2
0
209,051
0
W
Hercules
9,805
891
19
2
0
218,726
4
L
Chernobog
7,862
715
25
2
0
207,747
4
L
Susano
9,191
836
10
1
0
200,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role