Player Matchup

Anubis
Anubis
Baby LinkOG
Anubis
Level 157
God Stats
10W - 4L
1,847 SR
Queue Stats
560W - 502L
1,559 Elo+
Party 2
Thor
Thor
Blixkies
Thor
Level 114
God Stats
17W - 20L
1,516 SR
Queue Stats
730W - 661L
1,538 Elo+
Solo
Sylvanus
Sylvanus
BussyPounder69
Sylvanus
Level 68
God Stats
9W - 8L
1,726 SR
Queue Stats
400W - 347L
1,608 Elo+
Party 2
Hou Yi
Hou Yi
RIPtheDUCK
Hou Yi
Level 148
God Stats
5W - 4L
1,632 SR
Queue Stats
409W - 372L
1,549 Elo+
Party 2
Chaac
Chaac
Stalker_980
Chaac
Level 108
God Stats
179W - 157L
1,564 SR
Queue Stats
361W - 312L
1,575 Elo+
Solo
Team Averages
Level 119
1,657 SR
1,566 Elo+

VS

Team Averages
Level 131
1,619 SR
1,544 Elo+
Cupid
Cupid
BobtailedMilk6
Cupid
Level 104
God Stats
3W - 1L
1,806 SR
Queue Stats
172W - 179L
1,546 Elo+
Solo
Pele
Pele
LEWDNEKOMAID
Pele
Level 152
God Stats
4W - 2L
1,552 SR
Queue Stats
297W - 260L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
Lampo_IX
Kuzenbo
Level 143
God Stats
4W - 3L
1,425 SR
Queue Stats
566W - 469L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
P-I-K-A-P-P-A
Guan Yu
Level 160
God Stats
7W - 1L
1,751 SR
Queue Stats
590W - 494L
1,504 Elo+
Party 1
Merlin
Merlin
SylasBlackwood
Merlin
Level 95
God Stats
32W - 29L
1,560 SR
Queue Stats
887W - 817L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 3 / 1
6,048
550
4,136
8,573
3,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
5 / 1 / 3
7,232
657
5,716
6,610
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
6
0 / 0 / 0
4,474
407
1,348
1,747
1,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
RIPtheDUCK
Hou Yi
12
3 / 2 / 3
6,981
635
2,977
6,943
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 0
5,978
543
5,482
6,776
3,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,952
632
3,797
5,656
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 1
6,269
570
1,513
8,186
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Lampo_IX
Kuzenbo
10
1 / 0 / 1
5,803
528
1,278
4,929
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
12
0 / 2 / 1
6,469
588
4,719
10,960
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 2 / 1
6,329
575
5,401
4,866
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
5
6
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
3
1
0.5
L
Thor
5
1
3
6.5
W
2
2
2
1.5
L
Sylvanus
0
0
0
0
W
0
4
1
0.13
W
Kuzenbo
Lampo_IX
Kuzenbo
1
0
1
1.5
W
Guan Yu
0
2
1
0.25
L
Hou Yi
RIPtheDUCK
Hou Yi
3
2
3
2.25
L
1
0
0
1
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,659
Damage
16,708
30,649
Taken
34,597
12,420
Mitigated
13,040
13,211
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,136
78
0
4,058
8,573
3,857
336
1,972
6,529
36,243
0
L
Thor
5,716
1,331
0
3,049
6,610
1,919
0
1,013
5,463
0
36,186
W
3,797
1,739
0
1,270
5,656
1,363
0
3,044
2,612
0
39,692
L
Sylvanus
1,348
657
153
739
1,747
1,059
0
88
1,659
9,875
3,564
W
1,513
316
0
211
8,186
2,159
0
0
8,186
0
46,486
W
Kuzenbo
Lampo_IX
Kuzenbo
1,278
649
0
1,407
4,929
3,297
8
1,312
3,580
14,675
0
W
Guan Yu
4,719
1,574
0
5,934
10,960
5,019
0
0
10,216
0
44,333
L
Hou Yi
RIPtheDUCK
Hou Yi
2,977
1,390
0
1,900
6,943
2,241
258
3,073
3,543
0
39,856
L
5,482
1,622
0
3,312
6,776
3,344
282
0
6,776
0
33,904
W
5,401
101
0
750
4,866
1,202
0
812
4,011
35,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,713
Gold Earned
31,822
335
Minions Killed
369
0
Camps Cleared
0
996,340
Distance Traveled
1,123,898
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,048
550
71
6
0
192,604
2
L
Thor
7,232
657
72
7
0
249,972
2
W
Cupid
6,952
632
92
8
0
203,663
3
L
Sylvanus
4,474
407
35
3
0
101,362
1
W
Pele
6,269
570
91
8
0
228,910
2
W
Kuzenbo
5,803
528
19
2
0
234,543
6
W
Guan Yu
6,469
588
93
8
0
230,023
2
L
Hou Yi
6,981
635
80
7
0
221,404
2
L
Chaac
5,978
543
77
7
0
230,998
1
W
Merlin
6,329
575
74
7
0
226,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role