Player Matchup

Gilgamesh
Gilgamesh
DragonLazarus
Gilgamesh
Level 157
God Stats
9W - 6L
1,424 SR
Queue Stats
120W - 115L
1,420 Elo+
Solo
Charybdis
Charybdis
K0RnHeAd
Charybdis
Level 49
God Stats
0W - 2L
1,318 SR
Queue Stats
341W - 358L
1,463 Elo+
Solo
Fenrir
Fenrir
LAZYeYeJEDI
Fenrir
Level 41
God Stats
1W - 2L
1,529 SR
Queue Stats
188W - 209L
1,349 Elo+
Solo
Janus
Janus
WaangusKhhan
Janus
Level 110
God Stats
3W - 3L
1,549 SR
Queue Stats
97W - 135L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hjwxo
Morgan Le Fay
Level 32
God Stats
82W - 99L
1,472 SR
Queue Stats
237W - 271L
1,347 Elo+
Solo
Team Averages
Level 78
1,459 SR
1,398 Elo+

VS

Team Averages
Level 39
1,446 SR
1,335 Elo+
Xing Tian
Xing Tian
Anarchaoz
Xing Tian
Level 68
God Stats
37W - 35L
1,420 SR
Queue Stats
57W - 62L
1,314 Elo+
Party 1
Izanami
Izanami
Auvrenia
Izanami
Level 27
God Stats
29W - 27L
1,462 SR
Queue Stats
35W - 33L
1,378 Elo+
Party 1
Olorun
Olorun
Montycore
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,282 Elo+
Party 1
Horus
Horus
Smurf X 08
Horus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,365 Elo+
Solo
Discordia
Discordia
xreiya
Discordia
Level 45
God Stats
113W - 122L
1,348 SR
Queue Stats
118W - 133L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DragonLazarus
Gilgamesh
17
5 / 6 / 5
11,739
1,067
20,079
25,159
18,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
K0RnHeAd
Charybdis
17
1 / 5 / 5
10,846
986
13,702
17,757
7,018
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
16
3 / 9 / 3
10,156
923
11,538
20,836
14,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 3 / 2
9,691
881
4,712
4,369
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
hjwxo
Morgan Le Fay
16
1 / 9 / 4
10,342
940
9,637
20,563
11,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

47

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Anarchaoz
Xing Tian
19
4 / 1 / 21
12,982
1,180
16,811
19,256
19,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Auvrenia
Izanami
20
23 / 4 / 5
15,456
1,405
42,829
19,914
8,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Montycore
Olorun
17
0 / 5 / 12
9,765
888
2,057
12,462
5,913
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
18
4 / 2 / 19
11,361
1,033
8,592
11,987
6,359
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
xreiya
Discordia
18
1 / 0 / 22
11,008
1,001
13,188
4,970
1,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
12
Kills
32
32
Deaths
12
19
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Anarchaoz
Xing Tian
4
1
21
14.5
W
Izanami
Auvrenia
Izanami
23
4
5
6.38
L
Gilgamesh
DragonLazarus
Gilgamesh
5
6
5
1.25
L
Charybdis
K0RnHeAd
Charybdis
1
5
5
0.7
L
Fenrir
3
9
3
0.5
W
Olorun
Montycore
Olorun
0
5
12
1.2
W
Horus
4
2
19
6.75
L
2
3
2
1
L
Morgan Le Fay
hjwxo
Morgan Le Fay
1
9
4
0.33
W
Discordia
xreiya
Discordia
1
0
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,668
Damage
83,477
88,684
Taken
68,589
52,693
Mitigated
42,003
4,342
Healing
25,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Anarchaoz
Xing Tian
16,811
327
0
6,193
19,256
19,060
0
4,048
13,084
37,967
0
W
Izanami
Auvrenia
Izanami
42,829
35,209
0
8,891
19,914
8,873
0
5,793
14,121
0
83,035
L
Gilgamesh
DragonLazarus
Gilgamesh
20,079
6,104
72
1,184
25,159
18,099
0
8,246
16,913
0
40,780
L
Charybdis
K0RnHeAd
Charybdis
13,702
6,436
0
30
17,757
7,018
0
6,668
11,089
0
33,749
L
Fenrir
11,538
3,307
60
1,222
20,836
14,686
0
7,651
13,185
0
19,856
W
Olorun
Montycore
Olorun
2,057
49
464
1,875
12,462
5,913
0
1,221
11,241
5,821
0
W
Horus
8,592
5,444
3,565
3,949
11,987
6,359
0
2,957
9,030
0
13,770
L
4,712
812
179
155
4,369
1,406
0
1,781
2,588
16,334
0
L
Morgan Le Fay
hjwxo
Morgan Le Fay
9,637
2,305
38
1,402
20,563
11,484
0
7,710
12,853
30,020
0
W
Discordia
xreiya
Discordia
13,188
1,392
87
961
4,970
1,798
0
330
4,640
33,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,774
Gold Earned
60,572
178
Minions Killed
216
7
Camps Cleared
7
879,331
Distance Traveled
1,057,380
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,982
1,180
38
3
1
238,295
0
W
Izanami
15,456
1,405
108
10
4
191,722
1
L
Gilgamesh
11,739
1,067
39
4
2
230,222
0
L
Charybdis
10,846
986
44
4
4
192,914
1
L
Fenrir
10,156
923
16
1
0
200,273
1
W
Olorun
9,765
888
14
1
0
197,069
0
W
Horus
11,361
1,033
10
1
2
231,894
0
L
Janus
9,691
881
34
3
0
78,991
1
L
Morgan Le Fay
10,342
940
45
4
1
176,931
0
W
Discordia
11,008
1,001
46
4
0
198,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role