Player Matchup

Xbalanque
Xbalanque
Silver III
Mob MNCE
Xbalanque
Silver III
Level 108
God Stats
5W - 12L
1,500 SR
Queue Stats
89W - 108L
1,012 MMR
Party 2
Tyr
Tyr
Silver III
PlastiK V10
Tyr
Silver III
Level 143
God Stats
12W - 13L
1,650 SR
Queue Stats
1,232W - 1,277L
941 MMR
Solo
Discordia
Discordia
Silver IV
RUNITS JAES4L
Discordia
Silver IV
Level 46
God Stats
5W - 7L
1,455 SR
Queue Stats
101W - 111L
864 MMR
Party 2
Ares
Ares
Silver III
TWO na HEIF62
Ares
Silver III
Level 129
God Stats
37W - 29L
1,529 SR
Queue Stats
782W - 792L
965 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
xNikolai_935_
Tsukuyomi
Silver IV
Level 128
God Stats
5W - 5L
1,646 SR
Queue Stats
16W - 34L
914 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,556 SR
939 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,538 SR
939 MMR
Cupid
Cupid
Silver III
BAND OF ANGELS
Cupid
Silver III
Level 157
God Stats
28W - 24L
1,517 SR
Queue Stats
758W - 767L
900 MMR
Solo
Raijin
Raijin
Silver II
Crowskee444
Raijin
Silver II
Level 85
God Stats
2W - 1L
1,607 SR
Queue Stats
40W - 51L
958 MMR
Solo
Fafnir
Fafnir
Silver III
DevotedPage5613
Fafnir
Silver III
Level 69
God Stats
4W - 4L
1,406 SR
Queue Stats
238W - 251L
809 MMR
Party 1
Freya
Freya
Silver III
RED NINJA 1920
Freya
Silver III
Level 127
God Stats
70W - 53L
1,516 SR
Queue Stats
580W - 601L
932 MMR
Solo
Mercury
Mercury
Silver I
YawningScimitar
Mercury
Silver I
Level 48
God Stats
8W - 4L
1,646 SR
Queue Stats
68W - 79L
1,098 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mob MNCE
Xbalanque
20
11 / 3 / 4
13,167
599
21,177
19,221
8,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 4 / 5
10,197
464
6,985
26,042
28,670
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
RUNITS JAES4L
Discordia
18
6 / 6 / 4
11,070
503
13,799
14,087
5,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 6
10,592
481
8,491
20,296
23,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
xNikolai_935_
Tsukuyomi
18
5 / 7 / 2
10,838
493
12,909
19,962
8,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ArachneMorgan Le FayArtemisTiamatAthena

VS

Bans
GilgameshPoseidonMedusaChaacOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 3
11,877
540
14,435
17,599
7,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
20
12 / 5 / 2
13,345
607
18,389
15,131
6,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 14
10,811
491
5,975
19,246
22,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 2 / 3
12,417
564
20,951
18,526
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 7 / 10
10,920
496
11,626
16,690
7,073
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
25
Kills
25
25
Deaths
25
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
7
3
0.5
W
Raijin
12
5
2
2.6
W
1
4
14
2
L
Xbalanque
Mob MNCE
Xbalanque
11
3
4
4.33
L
1
4
5
0.88
W
6
2
3
3.75
L
Discordia
RUNITS JAES4L
Discordia
6
6
4
1.33
L
2
5
6
1
W
4
7
10
1.29
L
Tsukuyomi
xNikolai_935_
Tsukuyomi
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,361
Damage
71,376
99,608
Taken
87,192
75,176
Mitigated
51,400
27,304
Healing
22,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,435
7,516
115
4,888
17,599
7,100
1,545
2,880
14,697
0
106,033
W
Raijin
18,389
1,026
38
3,137
15,131
6,965
740
4,786
9,883
81,603
0
W
5,975
1,854
0
3,028
19,246
22,589
0
7,214
11,642
18,410
0
L
Xbalanque
Mob MNCE
Xbalanque
21,177
9,830
0
4,844
19,221
8,666
2,470
3,942
15,214
0
101,412
L
6,985
807
0
9,511
26,042
28,670
335
16,301
9,655
0
48,127
W
20,951
6,393
0
11,443
18,526
7,673
1,612
2,046
16,424
92,551
0
L
Discordia
RUNITS JAES4L
Discordia
13,799
1,537
278
3,112
14,087
5,429
344
8,699
4,954
57,125
0
L
8,491
421
0
3,140
20,296
23,414
92
7,809
12,275
55,642
0
W
11,626
5,189
0
0
16,690
7,073
0
4,229
12,207
0
67,823
L
Tsukuyomi
xNikolai_935_
Tsukuyomi
12,909
3,353
0
6,419
19,962
8,997
16
7,587
12,195
0
88,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,864
Gold Earned
59,370
581
Minions Killed
579
0
Camps Cleared
0
1,933,103
Distance Traveled
2,029,665
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,877
540
176
8
0
350,833
6
W
Raijin
13,345
607
145
7
0
382,791
7
W
Fafnir
10,811
491
25
1
0
440,998
1
L
Xbalanque
13,167
599
160
7
0
367,063
5
L
Tyr
10,197
464
103
5
0
415,497
5
W
Freya
12,417
564
146
7
0
370,732
5
L
Discordia
11,070
503
100
5
0
382,147
4
L
Ares
10,592
481
79
4
0
378,452
3
W
Mercury
10,920
496
87
4
0
484,311
1
L
Tsukuyomi
10,838
493
139
6
0
389,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role