Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
AzamSb
Medusa
Level 143
God Stats
8W - 2L
1,703 SR
Queue Stats
441W - 328L
1,614 Elo+
Party 3
Arachne
Arachne
DamnSpawN
Arachne
Level 69
God Stats
0W - 1L
1,709 SR
Queue Stats
158W - 149L
1,485 Elo+
Party 1
Mulan
Mulan
ITProphet
Mulan
Level 149
God Stats
24W - 13L
1,599 SR
Queue Stats
301W - 200L
1,662 Elo+
Party 3
Ymir
Ymir
stickytreeco
Ymir
Level 131
God Stats
7W - 8L
1,491 SR
Queue Stats
596W - 603L
1,459 Elo+
Party 1
Team Averages
Level 104
1,600 SR
1,544 Elo+

VS

Team Averages
Level 88
1,559 SR
1,607 Elo+
Sobek
Sobek
JMBJ03
Sobek
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 56L
1,626 Elo+
Party 2
Nu Wa
Nu Wa
LaggingQueen
Nu Wa
Level 146
God Stats
4W - 6L
1,418 SR
Queue Stats
237W - 155L
1,547 Elo+
Party 2
Pele
Pele
SnixxAtTheDisco
Pele
Level 29
God Stats
15W - 7L
1,568 SR
Queue Stats
148W - 104L
1,524 Elo+
Party 2
King Arthur
King Arthur
Trent42
King Arthur
Level 23
God Stats
1W - 0L
1,626 SR
Queue Stats
35W - 22L
1,666 Elo+
Party 4
Heimdallr
Heimdallr
iWagler
Heimdallr
Level 108
God Stats
34W - 20L
1,685 SR
Queue Stats
466W - 213L
1,670 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
1 / 3 / 10
9,997
1,000
10,170
9,182
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
AzamSb
Medusa
17
4 / 6 / 8
11,000
1,100
21,027
15,432
6,032
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
DamnSpawN
Arachne
16
4 / 7 / 5
10,249
1,025
6,980
13,320
5,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
ITProphet
Mulan
17
4 / 4 / 9
10,585
1,059
14,193
17,036
15,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 7 / 9
9,454
945
7,470
19,442
20,384
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

149

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JMBJ03
Sobek
17
6 / 3 / 16
11,009
1,101
12,824
14,831
21,073
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 0 / 20
11,859
1,186
20,004
4,899
1,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 3 / 8
11,024
1,102
12,212
12,330
4,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Trent42
King Arthur
17
2 / 5 / 16
9,765
977
8,035
23,382
21,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
iWagler
Heimdallr
17
4 / 3 / 17
10,535
1,054
16,290
8,763
3,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
104
14
Kills
27
27
Deaths
14
41
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
10
2
L
Medusa
AzamSb
Medusa
4
6
8
1.33
L
Arachne
DamnSpawN
Arachne
4
7
5
0.93
L
Mulan
ITProphet
Mulan
4
4
9
2.13
W
Sobek
JMBJ03
Sobek
6
3
16
4.67
W
6
0
20
16
W
9
3
8
4.33
W
King Arthur
Trent42
King Arthur
2
5
16
2
W
Heimdallr
iWagler
Heimdallr
4
3
17
4.17
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,840
Damage
69,365
74,412
Taken
64,205
51,033
Mitigated
51,940
6,311
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,170
1,272
0
363
9,182
3,143
0
4,919
4,214
35,546
0
L
Medusa
AzamSb
Medusa
21,027
9,677
0
0
15,432
6,032
0
6,479
8,626
0
61,392
L
Arachne
DamnSpawN
Arachne
6,980
4,976
0
2,538
13,320
5,712
0
5,141
8,087
0
18,652
L
Mulan
ITProphet
Mulan
14,193
1,795
0
3,410
17,036
15,762
0
7,687
8,951
0
29,155
W
Sobek
JMBJ03
Sobek
12,824
834
0
748
14,831
21,073
0
3,906
10,635
23,817
0
W
20,004
5,478
0
452
4,899
1,805
0
1,573
3,326
57,504
0
W
12,212
2,488
0
2,557
12,330
4,226
0
3,104
8,819
0
22,031
W
King Arthur
Trent42
King Arthur
8,035
691
0
4,162
23,382
21,353
0
6,373
16,413
0
11,490
W
Heimdallr
iWagler
Heimdallr
16,290
6,614
0
702
8,763
3,483
0
2,684
5,835
0
46,886
L
7,470
1,959
0
0
19,442
20,384
0
8,602
10,437
16,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,285
Gold Earned
54,192
208
Minions Killed
224
12
Camps Cleared
5
977,079
Distance Traveled
897,294
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,997
1,000
73
7
1
188,152
0
L
Medusa
11,000
1,100
75
8
3
186,992
0
L
Arachne
10,249
1,025
12
1
8
250,988
0
L
Mulan
10,585
1,059
32
3
0
199,964
2
W
Sobek
11,009
1,101
26
3
0
178,533
0
W
Nu Wa
11,859
1,186
96
10
1
175,126
0
W
Pele
11,024
1,102
21
2
2
185,584
0
W
King Arthur
9,765
977
10
1
0
177,371
1
W
Heimdallr
10,535
1,054
71
7
2
180,680
0
L
Ymir
9,454
945
16
2
0
150,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role