Player Matchup

Osiris
Osiris
ESKO-Eklypze01
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 73L
1,411 Elo+
Solo
King Arthur
King Arthur
MattedMoose
King Arthur
Level 18
God Stats
4W - 5L
1,308 SR
Queue Stats
10W - 14L
1,279 Elo+
Solo
Cthulhu
Cthulhu
Recon-Wolf-007
Cthulhu
Level 8
God Stats
16W - 7L
1,113 SR
Queue Stats
19W - 15L
1,176 Elo+
Solo
Anhur
Anhur
SUPER_HIPPY9
Anhur
Level 27
God Stats
26W - 44L
1,335 SR
Queue Stats
141W - 171L
1,324 Elo+
Solo
Ares
Ares
ToxicHades49962
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,351 SR
1,338 Elo+

VS

Team Averages
Level 12
1,377 SR
1,135 Elo+
Sol
Sol
FazeSHULO7407
Sol
Level 15
God Stats
1W - 1L
1,118 SR
Queue Stats
13W - 38L
1,049 Elo+
Party 1
Gilgamesh
Gilgamesh
RoH8027
Gilgamesh
Level 7
God Stats
47W - 41L
1,283 SR
Queue Stats
199W - 183L
1,206 Elo+
Solo
Nu Wa
Nu Wa
S0urapple
Nu Wa
Level 28
God Stats
88W - 103L
1,483 SR
Queue Stats
191W - 246L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
StepbroBones-_-
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,003 Elo+
Party 1
Janus
Janus
StepbroSmokey-_-
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 20L
989 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 10
11,397
1,036
8,898
15,667
12,189
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
MattedMoose
King Arthur
17
5 / 1 / 10
11,221
1,020
18,010
16,317
10,469
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
9 / 4 / 8
11,985
1,090
13,159
13,238
10,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 2 / 5
9,544
868
10,787
11,054
3,565
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 9 / 14
10,034
912
4,055
14,596
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

190

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,044
822
2,785
7,194
2,635
Gilgamesh
RoH8027
Gilgamesh
16
6 / 4 / 9
11,013
1,001
17,471
17,917
14,411
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
S0urapple
Nu Wa
18
8 / 0 / 8
12,304
1,119
23,988
7,624
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
StepbroBones-_-
Zhong Kui
17
2 / 4 / 10
10,257
932
14,245
14,197
9,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 10 / 6
10,163
924
6,819
15,327
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
55
23
Kills
19
19
Deaths
23
47
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
L
1
5
3
0.5
W
King Arthur
MattedMoose
King Arthur
5
1
10
10
W
9
4
8
3.25
L
Gilgamesh
RoH8027
Gilgamesh
6
4
9
2.63
L
Nu Wa
S0urapple
Nu Wa
8
0
8
12
W
3
2
5
2.75
L
Zhong Kui
StepbroBones-_-
Zhong Kui
2
4
10
1.75
L
2
10
6
0.5
W
0
9
14
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,909
Damage
65,308
70,872
Taken
62,259
43,049
Mitigated
34,411
10,301
Healing
3,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,898
5,506
0
0
15,667
12,189
0
8,876
6,545
0
23,152
L
2,785
683
0
475
7,194
2,635
0
1,916
5,278
7,782
0
W
King Arthur
MattedMoose
King Arthur
18,010
606
128
5,309
16,317
10,469
0
10,903
5,071
0
45,026
W
13,159
1,197
939
0
13,238
10,866
0
11,160
1,832
37,822
0
L
Gilgamesh
RoH8027
Gilgamesh
17,471
4,878
0
214
17,917
14,411
0
4,484
13,433
6,284
25,654
L
Nu Wa
S0urapple
Nu Wa
23,988
8,709
0
920
7,624
2,852
0
1,779
5,845
53,197
0
W
10,787
8,615
0
3,925
11,054
3,565
0
8,039
2,819
0
26,583
L
Zhong Kui
StepbroBones-_-
Zhong Kui
14,245
2,715
0
1,886
14,197
9,352
0
3,938
10,194
29,825
0
L
6,819
3,459
0
18
15,327
5,161
0
5,032
10,295
16,304
0
W
4,055
1,003
0
0
14,596
5,960
0
10,081
4,215
11,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,181
Gold Earned
52,781
180
Minions Killed
164
0
Camps Cleared
2
922,242
Distance Traveled
952,082
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,397
1,036
34
3
0
230,918
0
L
Sol
9,044
822
9
1
0
187,121
0
W
King Arthur
11,221
1,020
52
5
0
222,004
0
W
Cthulhu
11,985
1,090
46
4
0
202,398
1
L
Gilgamesh
11,013
1,001
34
3
0
206,770
0
L
Nu Wa
12,304
1,119
77
7
2
204,325
0
W
Anhur
9,544
868
34
3
0
98,584
0
L
Zhong Kui
10,257
932
22
2
0
188,894
0
L
Janus
10,163
924
22
2
0
164,972
0
W
Ares
10,034
912
14
1
0
168,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role