Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Felipe_XF255
Agni
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 66L
1,226 Elo+
Party 3
Neith
Neith
K0krekill
Neith
Level 120
God Stats
2W - 6L
1,503 SR
Queue Stats
163W - 162L
1,415 Elo+
Solo
Amaterasu
Amaterasu
TLS_Wesley_13K
Amaterasu
Level 51
God Stats
2W - 3L
1,331 SR
Queue Stats
370W - 390L
1,447 Elo+
Solo
Susano
Susano
XxTriballa___
Susano
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 47L
1,305 Elo+
Party 3
Team Averages
Level 74
1,467 SR
1,379 Elo+

VS

Team Averages
Level 122
1,484 SR
1,409 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Entidade_yyxy
Arachne
Level 81
God Stats
26W - 27L
1,430 SR
Queue Stats
209W - 368L
1,326 Elo+
Party 2
Jormungandr
Jormungandr
Fejaozete888
Jormungandr
Level 96
God Stats
13W - 16L
1,425 SR
Queue Stats
450W - 644L
1,318 Elo+
Party 2
Aphrodite
Aphrodite
Sakurinha
Aphrodite
Level 157
God Stats
29W - 19L
1,588 SR
Queue Stats
266W - 285L
1,445 Elo+
Party 1
Nox
Nox
andrewlyma
Nox
Level 132
God Stats
5W - 4L
1,477 SR
Queue Stats
139W - 147L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 1 / 1
5,369
488
4,059
8,465
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 1
5,095
463
3,494
6,076
1,917
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
K0krekill
Neith
7
0 / 1 / 2
4,691
426
6,070
6,899
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TLS_Wesley_13K
Amaterasu
11
1 / 1 / 0
5,892
536
2,091
6,083
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,779
434
2,418
7,476
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 3
6,044
549
7,660
8,544
2,535
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
10
2 / 1 / 2
6,207
564
3,180
5,969
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Fejaozete888
Jormungandr
11
2 / 0 / 2
6,913
628
4,008
5,265
4,265
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Sakurinha
Aphrodite
10
1 / 1 / 3
6,294
572
4,700
8,858
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 2
6,694
609
5,351
4,037
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
11
11
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
W
Neith
 
Neith
3
0
3
4.5
W
Arachne
2
1
2
3
W
Jormungandr
Fejaozete888
Jormungandr
2
0
2
3
L
0
4
1
0.13
L
Neith
K0krekill
Neith
0
1
2
1
W
Aphrodite
Sakurinha
Aphrodite
1
1
3
2.5
L
Amaterasu
TLS_Wesley_13K
Amaterasu
1
1
0
1
L
0
4
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,132
Damage
24,899
34,999
Taken
32,673
16,600
Mitigated
14,673
10,268
Healing
18,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,059
280
0
2,128
8,465
7,442
75
3,028
5,437
13,140
0
W
Neith
 
Neith
7,660
2,614
368
3,813
8,544
2,535
1,698
2,336
6,208
0
30,901
W
Arachne
3,180
2,258
0
1,497
5,969
2,372
483
1,249
4,720
0
22,706
W
Jormungandr
Fejaozete888
Jormungandr
4,008
1,025
0
1,881
5,265
4,265
1,074
1,057
4,208
34,730
0
L
3,494
276
204
1,405
6,076
1,917
0
3,489
2,587
22,256
0
L
Neith
K0krekill
Neith
6,070
1,437
0
3,056
6,899
2,194
175
2,736
4,163
0
23,426
W
Aphrodite
Sakurinha
Aphrodite
4,700
843
3,707
6,289
8,858
4,032
446
2,013
6,845
17,081
0
L
Amaterasu
TLS_Wesley_13K
Amaterasu
2,091
452
0
1,912
6,083
2,843
0
2,748
3,335
0
26,594
L
2,418
316
0
1,563
7,476
2,204
0
2,058
5,418
0
23,423
W
5,351
43
0
650
4,037
1,469
315
898
3,139
30,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,826
Gold Earned
32,152
210
Minions Killed
268
0
Camps Cleared
0
1,110,248
Distance Traveled
1,102,589
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,369
488
12
1
0
238,161
1
W
Neith
6,044
549
53
5
0
211,509
2
W
Arachne
6,207
564
47
4
0
253,386
0
W
Jormungandr
6,913
628
75
7
0
210,743
0
L
Agni
5,095
463
45
4
0
201,588
0
L
Neith
4,691
426
42
4
0
178,438
0
W
Aphrodite
6,294
572
27
2
0
197,243
2
L
Amaterasu
5,892
536
59
5
0
267,137
4
L
Susano
4,779
434
52
5
0
224,924
0
W
Nox
6,694
609
66
6
0
229,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role