Player Matchup

Osiris
Osiris
BORDER_FUX
Osiris
Level 29
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
GreeseMonkey_FUX
Zeus
Level 95
God Stats
0W - 1L
1,395 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MandyLoveGreen
Nu Wa
Level 112
God Stats
2W - 2L
1,484 SR
Queue Stats
3W - 3L
1,511 Elo+
Party 3
Chaac
Chaac
iits Manny
Chaac
Level 29
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Susano
Susano
majiinbeatz22
Susano
Level 65
God Stats
6W - 14L
1,401 SR
Queue Stats
272W - 315L
1,440 Elo+
Solo
Team Averages
Level 66
1,404 SR
1,490 Elo+

VS

Team Averages
Level 103
1,563 SR
1,404 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AlienBoyRay
Odin
Level 108
God Stats
3W - 1L
1,684 SR
Queue Stats
84W - 75L
1,458 Elo+
Party 1
Xing Tian
Xing Tian
BlackStallion90
Xing Tian
Level 26
God Stats
4W - 4L
1,793 SR
Queue Stats
37W - 34L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
DarkSwamp300
Baron Samedi
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 46L
1,311 Elo+
Party 1
Awilix
Awilix
young_fatboy1025
Awilix
Level 106
God Stats
3W - 3L
1,337 SR
Queue Stats
48W - 42L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BORDER_FUX
Osiris
12
0 / 5 / 2
6,382
580
2,093
13,890
11,069
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 6 / 2
7,900
718
8,698
10,430
3,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 6 / 3
7,668
697
7,763
8,377
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
12
2 / 8 / 5
7,967
724
12,179
15,575
13,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 6 / 5
9,017
820
10,761
12,110
7,556
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 4 / 17
9,104
828
9,014
6,680
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
9 / 1 / 13
10,772
979
14,048
15,596
11,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
BlackStallion90
Xing Tian
14
2 / 1 / 13
8,197
745
4,497
12,169
13,081
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
DarkSwamp300
Baron Samedi
16
8 / 1 / 12
10,090
917
12,059
10,872
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 4 / 10
10,430
948
11,893
9,974
3,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
11
Kills
30
31
Deaths
11
17
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
4
17
2.63
W
9
1
13
15.5
L
Osiris
BORDER_FUX
Osiris
0
5
2
0.2
W
Xing Tian
BlackStallion90
Xing Tian
2
1
13
8.5
W
Baron Samedi
DarkSwamp300
Baron Samedi
8
1
12
14
L
2
6
2
0.5
L
2
6
3
0.58
L
Chaac
2
8
5
0.56
L
5
6
5
1.25
W
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,494
Damage
51,511
60,382
Taken
55,291
38,509
Mitigated
37,993
3,298
Healing
17,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,014
2,533
812
928
6,680
2,552
1,814
2,175
4,443
35,136
0
W
14,048
2,479
0
4,604
15,596
11,467
87
5,557
9,873
210
30,877
L
Osiris
BORDER_FUX
Osiris
2,093
620
0
0
13,890
11,069
0
5,988
7,902
0
9,492
W
Xing Tian
BlackStallion90
Xing Tian
4,497
530
1,292
1,467
12,169
13,081
0
4,552
7,341
16,908
0
W
Baron Samedi
DarkSwamp300
Baron Samedi
12,059
1,394
2,183
4,932
10,872
7,160
341
3,169
7,641
31,348
0
L
8,698
400
233
408
10,430
3,421
78
5,305
5,125
24,718
0
L
7,763
1,259
0
128
8,377
2,525
289
2,390
5,987
19,810
0
L
Chaac
12,179
2,280
0
1,409
15,575
13,938
247
8,114
7,461
3,396
21,732
L
10,761
1,695
0
1,120
12,110
7,556
1
4,224
7,886
0
26,243
W
11,893
6,081
0
1,406
9,974
3,733
0
2,810
7,052
0
18,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,934
Gold Earned
48,593
170
Minions Killed
200
5
Camps Cleared
10
863,955
Distance Traveled
998,418
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,104
828
66
6
5
166,859
4
W
Odin
10,772
979
49
4
1
233,161
0
L
Osiris
6,382
580
21
2
0
192,671
0
W
Xing Tian
8,197
745
24
2
0
210,561
0
W
Baron Samedi
10,090
917
51
5
2
179,938
0
L
Zeus
7,900
718
40
4
2
161,252
0
L
Nu Wa
7,668
697
39
4
0
170,727
0
L
Chaac
7,967
724
26
2
1
175,218
1
L
Susano
9,017
820
44
4
2
164,087
0
W
Awilix
10,430
948
10
1
2
207,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role