Player Matchup

Cernunnos
Cernunnos
IMPECCABLE-JUNO
Cernunnos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 121L
1,523 Elo+
Party 1
Agni
Agni
UchihaDende
Agni
Level 18
God Stats
5W - 5L
1,654 SR
Queue Stats
90W - 66L
1,551 Elo+
Party 1
Fenrir
Fenrir
thadarksavage
Fenrir
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 10L
1,384 Elo+
Solo
Team Averages
Level 49
1,551 SR
1,486 Elo+

VS

Team Averages
Level 44
1,510 SR
1,466 Elo+
Ravana
Ravana
 
Ravana
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
NatureBoiiFX
Neith
Level 12
God Stats
12W - 14L
1,442 SR
Queue Stats
46W - 59L
1,406 Elo+
Party 2
Chang'e
Chang'e
Zander1107
Chang'e
Level 21
God Stats
14W - 8L
1,587 SR
Queue Stats
49W - 41L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IMPECCABLE-JUNO
Cernunnos
15
9 / 2 / 2
10,104
777
13,191
12,098
5,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 4 / 6
9,049
696
9,379
9,852
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 6 / 5
7,514
578
4,351
6,817
3,421
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 5 / 5
9,115
701
4,905
8,764
3,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 4 / 5
9,698
746
9,903
10,949
4,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Zander1107
Chang'e
14
5 / 4 / 5
10,581
814
8,660
12,896
4,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
13
Kills
12
12
Deaths
13
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
5
5
1.1
L
Cernunnos
IMPECCABLE-JUNO
Cernunnos
9
2
2
5
W
4
4
5
1.63
L
3
4
6
1.5
W
Chang'e
Zander1107
Chang'e
5
4
5
1.88
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,921
Damage
23,468
28,767
Taken
32,609
11,449
Mitigated
11,518
3,705
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,905
614
0
668
8,764
3,282
728
3,327
5,437
0
17,029
L
Cernunnos
IMPECCABLE-JUNO
Cernunnos
13,191
4,368
54
2,631
12,098
5,029
518
3,868
8,230
0
43,910
W
9,903
3,640
370
735
10,949
4,030
1,038
2,156
8,793
0
30,356
L
9,379
408
167
768
9,852
2,999
45
3,029
6,823
30,582
0
W
Chang'e
Zander1107
Chang'e
8,660
110
2,430
5,651
12,896
4,206
968
4,492
8,404
32,482
0
L
4,351
436
0
85
6,817
3,421
0
1,993
4,824
0
6,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
29,394
130
Minions Killed
138
6
Camps Cleared
6
578,304
Distance Traveled
657,438
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,115
701
27
2
1
221,549
0
L
Cernunnos
10,104
777
74
6
4
234,845
1
W
Neith
9,698
746
44
3
2
189,937
3
L
Agni
9,049
696
53
4
2
231,353
2
W
Chang'e
10,581
814
67
5
3
245,952
0
L
Fenrir
7,514
578
3
0
0
112,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role