Player Matchup

Kukulkan
Kukulkan
AVaLaNCHxv
Kukulkan
Level 6
God Stats
0W - 3L
1,253 SR
Queue Stats
2W - 5L
1,220 Elo+
Solo
Fenrir
Fenrir
GrungeNite
Fenrir
Level 5
God Stats
0W - 2L
1,243 SR
Queue Stats
2W - 6L
992 Elo+
Party 2
Medusa
Medusa
Mr PeanutReaper
Medusa
Level 8
God Stats
2W - 1L
1,743 SR
Queue Stats
16W - 13L
1,558 Elo+
Party 1
Xing Tian
Xing Tian
OutkastT3XAN
Xing Tian
Level 6
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 2
Nu Wa
Nu Wa
SacredSyster
Nu Wa
Level 84
God Stats
5W - 1L
1,528 SR
Queue Stats
8W - 4L
1,665 Elo+
Party 1
Team Averages
Level 22
1,407 SR
1,323 Elo+

VS

Team Averages
Level 15
1,513 SR
1,374 Elo+
Jormungandr
Jormungandr
Delta tecolotl
Jormungandr
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 55L
1,258 Elo+
Party 3
Athena
Athena
REPLICA SOLD1ER
Athena
Level 13
God Stats
8W - 4L
1,513 SR
Queue Stats
13W - 14L
1,324 Elo+
Party 3
Gilgamesh
Gilgamesh
Tremain18
Gilgamesh
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
UnbridledMidget
Kukulkan
Level 26
God Stats
8W - 4L
1,552 SR
Queue Stats
127W - 127L
1,358 Elo+
Solo
Osiris
Osiris
sleepholdmeback
Osiris
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,428 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AVaLaNCHxv
Kukulkan
6
0 / 4 / 2
4,896
377
310
6,595
2,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
GrungeNite
Fenrir
6
0 / 8 / 1
4,772
367
2,035
7,189
2,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 0 / 0
7,963
613
6,539
5,462
1,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
OutkastT3XAN
Xing Tian
3
1 / 0 / 0
4,276
329
269
1,400
610
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 1 / 0
6,181
475
2,463
3,989
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Delta tecolotl
Jormungandr
10
1 / 2 / 1
6,129
471
732
5,340
2,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
3 / 0 / 1
6,357
489
1,595
6,201
2,324
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Tremain18
Gilgamesh
9
1 / 4 / 3
6,083
468
1,608
6,240
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
12
3 / 1 / 0
7,287
561
4,681
3,979
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 0
6,877
529
4,266
6,999
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
8
Kills
11
13
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AVaLaNCHxv
Kukulkan
0
4
2
0.25
W
Jormungandr
Delta tecolotl
Jormungandr
1
2
1
0.75
L
Fenrir
GrungeNite
Fenrir
0
8
1
0.06
L
6
0
0
6
L
Xing Tian
OutkastT3XAN
Xing Tian
1
0
0
1
W
3
0
1
3.5
L
1
1
0
1
W
Gilgamesh
Tremain18
Gilgamesh
1
4
3
0.63
W
Kukulkan
3
1
0
3
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,616
Damage
12,882
24,635
Taken
28,759
8,850
Mitigated
13,950
3,992
Healing
4,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AVaLaNCHxv
Kukulkan
310
176
0
445
6,595
2,525
23
1,396
5,077
14,387
0
W
Jormungandr
Delta tecolotl
Jormungandr
732
243
0
15
5,340
2,921
605
301
5,019
27,577
0
L
Fenrir
GrungeNite
Fenrir
2,035
874
0
182
7,189
2,956
0
3,675
3,424
0
8,899
L
6,539
2,742
0
2,865
5,462
1,727
150
544
4,878
0
54,997
L
Xing Tian
OutkastT3XAN
Xing Tian
269
28
0
0
1,400
610
0
311
1,089
2,410
0
W
1,595
1,044
0
1,020
6,201
2,324
2,358
885
5,296
22,664
0
L
2,463
471
0
500
3,989
1,032
388
712
3,159
36,244
0
W
Gilgamesh
Tremain18
Gilgamesh
1,608
561
0
1,043
6,240
2,760
0
1,035
5,129
0
26,614
W
Kukulkan
4,681
204
0
661
3,979
1,422
477
430
3,495
40,734
0
W
4,266
1,501
0
1,823
6,999
4,523
1,010
445
6,514
0
31,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,088
Gold Earned
32,733
233
Minions Killed
307
0
Camps Cleared
0
926,382
Distance Traveled
1,114,279
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,896
377
27
2
0
157,586
0
W
Jormungandr
6,129
471
61
5
0
190,548
0
L
Fenrir
4,772
367
15
1
0
231,652
1
L
Medusa
7,963
613
103
8
0
245,852
4
L
Xing Tian
4,276
329
7
1
0
74,064
0
W
Athena
6,357
489
38
3
0
206,906
0
L
Nu Wa
6,181
475
81
6
0
217,228
5
W
Gilgamesh
6,083
468
49
4
0
234,095
0
W
Kukulkan
7,287
561
95
7
0
234,806
0
W
Osiris
6,877
529
64
5
0
247,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role