Player Matchup

Chaac
Chaac
I9VaNF
Chaac
Level 7
God Stats
2W - 3L
1,590 SR
Queue Stats
7W - 13L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
ISplint
Cthulhu
Level 13
God Stats
10W - 8L
1,305 SR
Queue Stats
50W - 64L
1,393 Elo+
Solo
Raijin
Raijin
LPB_Andy
Raijin
Level 20
God Stats
1W - 2L
1,559 SR
Queue Stats
44W - 52L
1,339 Elo+
Party 1
Loki
Loki
Tekkashi_vR
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,359 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xxluguia249xX
Morgan Le Fay
Level 3
God Stats
0W - 2L
1,211 SR
Queue Stats
2W - 9L
1,223 Elo+
Solo
Team Averages
Level 12
1,433 SR
1,331 Elo+

VS

Team Averages
Level 27
1,523 SR
1,454 Elo+
Loki
Loki
Angel_miranda_hd
Loki
Level 27
God Stats
6W - 4L
1,615 SR
Queue Stats
95W - 92L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
DKSyttle
Sun Wukong
Level 12
God Stats
4W - 4L
1,247 SR
Queue Stats
14W - 17L
1,238 Elo+
Solo
Ymir
Ymir
Dihzin
Ymir
Level 88
God Stats
1W - 1L
1,753 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Nerzúl
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Agni
Agni
P0ETIC0
Agni
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
I9VaNF
Chaac
12
0 / 7 / 0
8,601
344
3,615
14,927
8,419
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
ISplint
Cthulhu
13
4 / 11 / 6
9,727
389
11,091
26,358
21,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
LPB_Andy
Raijin
16
3 / 10 / 3
10,379
415
6,573
24,036
9,079
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 2
9,186
367
7,395
22,108
8,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Xxluguia249xX
Morgan Le Fay
14
4 / 10 / 5
10,306
412
9,981
18,095
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 14
14,870
595
27,295
18,373
11,417
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
DKSyttle
Sun Wukong
19
3 / 0 / 13
12,534
501
11,300
19,890
23,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
Dihzin
Ymir
15
5 / 5 / 23
11,990
480
7,851
18,785
26,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Nerzúl
Merlin
16
5 / 7 / 13
10,959
438
12,214
10,021
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
P0ETIC0
Agni
20
14 / 0 / 13
14,195
568
24,198
15,020
8,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
121
13
Kills
45
46
Deaths
13
16
Assists
76
Player
Kills
Deaths
Assists
KDA
W
18
1
14
25
W
Sun Wukong
DKSyttle
Sun Wukong
3
0
13
9.5
W
Ymir
Dihzin
Ymir
5
5
23
3.3
L
Chaac
I9VaNF
Chaac
0
7
0
0
L
Cthulhu
ISplint
Cthulhu
4
11
6
0.64
L
Raijin
LPB_Andy
Raijin
3
10
3
0.45
W
Merlin
Nerzúl
Merlin
5
7
13
1.64
W
Agni
P0ETIC0
Agni
14
0
13
20.5
L
2
8
2
0.38
L
Morgan Le Fay
Xxluguia249xX
Morgan Le Fay
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,655
Damage
82,858
105,524
Taken
82,089
52,169
Mitigated
74,382
15,622
Healing
22,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,295
9,025
0
9,060
18,373
11,417
990
4,421
12,669
0
139,162
W
Sun Wukong
DKSyttle
Sun Wukong
11,300
2,338
0
3,931
19,890
23,870
1,793
1,521
18,097
0
77,408
W
Ymir
Dihzin
Ymir
7,851
1,455
0
1,359
18,785
26,620
456
8,410
10,375
24,565
0
L
Chaac
I9VaNF
Chaac
3,615
286
0
1,047
14,927
8,419
660
3,584
10,363
0
33,660
L
Cthulhu
ISplint
Cthulhu
11,091
408
615
3,889
26,358
21,061
0
14,341
11,783
41,926
0
L
Raijin
LPB_Andy
Raijin
6,573
599
84
3,649
24,036
9,079
123
10,301
13,575
55,084
0
W
Merlin
Nerzúl
Merlin
12,214
1,385
0
124
10,021
4,386
2,660
6,475
3,546
52,701
0
W
Agni
P0ETIC0
Agni
24,198
1,078
428
8,054
15,020
8,089
5,956
6,818
8,202
106,877
0
L
7,395
1,929
0
4,836
22,108
8,379
0
7,845
13,753
0
45,577
L
Morgan Le Fay
Xxluguia249xX
Morgan Le Fay
9,981
530
70
1,432
18,095
5,231
342
8,192
9,903
32,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,199
Gold Earned
64,548
346
Minions Killed
623
0
Camps Cleared
0
1,935,652
Distance Traveled
2,401,979
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,870
595
194
8
0
528,443
8
W
Sun Wukong
12,534
501
140
6
0
443,647
10
W
Ymir
11,990
480
29
1
0
488,162
0
L
Chaac
8,601
344
64
3
0
303,063
0
L
Cthulhu
9,727
389
60
2
0
424,451
4
L
Raijin
10,379
415
98
4
0
404,653
0
W
Merlin
10,959
438
82
3
0
446,170
0
W
Agni
14,195
568
178
7
0
495,557
7
L
Loki
9,186
367
80
3
0
441,241
4
L
Morgan Le Fay
10,306
412
44
2
0
362,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role