Player Matchup

Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
HaidaHorn
Nike
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
Popfu3
Hou Yi
Level 127
God Stats
2W - 0L
1,462 SR
Queue Stats
31W - 22L
1,603 Elo+
Party 1
Rama
Rama
TheColorPink
Rama
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,666 Elo+
Party 1
Team Averages
Level 134
1,492 SR
1,559 Elo+

VS

Team Averages
Level 128
1,494 SR
1,596 Elo+
Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
BlisteredBlue
Guan Yu
Level 146
God Stats
4W - 5L
1,470 SR
Queue Stats
414W - 428L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
Kissies
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,639 Elo+
Party 2
Vulcan
Vulcan
Ratchetology
Vulcan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,656 Elo+
Party 2
Sol
Sol
SPOOKESVILLE
Sol
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
6 / 3 / 10
10,537
811
16,095
11,882
4,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
 
Guan Yu
18
3 / 3 / 10
9,761
751
6,259
16,606
13,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
15
0 / 4 / 12
9,417
724
7,971
21,791
17,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Popfu3
Hou Yi
17
4 / 2 / 10
9,825
756
11,028
9,878
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 3 / 12
10,588
814
18,082
10,688
4,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 6 / 6
9,436
726
10,686
13,559
6,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
15
3 / 2 / 7
8,760
674
4,725
15,877
19,444
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Kissies
Zhong Kui
16
3 / 3 / 9
9,244
711
16,265
15,956
12,865
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
15
0 / 4 / 8
8,778
675
12,535
9,723
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 3 / 8
9,652
742
12,455
15,898
6,751
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
52
18
Kills
14
15
Deaths
18
54
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
3
10
3.67
W
Guan Yu
 
Guan Yu
3
3
10
2.67
L
Thanatos
 
Thanatos
4
6
6
1.17
L
Guan Yu
3
2
7
3.25
W
Nike
0
4
12
1.5
L
Zhong Kui
Kissies
Zhong Kui
3
3
9
2.5
W
Hou Yi
Popfu3
Hou Yi
4
2
10
4.5
L
Vulcan
0
4
8
1
L
4
3
8
2.67
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,435
Damage
56,666
70,845
Taken
71,013
43,624
Mitigated
49,942
32,261
Healing
31,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,095
874
1,119
2,086
11,882
4,764
469
4,525
7,357
40,523
0
W
Guan Yu
 
Guan Yu
6,259
639
6,532
7,759
16,606
13,252
172
10,659
5,765
0
10,999
L
Thanatos
 
Thanatos
10,686
1,965
1,051
5,466
13,559
6,348
558
1,993
11,566
0
18,269
L
Guan Yu
4,725
687
9,166
5,633
15,877
19,444
32
3,988
11,889
0
6,673
W
Nike
7,971
630
1,240
6,810
21,791
17,172
424
10,707
11,084
0
16,686
L
Zhong Kui
Kissies
Zhong Kui
16,265
2,065
1,705
4,441
15,956
12,865
660
3,014
12,942
30,855
0
W
Hou Yi
Popfu3
Hou Yi
11,028
4,052
535
1,363
9,878
3,876
2,335
7,053
2,825
0
24,587
L
Vulcan
12,535
5,001
1,068
455
9,723
4,534
0
2,747
6,976
28,074
0
L
12,455
4,848
484
2,197
15,898
6,751
425
4,353
11,545
32,113
0
W
18,082
8,580
2,398
2,419
10,688
4,560
2,572
8,129
2,559
0
48,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,128
Gold Earned
45,870
157
Minions Killed
134
0
Camps Cleared
0
1,157,064
Distance Traveled
1,145,350
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,537
811
53
4
0
221,888
0
W
Guan Yu
9,761
751
11
1
0
241,537
2
L
Thanatos
9,436
726
15
1
0
235,102
5
L
Guan Yu
8,760
674
2
0
0
194,140
2
W
Nike
9,417
724
9
1
0
253,205
2
L
Zhong Kui
9,244
711
47
4
0
244,387
4
W
Hou Yi
9,825
756
28
2
0
215,113
0
L
Vulcan
8,778
675
32
2
0
241,041
0
L
Sol
9,652
742
38
3
0
230,680
5
W
Rama
10,588
814
56
4
0
225,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role