Player Matchup

Hou Yi
Hou Yi
J_A_Rodriguez04
Hou Yi
Level 12
God Stats
1W - 4L
1,378 SR
Queue Stats
29W - 44L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
Ozzakyy
Sun Wukong
Level 16
God Stats
0W - 2L
1,903 SR
Queue Stats
2W - 4L
1,321 Elo+
Solo
Zeus
Zeus
mvmrocks
Zeus
Level 15
God Stats
3W - 2L
1,787 SR
Queue Stats
60W - 47L
1,490 Elo+
Solo
Loki
Loki
thecooldive
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,065 Elo+
Solo
Hel
Hel
undead66
Hel
Level 27
God Stats
7W - 8L
1,494 SR
Queue Stats
22W - 23L
1,391 Elo+
Solo
Team Averages
Level 15
1,612 SR
1,319 Elo+

VS

Team Averages
Level 26
1,398 SR
1,311 Elo+
Merlin
Merlin
DavidOfTheNorth
Merlin
Level 28
God Stats
4W - 6L
1,542 SR
Queue Stats
154W - 202L
1,415 Elo+
Party 1
Bakasura
Bakasura
JoshOfTheEast
Bakasura
Level 5
God Stats
1W - 3L
1,193 SR
Queue Stats
18W - 17L
1,338 Elo+
Party 1
Odin
Odin
RobOfTheSouth3
Odin
Level 15
God Stats
7W - 3L
1,633 SR
Queue Stats
31W - 48L
1,249 Elo+
Party 1
Janus
Janus
Ski1less
Janus
Level 69
God Stats
42W - 75L
1,342 SR
Queue Stats
674W - 800L
1,404 Elo+
Party 1
Yemoja
Yemoja
bluefaceblueface
Yemoja
Level 14
God Stats
1W - 0L
1,278 SR
Queue Stats
19W - 37L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
10,358
863
2,529
9,387
3,232
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
Ozzakyy
Sun Wukong
18
6 / 6 / 6
12,782
1,065
10,662
26,370
10,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
18
5 / 9 / 7
12,274
1,023
14,908
20,456
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 14 / 8
11,889
991
8,096
22,581
7,168
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 6 / 10
12,417
1,035
16,611
19,828
7,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 10
14,649
1,221
26,719
9,999
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
JoshOfTheEast
Bakasura
19
3 / 8 / 17
12,307
1,026
14,587
17,376
7,975
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
10 / 5 / 20
14,237
1,186
18,252
18,830
11,551
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Ski1less
Janus
20
13 / 3 / 14
15,063
1,255
28,025
11,585
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 1
9,097
758
784
1,848
632

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
103
20
Kills
41
41
Deaths
20
35
Assists
62
Player
Kills
Deaths
Assists
KDA
W
15
3
10
6.67
L
2
6
4
0.67
W
Bakasura
JoshOfTheEast
Bakasura
3
8
17
1.44
L
Sun Wukong
Ozzakyy
Sun Wukong
6
6
6
1.5
W
10
5
20
4
W
Janus
Ski1less
Janus
13
3
14
6.67
W
0
1
1
0.5
L
Zeus
5
9
7
0.94
L
3
14
8
0.5
L
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,806
Damage
88,367
98,622
Taken
59,638
34,591
Mitigated
27,983
14,325
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,719
4,367
0
1,431
9,999
3,917
0
4,371
5,354
47,896
0
L
2,529
1,316
610
138
9,387
3,232
0
5,029
3,786
0
6,026
W
Bakasura
JoshOfTheEast
Bakasura
14,587
8,815
0
199
17,376
7,975
0
11,142
5,829
0
20,480
L
Sun Wukong
Ozzakyy
Sun Wukong
10,662
2,242
0
2,902
26,370
10,624
0
18,002
7,255
0
40,669
W
18,252
5,073
0
0
18,830
11,551
0
10,996
7,180
5,324
24,572
W
Janus
Ski1less
Janus
28,025
1,289
751
1,426
11,585
3,908
0
3,360
7,867
71,299
0
W
784
215
231
0
1,848
632
0
936
866
2,213
0
L
Zeus
14,908
3,670
264
1,946
20,456
6,343
0
9,816
9,784
38,568
0
L
8,096
2,057
0
724
22,581
7,168
0
13,717
8,351
0
21,216
L
16,611
3,574
2,013
5,728
19,828
7,224
0
10,464
8,604
26,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,720
Gold Earned
65,353
171
Minions Killed
210
5
Camps Cleared
3
890,990
Distance Traveled
948,914
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,649
1,221
58
5
1
186,899
0
L
Hou Yi
10,358
863
6
1
0
99,407
0
W
Bakasura
12,307
1,026
14
1
0
264,178
0
L
Sun Wukong
12,782
1,065
71
6
1
249,517
0
W
Odin
14,237
1,186
30
3
0
229,694
0
W
Janus
15,063
1,255
107
9
2
215,409
1
W
Yemoja
9,097
758
1
0
0
52,734
0
L
Zeus
12,274
1,023
51
4
1
169,080
1
L
Loki
11,889
991
18
2
3
191,069
1
L
Hel
12,417
1,035
25
2
0
181,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role