Player Matchup

Chernobog
Chernobog
AyanmeB
Chernobog
Level 42
God Stats
1W - 1L
1,510 SR
Queue Stats
137W - 147L
1,486 Elo+
Solo
Nox
Nox
DOGGYS666
Nox
Level 157
God Stats
7W - 11L
1,362 SR
Queue Stats
511W - 531L
1,422 Elo+
Solo
Hercules
Hercules
XxWillyWonkaXx
Hercules
Level 142
God Stats
3W - 0L
1,600 SR
Queue Stats
87W - 107L
1,438 Elo+
Solo
Jormungandr
Jormungandr
barneyco
Jormungandr
Level 68
God Stats
2W - 1L
1,669 SR
Queue Stats
175W - 181L
1,489 Elo+
Solo
Geb
Geb
krissy2445
Geb
Level 96
God Stats
4W - 1L
1,508 SR
Queue Stats
161W - 156L
1,412 Elo+
Solo
Team Averages
Level 101
1,530 SR
1,449 Elo+

VS

Team Averages
Level 119
1,593 SR
1,449 Elo+
Tyr
Tyr
Civilmaicon
Tyr
Level 159
God Stats
1W - 3L
1,383 SR
Queue Stats
351W - 367L
1,452 Elo+
Solo
Charybdis
Charybdis
LuCiDKiLL3rQuEEn
Charybdis
Level 127
God Stats
0W - 1L
1,728 SR
Queue Stats
218W - 245L
1,416 Elo+
Solo
Bacchus
Bacchus
NariGin
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,554 Elo+
Party 1
Mercury
Mercury
Skacid16
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 110L
1,322 Elo+
Party 1
Kumbhakarna
Kumbhakarna
brandon1904
Kumbhakarna
Level 156
God Stats
6W - 3L
1,855 SR
Queue Stats
519W - 635L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AyanmeB
Chernobog
17
8 / 2 / 17
10,295
858
14,294
8,120
3,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 1 / 15
9,797
816
8,523
7,150
2,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
17
7 / 3 / 16
10,050
838
10,305
23,629
23,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
barneyco
Jormungandr
17
7 / 3 / 24
10,715
893
10,431
15,876
18,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 20
9,945
829
8,467
12,743
14,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
8,677
723
4,374
13,986
11,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
15
4 / 5 / 3
8,931
744
14,274
11,303
5,110
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
NariGin
Bacchus
15
1 / 5 / 5
8,525
710
10,674
13,963
18,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
Skacid16
Mercury
13
2 / 9 / 5
8,400
700
7,029
11,947
7,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
brandon1904
Kumbhakarna
14
1 / 6 / 4
8,122
677
6,174
12,538
18,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
31
33
Kills
10
10
Deaths
33
92
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AyanmeB
Chernobog
8
2
17
8.25
L
2
8
4
0.5
W
6
1
15
13.5
L
Charybdis
4
5
3
1.1
L
Bacchus
NariGin
Bacchus
1
5
5
0.7
L
Mercury
Skacid16
Mercury
2
9
5
0.5
W
Hercules
7
3
16
5
W
Jormungandr
barneyco
Jormungandr
7
3
24
6.33
L
Kumbhakarna
brandon1904
Kumbhakarna
1
6
4
0.5
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,020
Damage
42,525
67,518
Taken
63,737
62,482
Mitigated
60,294
32,858
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AyanmeB
Chernobog
14,294
9,164
231
758
8,120
3,512
2,260
3,680
4,440
0
27,955
L
4,374
0
459
2,997
13,986
11,232
0
4,471
9,515
0
14,292
W
8,523
1,201
3,980
2,536
7,150
2,997
970
2,705
4,445
18,374
0
L
Charybdis
14,274
7,109
947
3,113
11,303
5,110
14
7,343
3,960
0
27,206
L
Bacchus
NariGin
Bacchus
10,674
1,349
543
1,635
13,963
18,272
0
7,196
6,767
16,371
0
L
Mercury
Skacid16
Mercury
7,029
4,918
499
542
11,947
7,492
248
5,735
6,212
0
14,036
W
Hercules
10,305
2,512
2,312
10,598
23,629
23,402
432
3,732
19,897
4,960
15,064
W
Jormungandr
barneyco
Jormungandr
10,431
3,980
2,404
3,259
15,876
18,221
538
2,747
13,123
24,326
0
L
Kumbhakarna
brandon1904
Kumbhakarna
6,174
461
257
1,035
12,538
18,188
0
5,017
7,521
12,835
0
W
8,467
416
3,720
3,060
12,743
14,350
1,113
3,984
8,759
20,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,802
Gold Earned
42,655
108
Minions Killed
90
0
Camps Cleared
0
1,102,526
Distance Traveled
935,693
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,295
858
34
3
0
198,318
0
L
Tyr
8,677
723
18
2
0
183,918
0
W
Nox
9,797
816
30
3
0
229,482
1
L
Charybdis
8,931
744
32
3
0
164,767
2
L
Bacchus
8,525
710
15
1
0
192,476
0
L
Mercury
8,400
700
14
1
0
198,360
0
W
Hercules
10,050
838
14
1
0
215,535
2
W
Jormungandr
10,715
893
16
1
0
207,933
1
L
Kumbhakarna
8,122
677
11
1
0
196,172
0
W
Geb
9,945
829
14
1
0
251,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role