Player Matchup

Cerberus
Cerberus
Piroket
Cerberus
Level 12
God Stats
6W - 8L
1,500 SR
Queue Stats
122W - 137L
1,179 Elo+
Party 2
Mulan
Mulan
ShadowRuby5832
Mulan
Level 29
God Stats
19W - 24L
1,706 SR
Queue Stats
97W - 103L
1,509 Elo+
Solo
Loki
Loki
capitao-decimal
Loki
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 50L
1,254 Elo+
Party 2
Ra
Ra
fael020445
Ra
Level 25
God Stats
8W - 15L
1,397 SR
Queue Stats
110W - 122L
1,472 Elo+
Solo
Sobek
Sobek
thiagiño
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,392 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,361 Elo+

VS

Team Averages
Level 30
1,471 SR
1,377 Elo+
Xbalanque
Xbalanque
Erhaus
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 144L
1,412 Elo+
Party 1
Khepri
Khepri
Feluu1406
Khepri
Level 7
God Stats
11W - 4L
1,700 SR
Queue Stats
27W - 23L
1,485 Elo+
Party 1
Anubis
Anubis
Santuke
Anubis
Level 17
God Stats
8W - 6L
1,396 SR
Queue Stats
44W - 37L
1,366 Elo+
Solo
Loki
Loki
flowerx iwnl
Loki
Level 18
God Stats
3W - 5L
1,323 SR
Queue Stats
78W - 100L
1,225 Elo+
Solo
Ne Zha
Ne Zha
nicolaslewi586
Ne Zha
Level 80
God Stats
13W - 13L
1,438 SR
Queue Stats
249W - 298L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Piroket
Cerberus
8
2 / 6 / 2
6,631
390
7,021
10,960
7,560
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 3 / 1
10,395
611
9,125
9,863
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 6 / 1
7,665
451
5,631
7,858
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 7 / 4
8,299
488
10,821
11,033
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
thiagiño
Sobek
8
1 / 6 / 4
6,437
379
4,134
13,659
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Erhaus
Xbalanque
15
10 / 3 / 9
9,729
572
16,614
12,538
4,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Feluu1406
Khepri
12
6 / 4 / 13
8,917
525
6,651
15,864
16,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Santuke
Anubis
13
3 / 4 / 10
8,542
502
6,073
7,840
3,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 3
8,500
500
3,710
11,688
3,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 4
10,177
599
7,130
15,014
5,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
18
Kills
28
28
Deaths
18
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Erhaus
Xbalanque
10
3
9
4.83
W
Khepri
Feluu1406
Khepri
6
4
13
3.13
L
Cerberus
Piroket
Cerberus
2
6
2
0.5
W
Anubis
Santuke
Anubis
3
4
10
2
L
8
3
1
2.83
L
5
6
1
0.92
L
2
7
4
0.57
W
2
5
3
0.7
W
7
2
4
4.5
L
Sobek
thiagiño
Sobek
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,732
Damage
40,178
53,373
Taken
62,944
30,363
Mitigated
33,416
10,418
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Erhaus
Xbalanque
16,614
10,899
0
2,099
12,538
4,389
523
6,313
5,974
0
64,079
W
Khepri
Feluu1406
Khepri
6,651
1,265
534
1,886
15,864
16,642
0
8,176
7,518
19,390
0
L
Cerberus
Piroket
Cerberus
7,021
1,060
0
2,558
10,960
7,560
61
3,612
7,348
23,044
0
W
Anubis
Santuke
Anubis
6,073
148
0
1,613
7,840
3,243
563
2,141
5,433
42,727
0
L
9,125
1,580
0
3,698
9,863
7,562
1,643
1,164
8,699
0
47,789
L
5,631
1,741
0
644
7,858
2,320
0
2,395
5,463
0
36,770
L
10,821
1,825
259
2,021
11,033
2,995
687
1,632
9,401
38,736
0
W
3,710
976
0
1,489
11,688
3,329
1,073
1,812
9,451
0
39,980
W
7,130
3,073
0
6,531
15,014
5,813
1,141
2,734
11,891
0
77,496
L
Sobek
thiagiño
Sobek
4,134
935
0
1,238
13,659
9,926
23
3,921
9,738
11,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,427
Gold Earned
45,865
281
Minions Killed
372
0
Camps Cleared
0
1,462,022
Distance Traveled
1,588,660
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,729
572
69
4
0
324,509
1
W
Khepri
8,917
525
21
1
0
312,863
0
L
Cerberus
6,631
390
58
3
0
270,561
0
W
Anubis
8,542
502
77
5
0
289,332
0
L
Mulan
10,395
611
96
6
0
340,499
1
L
Loki
7,665
451
53
3
0
236,602
0
L
Ra
8,299
488
66
4
0
288,521
4
W
Loki
8,500
500
80
5
0
329,146
1
W
Ne Zha
10,177
599
125
7
0
332,810
1
L
Sobek
6,437
379
8
0
0
325,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role