Player Matchup

Erlang Shen
Erlang Shen
AnarchyEmpress
Erlang Shen
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 257L
1,394 Elo+
Party 2
Ao Kuang
Ao Kuang
KrustyKurt
Ao Kuang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,527 Elo+
Solo
Artio
Artio
Pancakes__
Artio
Level 139
God Stats
4W - 3L
1,632 SR
Queue Stats
223W - 258L
1,389 Elo+
Party 2
Khepri
Khepri
STRIKER_PLISKIN
Khepri
Level 108
God Stats
3W - 4L
1,568 SR
Queue Stats
501W - 502L
1,477 Elo+
Solo
Charybdis
Charybdis
izzylaw12
Charybdis
Level 148
God Stats
1W - 1L
1,687 SR
Queue Stats
155W - 176L
1,462 Elo+
Solo
Team Averages
Level 112
1,577 SR
1,450 Elo+

VS

Team Averages
Level 65
1,524 SR
1,415 Elo+
Sol
Sol
 
Sol
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Yagared
Tyr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 80L
1,450 Elo+
Party 1
Hachiman
Hachiman
Yededaya
Hachiman
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 51L
1,450 Elo+
Party 1
Cerberus
Cerberus
chaser1jzed
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,225 Elo+
Solo
Bacchus
Bacchus
iapneSiatneH
Bacchus
Level 88
God Stats
16W - 8L
1,621 SR
Queue Stats
1,153W - 1,272L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnarchyEmpress
Erlang Shen
15
1 / 9 / 9
8,983
642
9,921
27,037
23,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
KrustyKurt
Ao Kuang
17
7 / 5 / 4
10,900
779
13,260
16,306
12,422
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
17
3 / 6 / 9
9,826
702
12,962
27,648
31,779
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 5 / 11
10,012
715
9,954
23,980
35,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
izzylaw12
Charybdis
17
3 / 5 / 9
9,479
677
26,068
13,697
8,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 2 / 19
12,002
857
30,667
14,644
7,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
16
4 / 5 / 13
10,036
717
10,249
21,139
24,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Yededaya
Hachiman
17
6 / 5 / 15
11,150
796
25,683
11,881
5,569
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
chaser1jzed
Cerberus
18
7 / 2 / 17
11,859
847
13,249
30,312
29,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
iapneSiatneH
Bacchus
19
6 / 1 / 22
12,030
859
17,205
25,221
25,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
116
15
Kills
30
30
Deaths
15
42
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
19
8.25
L
Erlang Shen
AnarchyEmpress
Erlang Shen
1
9
9
0.61
L
Ao Kuang
KrustyKurt
Ao Kuang
7
5
4
1.8
L
Artio
3
6
9
1.25
L
1
5
11
1.3
W
Tyr
4
5
13
2.1
W
Hachiman
Yededaya
Hachiman
6
5
15
2.7
W
Cerberus
chaser1jzed
Cerberus
7
2
17
7.75
W
Bacchus
iapneSiatneH
Bacchus
6
1
22
17
L
Charybdis
izzylaw12
Charybdis
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,165
Damage
97,053
108,668
Taken
103,197
111,773
Mitigated
92,247
43,752
Healing
57,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
30,667
5,519
1,253
8,910
14,644
7,155
2,460
5,692
8,952
54,304
0
L
Erlang Shen
AnarchyEmpress
Erlang Shen
9,921
5,783
2,975
6,755
27,037
23,767
0
17,078
9,959
0
16,652
L
Ao Kuang
KrustyKurt
Ao Kuang
13,260
3,961
1,589
6,877
16,306
12,422
24
6,873
9,433
15,384
0
L
Artio
12,962
1,202
6,725
8,522
27,648
31,779
91
15,913
11,735
27,382
0
L
9,954
1,938
1,580
4,637
23,980
35,598
0
13,871
10,109
20,702
0
W
Tyr
10,249
3,324
1,492
6,217
21,139
24,834
680
8,354
12,785
0
19,287
W
Hachiman
Yededaya
Hachiman
25,683
14,961
2,800
590
11,881
5,569
2,059
5,924
5,957
0
41,459
W
Cerberus
chaser1jzed
Cerberus
13,249
1,279
5,708
17,763
30,312
29,631
297
8,731
21,581
31,541
0
W
Bacchus
iapneSiatneH
Bacchus
17,205
1,103
1,832
11,420
25,221
25,058
210
7,475
17,746
31,434
0
L
Charybdis
izzylaw12
Charybdis
26,068
10,161
1,077
3,015
13,697
8,207
68
7,386
6,311
0
48,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,200
Gold Earned
57,077
122
Minions Killed
189
0
Camps Cleared
0
1,250,178
Distance Traveled
1,372,126
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,002
857
60
4
0
276,334
4
L
Erlang Shen
8,983
642
16
1
0
226,713
0
L
Ao Kuang
10,900
779
2
0
0
278,576
0
L
Artio
9,826
702
24
2
0
271,970
0
L
Khepri
10,012
715
32
2
0
245,953
0
W
Tyr
10,036
717
16
1
0
264,805
0
W
Hachiman
11,150
796
34
2
0
239,382
0
W
Cerberus
11,859
847
45
3
0
286,124
3
W
Bacchus
12,030
859
34
2
0
305,481
1
L
Charybdis
9,479
677
48
3
0
226,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role