Player Matchup

Hercules
Hercules
 
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
JayKinqHD
Thoth
Level 109
God Stats
5W - 9L
1,438 SR
Queue Stats
124W - 146L
1,433 Elo+
Party 2
Team Averages
Level 107
1,479 SR
1,478 Elo+

VS

Team Averages
Level 65
1,548 SR
1,837 Elo+
Ymir
Ymir
DemonSpirit3621
Ymir
Level 23
God Stats
3W - 4L
1,419 SR
Queue Stats
50W - 71L
1,340 Elo+
Solo
Mercury
Mercury
GamerGirI99
Mercury
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
146W - 2L
2,139 Elo+
Party 1
Zeus
Zeus
ReVeXeD
Zeus
Level 156
God Stats
7W - 1L
1,724 SR
Queue Stats
1,176W - 95L
2,032 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 7 / 2
6,420
642
3,522
12,414
10,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
 
Chernobog
9
1 / 6 / 3
6,153
615
2,223
9,298
4,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
JayKinqHD
Thoth
10
1 / 9 / 2
6,421
642
2,346
8,724
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 12
7,037
704
2,720
6,766
2,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
GamerGirI99
Mercury
13
6 / 1 / 16
8,504
850
10,589
5,877
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
ReVeXeD
Zeus
14
15 / 0 / 7
9,556
956
14,469
3,165
1,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
4
Kills
22
22
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
7
2
0.43
L
Chernobog
 
Chernobog
1
6
3
0.42
W
1
3
12
2.33
W
Mercury
GamerGirI99
Mercury
6
1
16
14
L
Thoth
JayKinqHD
Thoth
1
9
2
0.22
W
Zeus
ReVeXeD
Zeus
15
0
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,091
Damage
27,778
30,436
Taken
15,808
17,351
Mitigated
6,362
3,924
Healing
2,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,522
980
0
2,491
12,414
10,805
0
7,674
4,292
0
9,554
L
Chernobog
 
Chernobog
2,223
1,269
0
774
9,298
4,200
0
4,712
4,350
0
12,948
W
2,720
215
161
657
6,766
2,655
185
1,269
5,272
13,193
0
W
Mercury
GamerGirI99
Mercury
10,589
2,872
0
784
5,877
2,630
0
530
5,269
0
26,818
L
Thoth
JayKinqHD
Thoth
2,346
118
0
659
8,724
2,346
0
4,099
4,441
17,795
0
W
Zeus
ReVeXeD
Zeus
14,469
1,817
0
762
3,165
1,077
239
515
2,586
33,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,994
Gold Earned
25,097
82
Minions Killed
121
3
Camps Cleared
7
498,968
Distance Traveled
571,221
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,420
642
9
1
0
178,994
1
L
Chernobog
6,153
615
30
3
2
163,786
3
W
Ymir
7,037
704
30
3
1
180,030
0
W
Mercury
8,504
850
32
3
3
208,284
3
L
Thoth
6,421
642
43
4
1
156,188
2
W
Zeus
9,556
956
59
6
3
182,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role