Player Matchup

Danzaburou
Danzaburou
CapnCallipygous
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,084 Elo+
Party 2
Ymir
Ymir
GravyBiskit
Ymir
Level 7
God Stats
1W - 0L
1,696 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
KingKleetus
Fenrir
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
crazywhiteboy383
Kukulkan
Level 15
God Stats
4W - 5L
1,306 SR
Queue Stats
49W - 51L
1,300 Elo+
Solo
Osiris
Osiris
tgfyhfhyyfhtf
Osiris
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,377 Elo+

VS

Team Averages
Level 27
1,482 SR
1,362 Elo+
Odin
Odin
PapaCaleb
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,310 Elo+
Solo
Artio
Artio
Polterghast
Artio
Level 21
God Stats
4W - 2L
1,729 SR
Queue Stats
30W - 28L
1,446 Elo+
Party 3
Persephone
Persephone
Stays_Ash
Persephone
Level 27
God Stats
0W - 3L
1,301 SR
Queue Stats
12W - 16L
1,293 Elo+
Party 1
Hou Yi
Hou Yi
arixmars
Hou Yi
Level 28
God Stats
9W - 6L
1,497 SR
Queue Stats
87W - 105L
1,366 Elo+
Party 3
Ratatoskr
Ratatoskr
iKxPzzz
Ratatoskr
Level 29
God Stats
10W - 13L
1,381 SR
Queue Stats
189W - 210L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapnCallipygous
Danzaburou
15
7 / 4 / 4
10,719
510
15,061
11,306
4,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 5 / 12
10,136
483
9,481
12,243
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
15
2 / 2 / 5
9,760
465
5,651
12,913
5,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 3 / 4
10,204
486
3,598
12,390
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
16 / 0 / 4
12,095
576
23,280
13,879
16,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 2 / 0
7,976
380
1,437
7,004
4,038
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 8
6,982
332
4,876
20,457
21,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Stays_Ash
Persephone
13
3 / 7 / 2
9,524
454
7,075
13,031
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
arixmars
Hou Yi
11
1 / 5 / 5
7,487
357
7,127
15,728
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
iKxPzzz
Ratatoskr
16
9 / 7 / 4
10,334
492
14,759
16,996
6,441
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
28
Kills
13
14
Deaths
28
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CapnCallipygous
Danzaburou
7
4
4
2.25
W
2
5
12
1.6
W
Fenrir
2
2
5
2.25
L
Odin
0
2
0
0
L
0
7
8
0.57
L
Persephone
Stays_Ash
Persephone
3
7
2
0.57
L
Hou Yi
arixmars
Hou Yi
1
5
5
0.7
W
1
3
4
1
L
Ratatoskr
iKxPzzz
Ratatoskr
9
7
4
1.57
W
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,071
Damage
35,274
62,731
Taken
73,216
47,519
Mitigated
40,870
12,364
Healing
15,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CapnCallipygous
Danzaburou
15,061
7,901
0
2,328
11,306
4,431
2,125
2,257
9,013
0
59,928
W
9,481
1,892
0
1,000
12,243
14,145
483
2,833
9,347
31,001
0
W
Fenrir
5,651
1,712
0
2,891
12,913
5,289
0
1,531
11,288
0
67,651
L
Odin
1,437
212
0
810
7,004
4,038
602
305
6,699
2,405
17,836
L
4,876
707
1,820
4,346
20,457
21,135
151
5,114
15,343
17,721
0
L
Persephone
Stays_Ash
Persephone
7,075
933
0
1,390
13,031
3,776
384
1,504
11,520
40,190
0
L
Hou Yi
arixmars
Hou Yi
7,127
2,351
0
3,273
15,728
5,480
491
2,942
12,786
0
35,008
W
3,598
746
0
3,292
12,390
7,163
1,476
2,436
9,794
58,300
0
L
Ratatoskr
iKxPzzz
Ratatoskr
14,759
6,673
0
3,420
16,996
6,441
0
4,863
12,133
0
71,537
W
23,280
8,397
0
2,853
13,879
16,491
682
4,045
9,658
5,181
67,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,914
Gold Earned
42,303
428
Minions Killed
308
0
Camps Cleared
0
1,896,157
Distance Traveled
1,646,045
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,719
510
103
5
0
377,836
1
W
Ymir
10,136
483
43
2
0
377,740
5
W
Fenrir
9,760
465
99
5
0
408,169
6
L
Odin
7,976
380
56
3
0
261,960
0
L
Artio
6,982
332
22
1
0
337,623
1
L
Persephone
9,524
454
63
3
0
323,421
0
L
Hou Yi
7,487
357
50
2
0
344,511
3
W
Kukulkan
10,204
486
109
5
0
299,386
0
L
Ratatoskr
10,334
492
117
6
0
378,530
0
W
Osiris
12,095
576
74
4
0
433,026
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role